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Warp Drive Alcubierre metric - a ( inaccurate ) solution
of Einstein Field Equation:


Faster than a speeding bullet
by Justin McLachlan
I remember when I first watched the seventh season episode of The Next
Generation, Force of Nature (7×9). It aired in 1993 and I was in the sixth
grade. The environment was a hot topic, but then we were talking about a
hole in the ozone layer and not global warming. I was a budding
environmentalist and complained to my mom about the chlorofluorocarbons
coming out of our refrigerator. She pointed out, though, how much I enjoyed
the air conditioner in our car (we didn’t have one in our house yet) and
that pretty much shut me up as far as the environment went.

But it’s not hard to see, given the very real impact humans and our
development have on the planet, why Star Trek’s writers wanted to dramatize
an environmental issue. They just did it in a way that upended the Star Trek
universe, limiting all federation vessels to Warp 6 except in an emergency
because warp fields apparently damaged the fabric of subspace (and no one
but a pair of wayward alien siblings noticed for hundreds of years). And
then, uncharacteristically for a show that seemed to value continuity above
almost anything else, such a dramatic storyline was pretty much brushed
aside. My sharpest memory of this episode was reading a post on a nascent
Internet message board after it aired titled “No WARP is the end?” The
poster was not happy. As it turns out, many of Star Trek’s writers weren’t
either.
Jerri Taylor, in the Star Trek: The Next Generation Companion, said, “I’ve
been on enough series and tried to do environmental issues to realize that
they are so hard to dramatize, because you’re talking about the ozone hole
and it’s so, so hard to make it emotional…” Well, I think they certainly
made it emotional for a lot of fans, just maybe not in the way they wanted.
In Captains Logs: The Unauthorized Complete Trek Voyages, Brana Braga said,
“When you limit warp drive, the rug is being pulled out from under Star Trek.
I wish more time had been spent with that, and less time with Spot the cat.”
This warp mess was all handily cleaned up by the time Star Trek: Voyager
premiered, though, when we saw that Voyager’s warp nacelles could change
their angle—what the producers called variable geometry warp nacelles—before
speeding off. Indeed, a line in the unpublished Star Trek Voyager Technical
Guide Version 1.0, an internal document used by the show’s writers, says,
“Because Voyager employs a new folding wing-and-nacelle configuration, warp
fields may no longer have a negative impact on habital (sic) worlds, as
established in TNG.” It was all muddled again in a season seven Voyager
episode, Renaissance Man (24), though, when we learned that actually, yes,
Voyager’s warp drive was tearing away at the fabric of spacetime just like
the Enterprise’s had.
I’m not sure what to make of how uncharacteristically and nonchalantly,
given, as Braga said, the amount of time Force of Nature spent dealing with
Data’s cat, the show handled this tearing down of one of mankind’s greatest
achievements. Part of me likes to hope it was their nod, even unconsciously,
to what we know today about faster-than-light travel. Not only is it beyond
our technical capability, it might actually be completely impossible—at
least the way most of us think of it.
I know, I know I’ve spent the entire book telling you to ignore naysayers
and assume everything is possible in time, but hang on, we’ll get to the
possible parts. And remember, I said “what we know today.” Five hundred
years ago many in the world assumed the sun orbited the earth. Not long
before that, we assumed our world was flat. It was just 100 years ago that
we also assumed, wrongly, that space and time were separate things, each
unaffected by the other. We thought we had the universe figured out.
Newtonian physics were not only accepted and believed; almost no one
challenged Newton’s explanations of the way things like gravity worked. Then
this guy named Albert Einstein came along and in a few short years, upended
everything. He not only answered the questions Newton’s ideas left behind,
but also posed a whole host of new ones that we’re still trying to answer.
Oh, and he also has some ideas about this whole faster-than-light travel
thing.
THIS GUY, ALBERT EINSTEIN
When Albert Einstein started publishing, we realized, as Brian Greene says,
that Newton’s views weren’t necessarily wrong—he presumed time and space
were fundamentally different things that didn’t really interact—but just an
“approximate description of how nature really works.” Right now, Einstein’s
description (specifically, E = mc2) is the way we presume it does work. The
chances, though, that technology will develop to allow greater experimental
precision aren’t just good, they’re almost a given. In fact, we already know
we’re missing a big piece of the puzzle.
On one hand, while we have Einstein’s theory of general relativity that
tells us maybe transporters are possible but traveling at the speed of light
isn’t, there’s an emerging field of physics called quantum mechanics that
doesn’t jive with many of Einstein’s ideas. That tells us that there’s
something we don’t know about the universe, a so-called “unified theory”
that will bring the two fields together, much the way Einstein once
reconciled the problems of space and time Newton’s theories proposed. Even
as I write this, scientists may have discovered the elusive Higgs boson, a
theoretical particle that could take us a long way toward figuring
everything out.
But for all the conjecture, physical laws are physical laws until someone
illuminates a deeper understanding of the universe and we find out the laws
are wrong or don’t hold. So, as it stands, based on Einstein’s theories, we
can never travel at the speed of light. There’s a big loophole, though. We
can apparently change space to effectively do it anyway.
THE LOOPHOLE
According to Star Trek and many people who are a lot smarter than me, you
don’t actually have to travel at the speed of light to travel faster than
the speed of light. We’ll get into the specifics of how that works in a
minute, but first we have to take a look at one of Einstein’s last, and
maybe his most significant, theories. Here’s the short version: space isn’t
flat, it’s curved. More than that, matter and energy cause the curvature.
Brian Greene, in The Elegant Universe, has a really good way of looking at
it. Imagine space as a big piece of latex. Hold it out so it lies flat, and
then drop something like a bowling ball in the center. Doesn’t stay flat
anymore, does it? The bowling ball, with its heavy mass, sinks down deeply,
forcing the latex to curve to its shape. Thanks to Einstein, we know that
the same thing happens in space, but instead of bowling balls, we have
planets and stars and black holes (which are really just stars that have
collapsed in on themselves). Greene says, not surprisingly, Einstein’s
theory was radical at the time. “… space is not merely a passive forum
providing the arena for the events of the universe,” he says, “rather, the
shape of space responds to objects in the environment.” More specifically,
Einstein’s “radical” idea provided a mechanism for large bodies to transmit
their gravity. This curvature, for example, is how the moon stays in orbit
around the earth.
Think back to Greene’s bowling-ball analogy. He says that if we set
something like a marble in motion around the bowling ball, it’ll circle the
ball, trapped in the curvature of the latex. That’s the same thing that
happens to the moon, and on an even bigger scale, all the planets in the
solar system, including earth. We’re trapped in the sun’s orbit because
we’re on that path in the curved space the sun has created. “[Einstein]
presented a radical revision of the concept of gravity … not as a force
acting directly on objects, but as a consequence of the geometry of
spacetime.”
Here’s another way to think about it. Remember those coin-collecting
fundraising things that were often in malls? You put a quarter in the slot
in the top and watched as, instead of falling straight down into the
container below, it circled and circled and circled first? The idea here is
kind of the same. In fact, the shape of the cone is similar to the way a
heavy object like the sun warps space. Of course, the perspective is off.
The sun exists in the three dimensions and our coin-collector and latex
analogies are representations of the same idea with a just a single slice of
space. There’s no “down” around the sun because space is wrapped all 360
degrees around it.
So, what does this all have to do with warp drive? In years of watching Star
Trek as a kid it never occurred to me that the “warp” in warp drive was
referring to how the Enterprise’s engines actually warp space to make the
distance between two points shorter. I guess I wasn’t a very bright child.

Warp drive is actually even something of a colloquialism in Star Trek. When
Zephram Cochrane made the first faster-than-light trip, the engines were
known as CDP engines, short for continuum distortion propulsion. And so
again, like with the transporter, we see that the basic idea behind warp
technology is in line with our current understanding of the universe. We
know, thanks to Einstein, that objects with heavy mass exert gravity—that’s
how we stay on the Earth and how the Earth stays in orbit around the sun—and
that gravity is really just warped, or curved space.
Think about a sheet of paper, laid flat. The shortest distance between its
edges would be a straight line across the surface, unless we curve the paper
to bring the edges closer together. This is what the Enterprise’s warp drive
does, just in smaller bursts. When Captain Picard says “engage,” a warp
field surrounds the ship and the space in the immediate vicinity, probably
in front of and behind it, is warped or curved so that the Enterprise can
skip ahead, propelled by the energy of interacting warp fields. “The idea is
not to use any sort of rocket at all for propulsion, but instead to use
spacetime itself—by warping it,” Krauss says. It’s just like bringing those
two edges of the sheet of paper closer together. Do this enough times over
and over again and a ship can cross vast swaths of space in a relatively
short time.
While the concept was lost on me as a kid, Krauss thinks this it’s a pretty
straightforward idea, actually. “If spacetime can locally be warped so that
it expands behind a starship and contracts in front of it, then the craft
will be propelled along with the space it is in, like a surfboard on a wave.
The craft will never travel locally faster than the speed of light, because
the light, too, will be carried along with the expanding wave of space.”
In fact, the ship itself, surrounded by warp fields, is left in normal space
and isn’t traveling faster than light, or anywhere near light speed. To an
outside observer, it appears that the ship is moving faster than light when,
from the ship’s perspective, it’s just happily sailing along through a big
loophole in the rules that Newton and Einstein put down. A starship like the
Enterprise avoids the theoretical speed limit by not actually ever breaking
it.
Tha’ts not all. The Technical Manual says the loophole also avoids
“undesired time dilation” effects. Krauss adds, “Not only is [warp drive]
designed to avoid the ultimate speed limit—the speed of light—and so allow
practical travel across the galaxy, but it is also designed to avoid the
problems of time dilation, which result when the ship is traveling close to
light speed.”
But wait. Time is a constant, right? Didn’t Data even test this after he,
the Captain, Troi and Geordi were caught in a time distortion (Timescape,
6×25)?
Data: I have been testing the aphorism, “A watched pot never boils.” I have
boiled the same amount of water in this kettle sixty-two times. In some
cases I have ignored the kettle; in others, I have watched it intently. In
every instance, the water reaches its boiling point in precisely 51.7
seconds. It appears I am not capable of perceiving time any differently than
my internal chronometer.
Data tests the aphorism that a watched pot never boils.
Data’s experiment aside, time is not constant. In Einstein’s theory, the
constant is the speed of light. Space and time are relative. In fact,
they’re so intertwined that an observed change in one precipitates a change
in the other. The faster we move across space, the slower time actually
moves. Everything we know says that as we approach the speed of light, time
will slow to the point that we’ll never reach our destination. Eventually,
if we could reach light speed, time would even stop.
We don’t notice this relativity in daily life, and Brian Greene tells us why
in The Elegant Universe. We’re just too damned slow. “…our intuition is
wrong—it is informed by motion that typically is extremely slow compared to
the speed of light, and such slow speeds obscure the true character of space
and time.” Krauss said something similar in The Physics of Star Trek. “…the
reason all these implications of relativity of space and time are so hard
for us to accept at face value is that we happen to live and move at speeds
far smaller than the speed of light.” He says going just half the speed of
light, or just around a staggering 93,000 miles per second, our clocks would
only slow about fifteen percent. That’s just nine seconds per minute, a
difference most of us wouldn’t even perceive. “On NASA’s space shuttle,
which moves at about five miles per second…clocks tick less than one ten-millionth
of a percent slower than their counterparts on Earth,” Krauss says.
Commander Riker made the same point to Data about his watched pot experiment.
Riker: Why don’t you turn it off?
Data: Sir?
Riker: Data, people do not have internal chronometers. Why don’t you see
what happens if you turn yours off?
Data: Thank you, sir. I will try that.
[Riker nods and gets up to leave, but stops]
Riker: Just don’t be late for your shift!
You can see how big of a problem time dilation could cause. The Enterprise
leaves for the Farpoint Station in 2363 and arrives… never. But just like
the speed limit, the warp drive loophole manages to circumvent time dilation,
too. Special, general and what the Technical Manual mysteriously calls
“transformational” relativity—are all nicely circumvented.
Still, warp drive is easier to talk about on paper than to put into practice.
Look at it this way. It takes the entire mass of the sun to warp space
enough hold the solar system in orbit, so how does something as small as the
Enterprise generate a warping effect strong enough to propel the ship across
light years? In the words of Q, it’s simple.
An Inconsistent constant?
While we’re never given a clear run down of exactly how Star Trek’s warp
drive works, there are some clues in the shows and some more specifics in
the Technical Manual. We do know the warp effect comes not just from one
warp field surrounding the ship, but several layered on top of each other,
created by firing the warp field coils in the engine nacelles in distinct
patterns. “The coils generate an intense, multilayered field that surrounds
the starship, and it is the manipulation of the shape of this field that
produces the propulsive effect,” the Technical Manual says.The interaction
between these layers of warp fields also have the happy effect of changing
the gravitational constant of the ship—this is the key—so that its
relatively light mass can warp space in a way normally reserved only for
things as heavy as planets and stars.
This is no small feat, and was actually a point of contention in the episode
Deja Q (3×13). Q shows up on the Enterprise, but as a punishment for being
himself, the Continuum has stripped him of his omnipotence and made him
mortal. He flees to the Enterprise for sanctuary (there are more than a few
alien species in the universe that want to take advantage of his new
mortality) but the Enterprise is busy trying to rescue a planet threatened
by a moon falling out of orbit. They ask for Q’s help, which he gives… in
his own way.
Data: Can you recommend a way to counter the effect?
Q: Simple. Change the gravitational constant of the universe.
Geordi: What?
Q: Change the gravitational constant of the universe, thereby altering the
mass of the [moon].
Geordi: Redefine gravity. And how am I supposed to do that?
Q: You just do it! Ow! Where’s that doctor anyway?
Data: Geordi is trying to say that changing the gravitational constant of
the universe is beyond our capabilities.
Q: Oh. Well, in that case, never mind.
Changing the gravitational constant of the universe might be out of their
reach, but changing the ship’s isn’t. They do it every time the Captain says
“engage.”
Geordi: You know, this might work? We can’t change the gravitational
constant of the universe, but if we wrap a low-level warp field around that
moon, we could reduce its gravitational constant. Make it lighter so we can
push it!
Q: Glad I could help.
Q offers Data and Geordi a simple solution.
So it’s all about the warp fields. The question for us is, how do they make
these things, and better yet, how can we? On the shows, generating warp
fields starts in the matter and antimatter reaction chamber, the piece of
equipment and the part of the engine most visible in Main Engineering on the
Enterprise. This is really tricky, actually. Matter and antimatter
annihilate each other when they come in contact, but the Technical Manual
says this is a more efficient energy source than the fusion systems used by
the Enterprise’s sublight impulse engine (and presumably the kinds of fusion
reactors we use for power generation today).
Here’s how they do it. Directly above the chamber is a supply tank of matter,
a substance called Deuterium. Below, another tank sits containing a supply
of antimatter, or more specifically, antihydrogen. Both are injected into
the engine core much the same way cars inject fuel into engines, but
antimatter requires special handling. A lot of magnetic fields are used to
keep the antimatter from coming into contact with other matter, specifically
the components that make up the engine, until it reaches the core. There,
Dilithium crystals control the matter-antimatter reaction so it doesn’t
destroy the ship. Dilithium has unique properties, apparently, as it’s the
“only material known to Federation science to be nonreactive with antimatter,”
at least when subjected to electromagnetic fields that make it essentially
porous.
The reaction leaves behind a stream of plasma that’s then sent into the
power transfer conduits, one for the starboard nacelle and one for the port.
This plasma energizes the warp coils, which in turn produce the warp fields
necessary to alter the ship’s gravitational constant and warp space in a way
that simulates faster-than-light travel.
Good news for us, antimatter actually exists. We know this, again, in large
part thanks to Einstein. Let’s jump back to his E = mc2 real quick. Remember,
that’s the theory that essentially says, energy = mass and mass = energy. If
you’re any good at math—okay, maybe really good at math—you’ve probably
already noticed that there are two ways to solve Einstein’s equation. While
E = mc2 is the version that’s become famous, it’s actually a reduced form of
a bit more complex equation: E2 = m2c4. According to theoretical physicist
and founding father of quantum mechanics Paul Dirac, E2 is a more important
component than just the E we normally see. Why? Well when you take the
square root to find E, there are, again, two solutions. How is that possible?
I was never that good at algebra until I took calculus, and then I was okay
at algebra and really bad at calculus, so let’s look at it from a much
simpler angle. 2 x 2 = 4, right? Two is the square root of four, but then,
so is negative two. -2 x -2 also equals 4.
Based on these two solutions, a positive and a negative, Dirac proposed the
existence of the antielectron, or what we call antimatter. And just like
scientists convert energy to matter everyday in particle accelerators, they
create antimatter, too. But of course, having antimatter and using it to
create a warp engine are two different things entirely. Remember, matter and
antimatter annihilate each other when they come in contact, so we’d have to
figure out how to harness the reaction safely. And even then, we don’t know
that the reaction would generate a plasma stream or anything else that we
could use for energy like they do on Star Trek.
Sound like some big problems to overcome? They are, but we might not have to
worry much about them. We think we can create warp fields with something a
little more… exotic.
The Alcubierre drive
In 1994, physicist Miguel Alcubierre published a paper titled “The warp
drive: hyper-fast travel within general relativity,” in which he
painstakingly laid out a bunch of math that proved the idea of faster-than-light
travel was possible within the rules laid down by Einstein. I’ll spare you
the equations because, trust me, they’re a little more complex than E = mc2,
but his theory works just as it seems to in Star Trek. “By a purely local
expansion of spacetime behind the spaceship and an opposite contraction in
front of it, motion faster than the speed of light as seen by observers
outside the disturbed region is possible,” he says.

It gets better. Because of some physical peculiarities, the ship inside
Alcubierre’s warp field is in a kind of free fall, which means the
passengers inside don’t feel any inertia. That’s important. One of the many
problems with faster-than-light travel is the fact that the gravitational
forces at such speeds would crush us frail humans—and probably everything
else. Think about when your car accelerates from a stop, how you’re pushed
back into your seat. Multiply that by the speed of light and you’ll
understand the inertial forces at play here.
That was almost twenty years ago. So why haven’t we built this thing yet?
Well, there is one big problem with Alcubierre’s theory—it requires what he
called in a letter to the journal’s editor “exotic matter” that “has a
negative mass.”
He’s not talking about antimatter here (which actually has positive energy
and positive mass), but rather the idea that a region of space—space, being
a thing that holds matter—can have less than nothing in it, and therefore an
energy density that is less than zero. Classical physics tells us this is
impossible, but quantum physics says—no, wait, maybe it is possible—under
very special and precise circumstances. Those two are always at odds, and
I’m obviously not the one to reconcile them. As hard as it is to understand
how something can be both impossible and possible at the same time, let’s
just take it on faith for the moment, because when we allow for the
existence of exotic matter and negative energy, all kinds of strange and
amazing things suddenly aren’t so far-fetched. We’re talking not just warp
drive, but wormholes and even traveling backwards through time.
Still, even assuming the existence of exotic matter, Alcubierre’s equations
require a lot of it to create a warp bubble that would enable a ship to
travel faster than light. A lot. Almost an absurd amount, something
equivalent to around 300 Earths or the weight of Jupiter. And while quantum
mechanics might be okay with the idea of exotic matter in theory, it places
“serious limitations on its magnitude and duration.” Most physicists
concluded that Alcubierre’s warp field was either not possible, or would
have to be very, very small, like the size of an atom. Even Alcubierre
himself admitted that, assuming we can overcome the energy problem, we still
aren’t sure if warping space would actually cause a starship to achieve
faster-than-light speeds, or just crumple up and explode. We may know soon
though, because the guys at NASA are already working on it.
NASA TO THE RESCUE
Alcubierre’s equations required so much energy, most scientists wrote off
his warp drive as unattainable. But in 2012, NASA physicist Harold White
stunned the world when he said he thinks it would take just a few tweaks in
the equations to reduce the energy requirement to something more like the
mass of a small car. “My early results suggested I had discovered something
that was in the math all along,” he said in a recent interview with Io9.com.
“I suddenly realized that if you made the thickness of the negative vacuum
energy ring larger—like shifting from a belt shape to a donut shape—and
oscillate the warp bubble, you can greatly reduce the energy required—perhaps
making the idea plausible.” Essentially, White believes taking the shape of
Alcubierre’s warp bubble and making it a little curvier and thicker reduces
the energy requirements dramatically, pushing the idea back into the realm
of… not so far fetched.
Since presenting the idea last year, White and a team at NASA have hit the
lab, conducting small-scale warp field experiments with lasers to see if
they can cause any actual distortion in spacetime. We’ll see what they come
up with.
Even if they succeed, though, it still might be a while before anyone straps
a warp drive to a spacecraft—it took the humans in Star Trek something like
a hundred years to progress from Zephram Cochrane’s first warp flight to a
sustainable warp program. Still, a proof-of-concept experiment could be a
defining moment in our history.
There would be other obstacles, of course. A team of scientists at the
University of Sydney pointed out in a recent paper that space isn’t an empty
vacuum, and that a whole lot of things like dust and particles might get
caught up in a warp bubble moving across the galaxy. When a ship arrives at
its destination, all that stuff will have to go somewhere. Hopefully not
into a nearby planet, though, because the planet would be “blasted into
oblivion,” as the authors put it.I’m sure Q would have a “simple” solution
to that challenge, but us mortals will have to put a little more thought
into it.
Engage!
I generally love to get your hopes up about this stuff, because, like I’ve
said about a thousand times now, we’ll never achieve anything if we approach
a problem as unsolvable or stick our heads in the sand and blather on about
the things we know, instead of the things we have yet to find out. On Star
Trek’s timeline, we’re supposed to have warp drive in another couple of
decades. I think it’s probably safe to say this is one case where the show
was a little more ambitious than real life, based on the state of the
science today, but I don’t like to make those kinds of predictions. I mean,
after all, even NASA is doing experiments. Who’d ever have thought we’d
travel to the moon sixty or seventy years before we actually did it? I’m
sure there were a lot of naysayers, then—but where are they now?
Still, and please hear that while I don’t believe this, we might one day
find that faster-than-light travel—globally, locally, loophole or no
loophole—is not just beyond our ability, but physically impossible. We still
might find that Einstein’s description is more accurate than not, that it’s
more law than theory. But we’ve thought that countless times before, Newton
being just one example. And, didn’t someone, somewhere once say, laws were
made to be broken? Until then, let’s keep our eyes out for the next (or
first, I guess) Zephram Cochrane. Hopefully he’ll be going slow enough we
can actually see him.
This text is adapted from my book, Treknology: Star Trek’s Tech 300 Years
Ahead of the Future
October 2, 2013

Warp Drives Don’t Exist … Yet
The fastest thing humans have ever built is a probe called Helios 2. It’s
dead now, but if sound traveled in space, you’d hear it screaming as it
whips around the sun at speeds of more than 157,000 miles per hour. That’s
almost 100 times faster than a bullet, but even at that velocity it would
take some 19,000 years to reach Earth’s first stellar neighbor, Alpha
Centauri. It’d be a multigenerational ship, and nobody dreams of going to
space because it’s a nice place to die of old age.
To beat the clock, you need power—and lots of it. Maybe you could mine
Jupiter for enough helium-3 to fuel nuclear fusion—after you’ve figured out
fusion engines. Matter-antimatter annihilation is more scalable, but
smashing those pugilistic particles together is dangerous. “You’d never want
to do that on Earth,” says Les Johnson, technical assistant for NASA’s
Advanced Concepts Office, which works on crazy starship ideas. “You do that
in deep space, so if you have an accident, you don’t destroy a continent.”
Too intense? How about solar power? All you’d need is a sail the size of
Texas.

THE ALCUBIERRE WARP-DRIVE MODEL
Far more elegant would be hacking the universe’s source code—with physics.
The theoretical Alcubierre drive would compress space in front of your craft
and expand space behind it so the stuff in between—where your ship is—effectively
moves faster than light. Tweaking the Alcubierre equations gets you a
Krasnikov tube, an interstellar subway that shortens your return trip.
All aboard? Not quite. Humanity will need a few more Einsteins working at
places like the Large Hadron Collider to untangle all the theoretical knots.
“It’s entirely possible that we’ll make some discovery that changes
everything,” Johnson says. “But you can’t count on that breakthrough to save
the day.” If you want eureka moments, you need to budget for them. That
means more cash for NASA— and the particle physicists. Until then, Earth’s
space ambitions will look a lot like Helios 2: stuck in a futile race around
the same old star. —Nick Stockton



“Propellantless” Physics-Based Concepts ■ What’s different about these
concepts compared to the others? p No mass ejection (propellantless)! –
Eliminates the necessity to carry fuel or propellant. p Use the space-time
medium as the energy source or “working fluid”. – Isp becomes meaningless. p
Rely on fluidic space-time, quantum physics, string theory, electromagnetism
and/or gravity to possibly create propulsive forces. p Some employ aspects
of cosmological genres like dark matter, dark energy, black holes, gravity
waves, alternate dimensions and universal expansion. p All are highly-speculative,
but have strong foundations rooted in current scientific knowledge and
experimental observations. ■ These concepts could not only propel a vehicle
at very high sublight speeds (~70-99%), but at the speed of light or beyond!
■ Necessary for truly reasonable, manned interstellar missions! And now for
something completely different…

Propulsion System Caveats & Overview ■ Candidate concepts to be discussed
are intended for a vehicle’s primary interstellar propulsion system. ■
Propulsion systems not discussed: p Attitude control p Earth-to-Orbit launch
p Electric p Sail-type p Beamed energy ■ Estimated status and NASA TRL, if
available. Discussion Categories ■ “State-of-the-Art”: Conventional “Mass
Ejection” Systems p Best Available and Improvements ■ Advanced Conventional
Concepts p Nuclear Fission p Nuclear Fusion p Matter/Antimatter p Other
Concepts ■ “Propellantless” Physics-Based Approaches p Space-Time Warp
Drives p Gravity-Inertia-Electromagnetic p Alternate Dimension / Hyperspace
13

Important Definitions ■ Space-time Metric – The 3 spatial +1 temporal
dimensional continuum in which all physical quantities exist. The medium
through which electromagnetic energy permeates. ■ Negative Mass/Matter –
Matter that produces negative (anti) gravity contrary to normal, positive
matter. A negative mass object would have repulsive gravity. Sometimes
called “exotic” matter. Antimatter is not negative matter since it has
positive mass, but opposite charge. ■ Zero-Point Energy/Field (ZPE/ZPF) -
The random, instantaneous, quantum energy fluctuations in a volume of empty
space proposed through the quantum-mechanical view of the Universe. The
smaller the length scale under consideration (approaching “zero” length),
the larger the random fluctuations in energy, hence “zero-point energy”.
Demonstrated through the Casimir effect. • ZPF “radiation pressure” forces
two parallel ZPE vacuum conducting plates together fluctuations with a
measurable force. • 1 cm sq. plates spaced at 1 Casimir plates micron
generates 10-7N! 1 micron ...

Categories of Propellantless Concepts The concepts listed below are some
of the “more popular” ones in their genre and have many variants beyond
those presented. ■ Space-Time Warp Systems – Modify the space-time continuum
to mitigate relativistic effects and allow for travel. p Alcubierre Warp
Drive p Traversable Wormholes ■ Gravity/Inertia/Electromagnetic Coupling –
Mitigate, reduce or artificially create gravity/inertia propulsive forces
through novel electromagnetic interactions (Grand Unified Theory). p Heim
Theory p Gravito-Electromagnetism (GEM) p Mach’s Principle and Mass
Fluctuations ■ Alternate Dimensions / “Hyperspace” – Enter an alternate
space-time where relativistic effects are circumvented and faster-than-light
travel is natural and possible. p Hyperspace in General Relativity p String
Theory-Based Alcubierre Drive p Tri-Space and Fluidic Space-Time..

Things to Remember… ■ Einstein’s field equations, quantum field theory
and both Special and General Relativity do not discount FTL travel! ■
Science does not know the true nature of space-time. p Does it have fluid-like
properties? ? p Is it pure ZPE? p Can energy be extracted from it? p Can it
be manipulated without using mass? ■ Science does not know the true nature
of mass. p Created by Higgs particles and fields? p Formed by knotted
strings and quantum filaments? ■ Science does not know the true nature of
gravity and inertia. p Created by “gravitons”? p Caused by the distortion
and displacement of space-time? p Generated as the force from distant matter
in the universe? How fast does it propagate through space-time? ? p ■ No
proven model exists that explains “everything”. p Gravity-electromagnetism
(GEM)? p String/Brane theory? p Heim’s theories? p Tri-Space? ■ Science does
not know the nature of Dark Matter & Dark Energy. p Can it be synthesized? p
Can it be used for propulsion?

Categories of Propellantless Concepts The concepts listed below are some
of the “more popular” ones in their genre and have many variants beyond
those presented. ■ Space-Time Warp Systems – Modify the space-time continuum
to mitigate relativistic effects and allow for travel. p Alcubierre Warp
Drive p Traversable Wormholes ■ Gravity/Inertia/Electromagnetic Coupling –
Mitigate, reduce or artificially create gravity/inertia propulsive forces
through novel electromagnetic interactions (Grand Unified Theory). p Heim
Theory p Gravito-Electromagnetism (GEM) p Mach’s Principle and Mass
Fluctuations ■ Alternate Dimensions / “Hyperspace” – Enter an alternate
space-time where relativistic effects are circumvented and faster-than-light
travel is possible. p Hyperspace in General Relativity p String Theory-Based
Alcubierre Drive p Tri-Space and Fluidic Space-Time...

-Comparison of FTL Concepts Trans-Space FTL Travel has many advantages
over other FTL concepts… Trans-Space FTL Travel Other FTL Travel Concepts
Concept Basic Matter energy transferred from one space to - Disturbance
created in spacetime via holes, another through spacetime medium warps,
folds, etc. - Access to multi-dimensional spaces/branes Vessel traverses
subluminal space by traveling Vessel travels through holes, warps, folds, or
Energy Mass through superluminal space hidden dimensions in spacetime -
Absolute throughout tri-space - Large amounts required - Conserved between
all spaces - ‘Negative’ energy required (?) - No causality effects -
Sometimes instantaneous - no causal effects Time - Time travel not possible
- ‘Negative’ energy may pose temporal issues Navigation/ - Possible in
superluminal space (similar to - Unknown, difficult or impossible Control
subluminal space) - Destination must sometimes be known - Detection/Interaction
using gravity wells beforehand - ‘Stationary’ EM energies for attitude
control - No ‘negative’ quantities required - No guarantee of FTL velocities
Other - Transition to FTL state at subatomic level - Quantum effects not
defined - No initial velocity required to transition - “Brute force” to get
to near-c velocities
- Interstellar Destinations with FTL Travel Within a 15-year mission, where
can we go if FTL travel were possible? Distance (Light Years) Name 0.00 Sun
(Sol) 4.24 Proxima Centauri (Alpha Centauri C) 4.36 Alpha Centauri (A&B)
5.96 Barnard's Star (Proxima Ophiuchi) 7.78 Proxima Leonis (Wolf 359, CN
Leonis) 8.29 Proxima Ursae Majoris (Lalande 21185) 8.58 Sirius (A&B, Alpha
Canis Majoris) 8.73 Proxima Ceti (A&B, Luyten 726-8, UV & BL Ceti) 9.68
Proxima Sagittarii (Ross 154, V1216 Sagittarii) 10.32 Proxima Andromedae (Ross
248 , HH Andromedae) 10.52 Epsilon Eridani (Proxima Eridani) 10.74 Proxima
Piscis Austrini (Lacaille 9352) 10.92 Proxima Virginis (Ross 128, FI
Virginis) 11.27 Proxima Aquarii (A,B&C, EZ Aquarii) 11.37 Proxima Cygni
(A&B,61 Cygni) 11.40 Procyon (A&B, Alpha Canis Minoris) 11.52 Proxima
Draconis (A&B, Struve 2398) 11.62 GX/GQ Andromedae (Groombridge 34 A&B)
11.82 Epsilon Indi (Proxima Indi) 11.83 Proxima Cancri (DX Cancri ) 11.89
Tau Ceti 11.99 Proxima Horologii (GJ 1061) 12.10 YZ Ceti (LHS 138) 12.1 LY
Orange Text denotes presence of planetary system Green Text denotes possible
planetary system 43
44. Summary of Propellantless Ideas ■ All “back of the napkin” concepts, so
NASA TRL is about 0 or 1. ■ Of the propellantless concepts described, most
appear to offer the possibility of light speed or FTL travel: p Alcubierre
Warp Drive p Traversable Wormholes p Hyperspace in GR p String-Based
Alcubierre p Tri-Space and Trans-Space FTL Travel ■ Subsystems required to
support these concepts are still being conceived, as are the actual “devices”.
■ Cosmology and quantum mechanics are intimately related. ■ An “alternate
space” is necessary for light speed or FTL travel to be possible. Bottom
Line on Propellantless Concepts Right now, these are the only ideas that
will allow human interstellar travel within a reasonable timeframe (if they
work at all)! So what are we doing about it??
- Experimental Programs ■ Breakthrough Propulsion Physics (BPP) Program at
operated by NASA Glenn Research Center (M. Millis), 1996-2002. p GOAL:
Exceed the fundamental limits of existing propulsion by further advancing
physics to discover the breakthroughs that could revolutionize spaceflight
and enable interstellar voyages. p Developed a rigorous process for
determining the scientific credibility and validity of unique propulsion
ideas involving “new” or “breakthrough” physics. p First dedicated effort to
experimentally explore fundamentals of physics- based propulsion concepts. ■
Summary of BPP Program: p Assessed 16 research approaches ($1.55M spread
over 1996-2002). – Co-sponsored by WV, NASA-HQ, NASA-MSFC, ESA-ESTEC, NRL, &
private industry. – 5 not viable (null) – 7 unresolved – 4 open for
continued study p Produced 16 journal publications. p Produced award-winning
public education website; “Warp Drive, When?” p Book: "Frontiers of
Propulsion Science“ to be released Sept. 2008. – 23 chapters from 18
contributing authors (including editors). ■ Some experimental programs are
continuing with favorable results! 45
46. Superconductor Gravitomagnetic Fields ■ Dr. Martin Tajmar and his
associates at the Austrian Research Centers (ARC) have experimentally
observed a gravity-like (gravitomagnetic) field generated within the
vicinity of rotating, superconducting rings. p Field behaves like gravity,
hence “gravity- like”. p A “frame dragging” field is predicted by General
Relativity. p Characterization of the field is still on- going. ■ The field
is 20-30 orders of magnitude greater in magnitude than theory prediction. p
General Relativity may not be the parent theory to explain the phenomenon. p
Observed field is in the 10-5 g range. ■ Experimental observations are not
produced by electrical, magnetic, mechanical or instrumentation disturbances.
No known theory in physics Superconducting can readily explain the strength
of the Ring field and the observations made to date.
- Potential Gravitomagnetic Field Applications If the gravitomagnetic field
can be amplified, controlled, directed, and efficiently produced, the
foundation may exist for a remote force generation technology to potentially
be used for… Vehicle Control Object Deflection Gravity Gradients
Propellantless ■ “Propellantless” satellite ■ Projectile-less, satellite- ■
“Artificial” gravity in space propulsion? or upper stage RCS based missile
defense p Extends astronaut ■ De-orbit capability ■ Asteroid or “space junk”
endurance deflection p Changes space structure construction techniques ■
“Zero”/microgravity on earth p Crystal growth …Plus a myriad of other
medical/manufacturing possibilities.
- Skeptics and Quotations ■ “There is practically no chance communications
space satellites will be used to provide better telephone, telegraph,
television, or radio service in the United States.” – T. Craven, FCC
Commissioner, in 1961 (the first communications satellite went into service
in 1965). ■ “The concept is interesting and well-formed, but in order to
earn better than a ‘C’, the idea must be feasible.” – Mid-1960s. A Yale
University management professor in response to Fred Smith’s paper proposing
reliable overnight delivery service (Smith went on to found Federal Express
Corp.). ■ “Where a calculator on the ENIAC is equipped with 18,000 vacuum
tubes and weighs 30 tons, computers in the future may have only 1,000 vacuum
tubes and weight only 1.5 tons.” – Popular Mechanics, March 1949.
- What’s Out There? ■ Mankind needs to venture out into the universe and
seek the answers to questions about our evolution, and our fate. p
Terrestrial-based and robotic exploration has extreme limitations. ■ Current
propulsion technology and near-term advancements will not facilitate rapid,
human exploration of the solar system or local stars. ■ A paradigm shift in
propulsion technology must happen if we are ever to become a thriving, space-faring
civilization. p A departure from the conventional systems into the more
physics-based concepts enabling travel at light speed or faster. ■ Contrary
to popular belief, the speed of light is NOT the speed limit! p Einstein and
others have shown this to be true. ■ Some of the concepts that could take us
to the stars could be developed within 50 years with proper program
structure, dedicated research, and of course funding. And finally… ■ Open
minds and the defiance of convention are essential for the advancement of
technology. SO LET’S GO!!!
- Star Trek Star Wars Interstellar Exploration Vessel Orion Star (No...This
isn’t from Star Trek)

A Warp Field, According to the Alcubierre Drive
Imagine: you've traveled all the way across the galaxy to some faraway,
potentially life-embracing planet orbiting a faraway star, only to
obliterate your destination upon arrival. It's a very real threat according
to few physicists at the University of Sydney. It turns out that a
spacecraft emerging from a so-called Alcubierre warp drive does so quite
violently, releasing an accumulation of high energy particles that would
annihilate anything in their path.
The Alcubierre warp drive--proposed by a Mexican physicist of the same name
back in the 1990s--is a theoretical mechanism by which a spacecraft could
deform the space-time continuum in a bubble around itself so it could travel
faster than the speed of light while still staying within the parameters of
special relativity. So a couple of honors students and their professor at
the U. of Sydney School of Physics decided to take the Alcubierre warp drive
for a theoretical spin. Their findings: there's no soft landing at the other
end of warp speed.
It turns out that bending the space-time continuum has its hazards. During
faster-than-light travel, particles that come in contact with this
Alcubierre bubble get trapped and accumulate in front it. Some particles can
even enter the warp bubble. There is an aggregating effect here, the
physicists found, so the longer the bubble travels, the more particles
accumulate in front of it.
When the spacecraft is finally decelerated at its destination, that energy
is released all at once with such high energy that virtually anything they
come in contact with would be instantly destroyed. The particles that wormed
their way inside the bubble could also threaten the spacecraft itself. This
could be handy if your cruiser drops out of warp speed in the midst of an
asteroid field, but it also means that if you dropped out of warp too close
to your destination planet you could inadvertently wipe it off the
interstellar map. Don't tell The Galactic Empire.





























March 10, 2015
Is Warp Drive Real?
Ever since the sound barrier was broken, people have turned their attention
to how we can break the light speed barrier. But “Warp Drive” or any other
term for faster-than-light travel still remains at the level of speculation.
The bulk of scientific knowledge concludes that it’s impossible, especially
when considering Einstein’s Theory of Relativity. There are certainly some
credible concepts in scientific literature, however it’s too soon to know if
they are viable.
Science fiction writers have given us many images of interstellar travel,
but traveling at the speed of light is simply imaginary at present.
In the meantime, science moves forward. And while NASA is not pursuing
interstellar flight, scientists here continue to advance ion propulsion for
missions to deep space and beyond using solar electric power. This form of
propulsion is the fastest and most efficient to date.
There are many “absurd” theories that have become reality over the years of
scientific research. But for the near future, warp drive remains a dream.
If you would like to know more about the theories of interstellar flight,
you should visit the Tau Zero Foundation. Marc Millis, a former NASA Glenn
physicist, founded the organization to consider revolutionary advancements
in propulsion.
Past articles of warp drive found at this location have been archived.
Last Updated: Nov. 5, 2015
Editor: NASA Administrator
----------------------------------------------------------------------------------------














A energia criada derformara o espaço ao redor do anel. Essa e a dobra
espacial.
PROPULSÃO DE DOBRA (Warp Propulsion System)
Sistema de Dobra (Star Trek)
Dobra Espacial: Em 1994, o físico mexicano Miguel Alcubierre propôs
um método de alongamento do espaço em uma onda que, em teoria, poderia fazer
com que o tecido do espaço à frente de uma nave espacial se contraia,
enquanto que o tecido que está atrás da nave se expanda. A nave se
deslocaria surfando esta onda dentro de uma região conhecida como bolha de
dobra, onde as características normais do tecido espaço-tempo se manteriam
inalteradas.

















Here's NASA's New Design for a Warp Drive Ship
How NASA might build its very first warp drive
NASA unveils its futuristic warp drive starship
Warp Drive Ship Designs
A few months ago, physicist Harold White stunned the aeronautics world when
he announced that he and his team at NASA had begun work on the development
of a faster-than-light warp drive. His proposed design, an ingenious re-imagining
of an Alcubierre Drive, may eventually result in an engine that can
transport a spacecraft to the nearest star in a matter of weeks — and all
without violating Einstein's law of relativity. We contacted White at NASA
and asked him to explain how this real life warp drive could actually work.
The Alcubierre Drive
The idea came to White while he was considering a rather remarkable equation
formulated by physicist Miguel Alcubierre. In his 1994 paper titled, "The
Warp Drive: Hyper-Fast Travel Within General Relativity," Alcubierre
suggested a mechanism by which space-time could be "warped" both in front of
and behind a spacecraft.
Michio Kaku dubbed Alcubierre's notion a "passport to the universe." It
takes advantage of a quirk in the cosmological code that allows for the
expansion and contraction of space-time, and could allow for hyper-fast
travel between interstellar destinations. Essentially, the empty space
behind a starship would be made to expand rapidly, pushing the craft in a
forward direction — passengers would perceive it as movement despite the
complete lack of acceleration.
White speculates that such a drive could result in "speeds" that could take
a spacecraft to Alpha Centauri in a mere two weeks — even though the system
is 4.3 light-years away.
In terms of the engine's mechanics, a spheroid object would be placed
between two regions of space-time (one expanding and one contracting). A "warp
bubble" would then be generated that moves space-time around the object,
effectively repositioning it — the end result being faster-than-light travel
without the spheroid (or spacecraft) having to move with respect to its
local frame of reference.
"Remember, nothing locally exceeds the speed of light, but space can expand
and contract at any speed," White told io9. "However, space-time is really
stiff, so to create the expansion and contraction effect in a useful manner
in order for us to reach interstellar destinations in reasonable time
periods would require a lot of energy."

And indeed, early assessments published in the ensuing scientific literature
suggested horrific amounts of energy — basically equal to the mass-energy of
the planet Jupiter (what is 1.9 × 1027 kilograms or 317 Earth masses). As a
result, the idea was brushed aside as being far too impractical. Even though
nature allowed for a warp drive, it looked like we would never be able to
build one ourselves.
"However," said White, "based on the analysis I did the last 18 months,
there may be hope." The key, says White, may be in altering the geometry of
the warp drive itself.
A new design
In October of last year, White was preparing for a talk he was to give for
the kickoff to the 100 Year Starship project in Orlando, Florida. As he was
pulling together his overview on space warp, he performed a sensitivity
analysis for the field equations, more out of curiosity than anything else.
"My early results suggested I had discovered something that was in the math
all along," he recalled. "I suddenly realized that if you made the thickness
of the negative vacuum energy ring larger — like shifting from a belt shape
to a donut shape — and oscillate the warp bubble, you can greatly reduce the
energy required — perhaps making the idea plausible." White had adjusted the
shape of Alcubierre's ring which surrounded the spheroid from something that
was a flat halo to something that was thicker and curvier.
He presented the results of his Alcubierre Drive rethink a year later at the
100 Year Starship conference in Atlanta where he highlighted his new
optimization approaches — a new design that could significantly reduce the
amount of exotic matter required. And in fact, White says that the warp
drive could be powered by a mass that's even less than that of the Voyager 1
spacecraft.
That's a significant change in calculations to say the least. The reduction
in mass from a Jupiter-sized planet to an object that weighs a mere 1,600
pounds has completely reset White's sense of plausibility — and NASA's.
Hitting the lab
Theoretical plausibility is all fine and well, of course. What White needs
now is a real-world proof-of-concept. So he's hit the lab and begun work on
actual experiments.
"We're utilizing a modified Michelson-Morley interferometer — that allows us
to measure microscopic perturbations in space time," he said. "In our case,
we're attempting to make one of the legs of the interferometer appear to be
a different length when we energize our test devices." White and his
colleagues are trying to simulate the tweaked Alcubierre drive in miniature
by using lasers to perturb space-time by one part in 10 million.
Of course, the interferometer isn't something that NASA would bolt onto a
spaceship. Rather, it's part of a larger scientific pursuit.
"Our initial test device is implementing a ring of large potential energy —
what we observe as blue shifted relative to the lab frame — by utilizing a
ring of ceramic capacitors that are charged to tens of thousands of volts,"
he told us. "We will increase the fidelity of our test devices and continue
to enhance the sensitivity of the warp field interferometer — eventually
using devices to directly generate negative vacuum energy."

He points out that Casimir cavities, physical forces that arise from a
quantized field, may represent a viable approach.
And it's through these experiments, hopes White, that NASA can go from the
theoretical to the practical.
Waiting for that "Chicago Pile" moment
Given just how fantastic this all appears, we asked White if he truly thinks
a warp-generating spacecraft might someday be constructed.
"Mathematically, the field equations predict that this is possible, but it
remains to be seen if we could ever reduce this to practice."
What White is waiting for is existence of proof — what he's calling a
"Chicago Pile" moment — a reference to a great practical example.
"In late 1942, humanity activated the first nuclear reactor in Chicago
generating a whopping half Watt — not enough to power a light bulb," he said.
"However, just under one year later, we activated a ~4MW reactor which is
enough to power a small town. Existence proof is important."
His cautious approach notwithstanding, White did admit that a real-world
warp drive could create some fascinating possibilities for space travel —
and would certainly reset our sense of the vastness of the cosmos.
"This loophole in general relativity would allow us to go places really fast
as measured by both Earth observers, and observers on the ship — trips
measured in weeks or months as opposed to decades and centuries," he said.
But for now, pursuit of this idea is very much in science mode. "I'm not
ready to discuss much beyond the math and very controlled modest approaches
in the lab," he said.
Which makes complete sense to us, as well. But thanks to these preliminary
efforts, White has already done much to instill a renewed sense of hope and
excitement over the possibilities. Faster-than-light travel may await us
yet.
--------------------------------------------
NASA scientist and Advanced Propulsion Team Lead Harold White has the kind
of job thousands dream of and few achieve — he’s in charge of the space
agency’s efforts to determine if a faster-than-light warp drive is actually
possible and, if it is, how we might create one. Now, in conjunction with
artist Mark Rademaker, White has unveiled a new starship model that
illustrates how our consideration of the concept has evolved over the
decades. Rademaker designed the first theoretical warp ship concept to
consciously echo the Matt Jeffries design for the UEV-47; the first faster-than-light
version of the Starship Enterprise. This new version of the ship is chunkier,
more compact, and according to Harold White, a better match for what the
mathematics of an Alcubierre warp drive currently predict.

And of course, she’s called the IXS Enterprise.
Have we found any proof a warp drive can exist?
While a pretty concept design is nice, it still isn’t clear if a warp drive
can actually exist. NASA’s current experiments are an attempt to measure
whether the warp bubble Alcubierre theorized could exist can exist in our
universe. There’s an enormous gap between saying “Mathematically this
doesn’t violate any of the known laws of physics,” and saying “We’ve
detected an actual warp bubble in the real world.”
The inferometer experiment White oversees is designed to measure such an
effect at nanoscale. Currently, data is inconclusive — the team notes that
while a non-zero effect was observed, it’s possible that the difference was
caused by external sources. More data, in other words, is necessary. Failure
of the experiment wouldn’t automatically mean that warp bubbles can’t exist
— it’s possible that we’re attempting to detect them in an ineffective way.
Nonetheless, the fact that we’re struggling to even discover if a warp
bubble can form is evidence of how much work remains until we could
plausibly tap the effect for space exploration. This new ship is as much a
PR move as a demonstration of capability — but the implications of a warp
bubble that allowed for even fractional light-speed travel are enormous. The
ability to move at 1% the speed of light would put the entire Solar System
within our reach; 0.1% light speed would make exploration and colonization
of Mars or the Moon a much simpler problem.
Harold White's possible warp drive, and star ship
In Harold White’s possible Alcubierre warp drive, the ring around the
starship creates a “warp bubble” that allows for faster-than-light travel
inside it.
One good piece of news is that early fears that a hypothetical warp drive
could be a star system-annihilating event have been disproven by a better
evaluation of the mathematics. New data suggests this is unlikely to be an
issue, though vessels observing the warp drive ship in close proximity could
still be at risk. Energy requirements have also come down sharply, from
Alcubierre’s initial calculation that planetary-sized power sources would be
required to more recent data that suggests we could build a ship with a
power source the size of Voyager 2 — if we can create the necessary effect
at the appropriate scale. [Read: The hunt for alien, star-encompassing Dyson
Spheres begins.]
For now, a warp drive remains science fiction — but if we can ever build one,
the impact on human civilization could rival the invention of fire. Despite
some bombastic reporting in other places, it’s not a “real-life” Enterprise
— not yet — but the fact that news of warp drive research continues to grab
headlines is an example of just how exciting this technology could be.














Warp field Mechanics paper from the 100 year Starship symposium
This paper will begin with a short review of the Alcubierre warp drive
metric and describes how the phenomenon might work based on the original
paper. The canonical form of the metric was developed and published in which
provided key insight into the field potential and boost for the field which
remedied a critical paradox in the original Alcubierre concept of operations.
A modified concept of operations based on the canonical form of the metric
that remedies the paradox is presented and discussed. The idea of a warp
drive in higher dimensional space-time (manifold) will then be briefly
considered by comparing the null-like geodesics of the Alcubierre metric to
the Chung-Freese metric to illustrate the mathematical role of hyperspace
coordinates. The net effect of using a warp drive “technology” coupled with
conventional propulsion systems on an exploration mission will be discussed
using the nomenclature of early mission planning. Finally, an overview of
the warp field interferometer test bed being implemented in the Advanced
Propulsion Physics Laboratory: Eagleworks (APPL:E) at the Johnson Space
Center will be detailed. While warp field mechanics has not had a “Chicago
Pile” moment, the tools necessary to detect a modest instance of the
phenomenon are near at hand.

A good question to ask at the end of this discussion is can an experiment be
designed to generate and measure a very modest instantiation of a warp field?
As briefly discussed by the author in, a Michelson-Morley interferometer may
be a useful tool for the detection of such a phenomenon. The photo above
depicts a warp field interferometer experiment that uses a 633nm He-Ne laser
to evaluate the effects of York Time perturbations within a small (~1cm)
spherical region. Across 1cm, the experimental rig should be able to measure
space perturbations down to ~1 part in 10,000,000. As previously discussed,
the canonical form of the metric suggests that boost may be the driving
phenomenon in the process of physically establishing the phenomenon in a lab.
Further, the energy density character over a number of shell thicknesses
suggests that a toroidal donut of boost can establish the spherical region.
Based on the expected sensitivity of the rig, a 1cm diameter toroidal test
article (something as simple as a very highvoltage capacitor ring) with a
boost on the order of 1.0000001 is necessary to generate an effect that can
be effectively detected by the apparatus. The intensity and spatial
distribution of the phenomenon can be quantified using 2D analytic signal
techniques comparing the detected interferometer fringe plot with the test
device off with the detected plot with the device energized. Figure 5 also
has a numerical example of what the before and after fringe plots may look
like with the presence of a spherical disturbance of the strength just
discussed. While this would be a very modest instantiation of the phenomenon,
it would likely be Chicago pile moment for this area of research.
In this paper, the mathematical characteristics of the Alcubierre metric
were introduced and discussed, the canonical form was presented and explored,
and the idea of a warp drive was even considered within a higher dimensional
manifold. The driving phenomenon was conjectured to be the boost field as
opposed to purely the York Time which resolved the asymmetry/symmetry
paradox. An early idea of a warp drive was briefly discussed within the
context of mission planning to elucidate the impact such a subsystem would
have on the mission trade space. Finally, a laboratory experiment that might
produce a modest instantiation of the phenomenon was discussed. While it
would appear that the model has nearly all the desirable mathematical
characteristics of a true interstellar space drive, the metric has one less
appealing characteristic – it violates all three energy conditions (strong,
weak, and dominant) because of the need for negative energy density. This
does not necessarily preclude the idea as the cosmos is continually
experiencing inflation as evidenced by observation, but the salient question
is can the idea be engineered to a point that it proves useful for
exploration. A significant finding from this effort new to the literature is
that for a target velocity and spacecraft size, the peak energy density
requirement can be greatly reduced by allowing the wall thickness of the
warp bubble to increase. Analysis performed in support of generating the
plots also indicate a corresponding reduction in total energy when converted
from geometric units (G=c=1) to SI units, but still show that the idea will
not be an easy task. So it remains to be seen if the evolution of the phrase
penned by J. M. Barrie in the story Peter Pan will ever be uttered on the
bridge of some majestic starship just embarking on a daring mission of deep
space exploration taking humanity beyond the bounds of this solar system and
boldly going out into the stars: “2nd star to the right, straight on till
morning…”
Now, I've never been that much of a ''Trekkie,'' but the idea that NASA is
currently in the preliminary stages of building an actual warp drive sends
my nerd-ometer off the scale. It may sound like science fiction, but this
smart chap, Harold White, is currently in the process of creating and
testing small ''warp bubbles'' created in his NASA lab.

The Alcubierre metric. Basically this = warp bubble
What Harold White is doing, is working on improving the efficiency of the
above metric, an equation presented by Miguel Alcubierre in may 1994. This
metric was inspired by one of his favorite TV shows; Star trek. The
Alcubierre metric is a very complicated, multi-variable equation loosely
describes the movement of space-time relative to a ''warp bubble''
enveloping a contained plane, referencing the velocity of this bubble moving
through space.

Much like in Star Trek, space is contracted in-front
of the craft, while expanded behind it.
Originally, this realistic model for creating a working warp drive would
have required almost unimaginable amounts of energy to the tune of the mass-energy
of Jupiter. Yeah, that's a lot. Harold White also thought that was an
incredible amount of energy too, far outstripping the realms of possibility.
So he did what any rational thinker would do.
He made the impossible, possible.
The geometrical curve of space time around a ship.
Harold White examined the Alcubierre metric and found that he could make it
much more efficient by tweaking some of the variables. By designing the ring
around the ship to be much thicker, he cut the energy requirement down to
the mass of a 10m block; a world away from a Jupiter-sized mass. With more
lab testing, he believes he can reduce that amount even further. Oh, and if
you were wondering, the ''mass-energy'' I'm talking about is attributed to
Einstein's equation, E=mc^2
Take a 1kg block of matter and multiply that mass by c^2 (300,000,000
multiplied by 300,000,000) and you get ''mass-energy.'' For a mass of 1kg,
that would be 9 million, million joules of energy. Considering the average
bilb in a house runs on 50 joules per second... that's a lot of energy.
The precise way of ''extracting'' this energy is though antimatter
annihilation... yes, antimatter is a real thing; small amounts are produced
in particle accelerators like at Cern every day.
As you have probably concluded by now, curving the fabric of space-time is a
very difficult thing to do, requiring a lot of energy and some nifty
scientific approaches. That's what Ph.D White is currently working on;
producing tiny warp bubbles
and attempting to detect their existence.
This great man needs no introduction.
But... wait just a minute!
Didn't Einstein say something along of ''nothing with mass can travel faster
than the speed of light;'' surely this means that warp drives are just
science fiction, right?
Yes to the former, no to the latter. Einstein's law of special relativity,
which deals with objects with mass being unable to travel faster than light
is still correct; you can't break the laws of physics. However, this
Alcubierre drive is exploiting a little physics loophole: while anything
with mass has a speed limit of light, the relative movement of space time
has no known speed limit. What Mr Alcubierre came up with is a device which
doesn't move through space, but moves space around itself.
Talk about thinking outside the box...
While a fully working Enterprise is quite a way off, nerds around the world
can rejoice that warp drives are no longer a thing of science fiction, but
science fact. Only a few years ago, mankind's greatest minds agreed that if
Humanity were to ever explore space, it would be over many generations
between star systems and we would never see our brave explorers again. Well...
the times we live in, eh?

The Alcubierre `top-hat' metric. A bubble of assymetric spacetime
curvature surrounds a spacecraft which would sit in the center of the bubble.
The disturbance in the positve z direction represents positive dark energy
and the disturbace below represents negative dark energy. The space
immediately surrounding the spacecraft would be expanding/contracting behind/in
front of the craft. In this image the ship would `move' from right to left.
NASA's Warp Drive Ship Design
Thursday Jun 12, 2014
The above image was created in collaboration with researchers at NASA on
what a ship with warp drive might look like.
One of the consequences of Einstein's theory of special relativity is that
the speed of light effectively becomes a universal speed limit for moving
objects. As an object approaches the speed of light freaky things start
happening. Time slows down (dilation) and the object's mass approaches
infinity since the energy which an object has due to its motion will add to
its mass. At the speed of light (c), the object would have infinite mass.
And since an object with infinite mass would be pretty damn hard for anyone
to push, going the speed of light under those circumstances is nigh-impossible
let alone going any faster.
In 1994, physicist Miguel Alcubierre proposed a metric for expanding the
fabric of space behind an object into a bubble and shrinking space-time in
front of the object that resembles Star Trek's Warp Drive.
The theories behind warp drive attempt to circumvent the limitation. While
Einstein's limitations in special relativity would apply to an object
attempting to go faster than the speed of light, nothing in general
relativity forbids space itself from moving faster than light. In fact,
Cosmic Inflation Theory says the universe did exactly that after the Big
Bang, when for less than a second there was exponential expansion. This is
the explanation for the "Horizon Problem." The idea of Warp Drive is the
same principles behind cosmic inflation can be used to move a ship from
point A to point B faster than light.
However, there are a whole lot of "catches" to this idea.
About two-years ago, Dr. Harold "Sonny" White of NASA's Johnson Space Center
claimed to have made a discovery which made the idea of warp drive "plausible
and worth further investigation."

Two-dimensional visualization of the Alcubierre drive, showing the opposing
regions of expanding and contracting spacetime that displace the central
region.
From NBC News:
For years, Harold "Sonny" White has been delving into the technical details
of a concept known as the Alcubierre warp drive as part of his job at NASA's
Johnson Space Center. The idea, put forward by Mexican physicist Miguel
Alcubierre, suggests that faster-than-light travel might be achieved by
distorting spacetime in a clever way.
To illustrate his talks, White has drawn upon computer graphics from Mark
Rademaker, an artist in the Netherlands whose work is often featured in
calendars and other publications related to the Star Trek saga. Rademaker,
in turn, incorporates the ideas from White's work into his graphics.
Since Alcubierre first proposed the idea, there's been many objections and
modifications to it, with the latest iterations claiming to substantially
bring down the energy requirement. However, the main tenets of the idea have
stayed the same. A ship inside a warp bubble would ride the warping of space
around it like a surfboard riding a wave. Since the ship is stationary
within the bubble, it effectively circumvents Einstein's speed limit and
other side effects. There might not be a need for "inertial dampers," no
increase in mass and there isn't any time dilation.
But there is a really big catch to this.
The energy requirement has dropped from needing most of the energy in the
universe, to the energy of Jupiter and now just the equivalent of the mass
of one of the Voyager probes.
However, the biggest issue with warp drive is the type of energy it requires.
In order to form the warp field/bubble, a region of space-time with negative
energy density (i.e. repulsing space-time) is necessary. Scientific models
predict exotic matter with a negative energy may exist, but it has never
been observed. All forms of matter and light have a positive energy density,
and create an attractive gravitational field.
From Popular Science:
Though no one has ever measured negative energy, quantum mechanics predicts
that it exists, and scientists should be able to create it in a lab. One way
to generate it would be through the Casimir effect: Two parallel conducting
plates, placed very closely together, should create small amounts of
negative energy. Where Alcubierre's model broke down is that it required a
vast amount of negative energy, orders of magnitude more than most
scientists estimate could be produced.
White says he's found a way around that limitation. In a computer simulation,
White varied the strength and geometry of a warp field. He determined that,
in theory, he could produce a warp bubble using millions of times less
negative energy than Alcubierre predicted and perhaps little enough that a
space craft could carry the means of producing it. "The findings," he says,
"change it from impractical to plausible."
White shows me into the facility and ushers me past its central feature,
something he calls a quantum vacuum plasma thruster (QVPT). The device looks
like a large red velvet doughnut with wires tightly wound around a core, and
it's one of two initiatives Eagleworks is pursuing, along with warp drive.
It's also secret. When I ask about it, White tells me he can't disclose
anything other than that the technology is further along than warp drive. A
2011 NASA report he wrote says it uses quantum fluctuations in empty space
as a fuel source, so that a spaceship propelled by a QVPT would not require
propellant ... White's warp experiment is tucked into the back corner of the
room. A helium-neon laser is bolted onto a small table pricked with a
lattice of holes, along with a beam splitter and a black-and-white
commercial CCD camera. This is a White-Juday warp field interferometer,
which White named for himself and Richard Juday, a retired JSC employee who
is helping White analyze the data from the CCD. Half of the laser light
passes through a ring—White's test device. The other half does not. If the
ring has no effect, White would expect one type of signal at the CCD. If it
warps space, he says "the interference pattern will be starkly different."
When the device is turned on, White's setup looks cinematically perfect: The
laser is bright red, and the two beams cross like light sabers. There are
four ceramic capacitors made of barium titanate inside the ring, which White
charges to 23,000 volts. White has spent the last year and a half designing
the experiment, and he says that the capacitors will "establish a very large
potential energy." Yet when I ask how it would create the negative energy
necessary to warp space-time he becomes evasive. "That gets into . . . I can
tell you what I can tell you. I can't tell you what I can't tell you," he
says. He explains that he has signed nondisclosure agreements that prevent
him from revealing the particulars. I ask with whom he has the agreements.
He says, "People come in and want to talk about some things. I just can't go
into any more detail than that."
-----------------------------------------------------------------
The Core
All ships capable of travelling between stars have a warp core located
somewhere in the ship. Its one of the most expensive parts of a ship and
is thus highly cared for as even a single mistake can cost the crew of the
ship their lives as their atoms are spread across the galaxy.
Physics

A warp core is a piece of solid matter that has been excited to the point
of it existing both in our quantum reality and the upper reality which is
used to warp ships. The warp core then extends this field around the ship
and thus forms a warp field. The core then propels the ship forward
through creating a forward force inside the warp field (or warp bubble as
its often called).
The amount of energy required to create a warp field is incredibly high
and most modern power plants relies on fusion of matter and antimater to
create the necessary energy to warp. This fusion of matter creates enough
energy that when imparted into a material that can absorb it, the material
is powered enough to generate an increasingly stable energy field which
exists outside our space. It's this field that extends around the ship (or
rather, is created around the ship) and lifts the limits of the world. If
the field would be 100% outside our universe, the atoms would split
because in the other quantum reality, there are no forces who keeps the
atoms together.
You could claim, as a simplification, that a ship's warp engine 'lifts'
the ship up from our universe halfway to another and thus allows it to
exist in both realities at once (in truth, only the gravity of the ship as
well as a tachyon stream exists in the hard space that is our universe).
As long as the warp field connects to both realities the ship will be able
to travel at faster than light speeds unhindered by our universal laws
that nothing can travel faster than the speed of light, thus ignoring the
mass build up.
Gravity
One of the few detectable signs of a ship in warp is the fact that the
gravitational coefficient still applies to hard space even if a
ship is in warp. This is thought to be because gravitons still
connects the ship to hard space. Thus a ship is detectable if one has a
gravity sensor. Gravitons are created in the Warp Core and released into
the field. These gravitons thus encases the Warp bubble.
These Gravitons can then interact with gravity in hard space, making
warping close to large objects fairly risky. If One would try to activate
a warp field on a planet the energy output would need to be at least
doubled to even establish a stable field, but, the worst thing that can
happen, is that the gravitons of Hard Space may tear the warp bubble away
from the ship, thus making the ship enter Hard Space at above light
velocity...
Malfunctions
- If gravitons are flooding the warp core, the field is failing and
can't support the gravitons, or the field itself has lost connection to
the warp core. This can also be inverted, so that the field loses
cohesion with the warp core because the gravitons aren't there to hold
it in place.
- An object of great mass might "rupture" the warp bubble
surrounding the ship, letting parts of Real Space in. the bubble must
either be shut down or regenerated somehow to correct this problem. If
not fixed, small pieces of "Hard Space" will sift through the bubble and
hit the ship at high velocity, causing hull damage.
Stealth
It is entirely possible to warp without having any propulsion forward
and thus 'lie in wait' inside the warp. While not perfect, this could act
as a stealth method, especially if being close to an object of large mass
(which in turn makes it increasingly difficult to enter warp). The warp
signature can still be detected (although at a -2 penalty) by most basic
sensors of TL 9+.
Interference and Interactivity
Major sources of gravity can interfere with a Warp drive, possible even
forcing a ship out of warp prematurely (hence the importance of not
navigating to close to stars). Other warp fields, especially larger ones,
can also interfer witha ships warp field and thus destabilize the lesser
field. It's, at least theoretically, possible to match two ship's warp
fields so that they can exist in the same part of the warp at the same
time and thus interact with each other, but it has never been tried or
confirmed by Terrans.
The frequency of a Warp field can be calculated using the following
formula:
Theoretically, if two not matching fields interact, the lesser field
(or the most unstable one if the frequencies are close enough) will
collapse.
Gravity
While there are plenty of things that can interfere with a warp drive,
the largest error factor comes from gravity which is generated by
mass. Gravity imposes a difficulty for the warp field to fully stabilize
as the propulsion part of the engine wants to take the path of least
resistance, i.e. towards the object with the largest mass.
This pull can be calculated with the following formula:

Were U is the frequency of the warp field and the W is equal to the warp
speed which the ship runs at.
if the distance to another object is less than short distance,
apply the following penalty to any Jump check (note that you add mass
together if there are several heavy objects near the ship):
Mass DM
x1-x2 -1
x2-x5 -2
x6-x10 -3
x11-x50 -4
x51+ -10
Malfunctions
If the Field Frequency suddenly starts to shift without command,
there's probably a buildup of pressure inside the Warp Core, forcing the
field to be generated at a higher rate than necessary. Such a buildup can
occur when...
- ...the buffers to the Field Stabilizers are full (Computers, rare)
- ...the Field is being interacted with by a higher frequency field
(Engineering, rare)
- ...the Hard Space which the ship travels through has been affected
by some sort of anomaly (Engineering W-Drive, rare)
Distortion
A ship will distort the space around it as the warp field forces it out
of our universe. This distortion will be worst just after entering warp
and just before leaving warp. Strong fields can actually damage and
destroy real space objects.
History
The first attempt at a Warp Drive was in 2147, just before the buildup
of tension that would escalate into the Terran Civil War. The first
conceptual build was that of a small rocket equiped with an experimental
Warp drive to prove if the theory of relativity could be fitted togheter
with the String theory in a way unheard of before 2147. The rocket was
instantly vaporized as the warp field was to unstable. Schematics for a
more stable drive was perfected, but the Civil War made any attempts to
build the new rocket impossible.
The Second launch of a warp capable rocket was in 2227 as one of the
unifying projects that the Terran Democracy set up to promote stability
over the world. This proved to be a success as only four hours after the
launch signals from over 200.000 miles away could be detected.
The first ship to enter warp was in 2235. The ship was completly vaporized
as it smashed right into the moon, the scientists having failed to measure
the time it took to cool down the warp field. the ship thus crashed right
into one of Jupiter's moons...
This wasn't corrected until the second launch in 2237 after several
attempts had lead scientists into discovering the field time variable.
The second launch was successful (although it would've destroyed the ship
had they aimed for the moon).
The third real warp trip was between Earth and Mars at a speed that
could be compared to Warp 0.001, using a light fusion engine driven by
hydrogen.
Rules and data
Whenever a new warp engine is installed (or the current one is heavily
damaged) roll once for Field, Propulsion and Output. This roll designates
the stability of the drive and how it handles under certain situations.
This can't be noticed at first though as it takes roughly 2-12 jumps to
nail down the personality of the drive and having a "bad" is
non-refundable.
Field
The field of a warp drive measures how stable the field is under normal
circumstances. A failed field leads to immediate exit of our warp and also
potentially to a lethal situation. Check agains teh Warp Drive Stability.
If the roll fails, the ship is disintegrated and all aboard are killed. if
successful, the drive manages to handle the situation and the ship drops
out from warp with only 1d6-1 hits and 3d6 damage.
Propulsion
While the field value measures the stability of the warp field, the
Propulsion value measures just how well a ship drives in the direction
designated by the navigator. An unstable Propulsion may lead to misjumps
and wrong directions. If the Propulsion fails, Roll 2d6 + stability DM. If
this fails, the ship is sent off in the wrong direction and ends up at the
wrong space. Treat this as a misjump.
Output
Field and Propulsion handles finess... Output handles pure power of the
warp drive. Output is also the potential of the warp drive and measures
just how much one can tweak and improve the engine without severe
consequences. An unstable output may lead to the ship dropping out of warp
unexpectedly (possible with damage) and not travelling as fast as
intended. If the Output fails, the ship drops slowly otu of warp and takes
1d6-1 hits to the warp engine.
Engine
Design
Cooling Coils/Cell
Function: The Cooling Coils, or the "CC" as it's commonly
called, are used to cool down the engine from the extreme temperatures
that might spike inside the Core. These are often connected to the ship's
environmental controls so that the ship might benefit from the extreme
temperature by siphoning some of it off as to make living in the ship
comfortable.
Malfunctions: If the Cooling Cell reaches a temperature it isn't
designed to handle, the Cell might start to degenerate and loose cohesion,
at which point it might even begin to melt! This requires either to
redirect the flow of heat/energy from the Cell into a backup cell or
Core
Function: The Core is the reactor were the anti-matter and
matter collide to create the energy needed to create a stable Field. The
core itself is heavily magnetically sealed to protect the rest of the ship
from the reaction.
Malfunctions: The Core might "breach" if the magnetic field
collapses, allowing the energy and the anti-matter to reach the ship. if
it does, it'll begin to rip the ship apart.
Rules
Roll 2d6 for Field, Propulsion and Output and add
any modifiers from the Type of Drive and then add any modifiers from the
company producing the drive.
Roll Stability Output Propulsion Repair Time Repair Cost*
0 to 5 Unstable +2 DM -2 DM -2 DM -25% -10%
6 to 10 Stable +4 DM +0 DM +0 DM +0% +0%
11 to 14 Very Stable +5 DM +1 DM +1 DM +10% +10%
15+ Utterly Stable +7 DM +3 DM +3 DM +25% +20%
- Measured in tonns of spare parts used
Max Warp: Max warp is a special value that is attributed to each
engine. It modifies the warp speed of a given ship with its engine in it.
Multiply the warp factor by this value when running the motor. It's
written x/y/z, were x is the max warp that it can perform at within the
standard limits set by the producer. The second value, the y, is the max
warp that the engine can perform at normaly. the third value, the z, is
the max warp it can perform at theoretically. Passing this limit is nigh
impossible, as there's to little output from the warp engine. Going above
the first value will result in loss of warranty.
Note: Stability DM starts at +4 while the other two are as per
the table.
-----------------------------------------------------------------------
If we are talking field drives(drives that bends spacetime), then I have
a few suggestions...
A field drive is a drive that affects spacetime in order to move the ship
without it itself accelerating, so it can travel "faster" than the speed of
light without contradicting E^2=(mc^2)^2+(pc)^2
Warpdrive, or Alcubierre drive, uses negativ matter(matter with anti-gravity
properties) to bend spacetime and creates a "bubble" of spacetime being
expanded behind the ship, while contracting it infront of the ship, which
moves it forward.

One problem: The "bubble" will take up high energy particles between your
point of origin and your destination, which will be released when the ship
stops. It is no limit for how many high energy particles that can be
collected this way, which means that the released radiation can destroy an
entire starsystem and possibly more.
An other problem: The warp drive could turn into a black hole.
Diametric drive means to create a local gradient in spacetime. This can be
done by having positiv energy at one end of the ship, which will cause
spacetime to bend "downwards"(or creates a negative curvature if that
explanation explains it better), and negative energy at the other end that
makes the spacetime bend "upwards"(positive curvature).

Pitch drive works in a similar manner, but does not require two different
fields, but only one field that creates the slope by itself.

23 Sep 2012
A bias drive alter the properties of space itself like for example the
gravitational constant, to create a local gradient in space that moves the
spaceship. This could fit as an Alien1 drive or an Alien2 drive, and it
means that Scotty got no excuse.

A disjunction drive works by seperating a field from what the field reacts
to, which wil result in "forces on the part that normally reacts to the
field."(Link:disjunction drive)

I do not know wether these drives would catch high energy particles to, and
I would be gratefull if any one could tell me if that is the case.
27 Jun 2013
A wormhole drive(as proposed by dr. Rodney McKay, link: Stargate Atlantis:
Season 5 Episode 20-Enemy at the Gate) creates a tunnel of warped space that
can be used for instantaneous travel from one point in space to another, and
also through time and to other universes.

This could be used for an Alien1 drive.
Wormholes would be very unstable, so it would be necessary with negativ
energy in order to keep the wormhole open while you travel through it.
Or you could just use a hyperdrive, which means that the spaceship "jumps"
into hyperspace(a dimension outside ordinary spacetime) and jumps into space
again at another point.

Or maybe a duality drive, that uses a principle of quantum mechanics that is
that a particle can be at two places at once. It basicly causes the spacesip
to be at two places in the universe at once, and then you can decide which
of those places you want the ship to be in.
Millis space drives
Seven types of hypothetical space drives suggested by Marc Millis of the
Breakthrough Propulsion Physics Program at NASA's Glenn Research Center (see
Millis drives). Three are speculative and closely-related varieties of space
sail: the differential sail, the diode sail, and the induction sail. The
four others are the bias drive, the diametric drive, the disjunction drive,
and the induction ring.
A disjunction drive is one of the most speculative of the seven types of
hypothetical space drives suggested by Marc Millis of the Breakthrough
Propulsion Physics Program at NASA's Glenn Research Center (see Millis
drives).
The term "disjunction" refers to the idea of separating the source of a
field from that which reacts to the field (normally considered inseparable),
resulting in forces on the part that normally reacts to the field.

Artist's concept of a disjunction drive spacecraft
This one alters
space-time to reduce gravity on one side, causing space-time to have be "sloped",
and the ship falls of that slope.
Millis Drives
These are several different types of hypothetical space propulsion systems
created by the Breakthrough Propulsion Physics Program. Between 1996 and
2002 it was funded by NASA (A total of $1.2 million) and eventually was shut
down due to lack of immediate breakthroughs (Although this was to be
expected, of course).
http://en.wikipedia.org/wiki/Breakth...hysics_Program
http://www.grc.nasa.gov/WWW/bpp/
The founder and manager of the program, Marc G. Millis, now works for the
Tau Zero foundation, which he founded, based on the novel of the same name.
- DIFFERENTIAL SAIL

The differential sail works absorbing the radiation that hits the frontal
surface and reflecting the radiation that hits the back surface, pushing it
forward ever so slightly, due to the difference in pressure (Radiation
pressure) from both sides.
- DIODE SAIL

The diode sail works like a one-way mirror, letting radiation flow freely
when it comes from the front, and reflecting whatever hits the back of the
sail.
Internet Encyclopedia of Science posted:
The diode sail is mentioned in the screenplay by Steven Soderbergh of the
2001 film version of Solaris. Toward the end of the film, Sartorius says "We
do not have time to deal with this. Get the diode sail into position and let
me know when the bias drive and the induction ring are at zero point."
- INDUCTION SAIL

Well, this is just like the above, but the radiation pressure is reduced and
increased on the frontal and back surfaces of the sail (Respectively).
Images:

- BIAS DRIVE

This one alters space-time to reduce gravity on one side, causing space-time
to have be "sloped", and the ship falls of that slope.
Images:
- DIAMETRIC DRIVE

Well, I can't make out any of this, but this is what the Internet says:
http://www.daviddarling.info/encyclopedia/D/diametric_drive.html posted:
A generic version of a 1957 negative mass propulsion concept, the diametric
drive would somehow create an asymmetric field around itself. The
interactions of the positive and negative field would then, it is
conjectured, propel the spacecraft.
Images:
- DISJUNCTION DRIVE
I don't... Whatever.
http://www.daviddarling.info/encyclopedia/D/disjunction_drive.html posted:
The term "disjunction" refers to the idea of separating the source of a
field from that which reacts to the field (normally considered inseparable),
resulting in forces on the part that normally reacts to the field.
- INDUCTION RING

The induction ring would have a large ring of negative energy around it,
creating a tiny bubble of warped space-time, allowing the ship to move
freely without using any propellant.
-----------------------------------------------------------------------------------------------
Star Trek Tech...
Warp Drive
As the desire to expand outward beyond the Terran system grew in strength, it was
immediately obvious that the sub-light propulsion systems of the time would not allow space
travellers to reach out beyond the local borders. A need for a dramatically faster
propulsion system became evident. Many scientists spent much time and effort into
developing technologies that would allow distant worlds to be reached in a useful manner.
The technology, in its theoretical stage, was generally referred to as Continuum
Distortion Propulsion. It was known then that it would be necessary to "rebuild"
the laws of physics to permit faster-than-light travel.
In time, a primitive engine system was developed. Credit for this goes to the team led
by Zephram Cochrane working in the aftermath of the planet's Third World War. In early
2063, Cochrane's team created the first faster-than-light propulsion system. He calls this
an Fluctuation Super-impeller. This system, mounted into a test vehicle, was able to
straddle the speed of light, remaining on either side of the barrier for no longer than
Planck time (1.3 x 10-43 seconds, the smallest amount of measurable time). This permitted
Cochrane's device to overcome the infinite amount of energy otherwise required to
accomplish the goal.


Early Continuum Distortion Propulsion systems, which were then starting to be called
Warp Drives, were immediately installed into existing vessels with little difficulty.
Though extremely inefficient and slow by today's standards, they allowed the travellers to
get the start it needed in their mission of exploration and expansion. Existing timetables
specifying decades and centuries for movement had become a matter of months and years.
Cochrane and his team relocated to Alpha Centauri to continue their original work as well
as exploring other applications of their invention.
The method for overcoming the limitations of non-Newtonian methods (propulsion from
non-reactive products) is based on nesting multiple layers of warp field energy, each one
interacting with others in certain ways. Working together, they drive the vessel forward
in a manner known as Asymmetrical Peristaltic Field Manipulation (APFM). Warp field
actuation conductors in the nacelles are energized sequentially in a fore-to-aft manner.
The frequency of firing determines the quantity of field layers, therefore determining the
ship's velocity. Each new layer pushes outward, experiencing rapid coupling and decoupling
at varying distances from the nacelles, transferring energy and separating from other
layers at speeds of .5*c* and .9*c*. When coupling, the radiated energy moves into
subspace, apparently reducing the vessel's mass and allowing it to pass through the layers
of warp field energy.
A field of 1000 millicochranes represents the
subspace field existing at a velocity of warp factor one. Field intensity at
higher warp factors increase in a geometric pattern.
Fuel Storage
There are two distinct fuel storage systems on board any starship; the
matter
storage is generally a single large fuel tank holding a large amount of
slush
Deuterium, sufficient for a mission period of three years assuming
normal use of warp and impulse drive, orbiting of planets, etc.
The antimatter is contained within much smaller pods;
the standard starship antimatter pod is capable of holding 100 m3 of
fuel for a total of 3,000 m3. Starfleet is somewhat reticent about
revealing exactly how much antimatter is kept on board its starships, as
this would allow threat forces to make detailed estimates of the total
output of a ships power systems. It is known that the antimatter used in
the
Intrepid class is anti-hydrogen,
and that it is kept stored within magnetic fields. In the event of a
systems failure which threatens antimatter containment, the pods can be
thrown clear of the ship by emergency systems of considerable
reliability.
Fuel from the pods is sent to the reactant injectors; these are
designed to condition and feed streams of matter and antimatter into the
warp core. The matter reactant injector is located at the top of the
warp core; it is a conical structure some 5.2 metres in diameter and 6.3
metres high. The injector is constructed of dispersion strengthened
woznium carbmolybdenide. Shock attenuation cylinders connect it to the
deuterium fuel tank and the skeletal structure of the ship,
allowing it to 'float' free within the structure.
Within Starfleet vessels, the MRI contains redundant sets of cross-fed
injectors. Each injector would consists of a twin deuterium manifold,
fuel conditioner, fusion pre-burner, magnetic quench block, transfer
duct/gas combiner, nozzle head, and related control hardware. Other
designs are in use by civilian craft and other species. Although
operation varies from class to class, in general slush deuterium enters
the inlet manifolds and is passed to the conditioners where heat is
removed. This brings the deuterium to just above solid transition point
micro-pellets are formed and then pre-burned
by a magnetic pinch fusion system. The fuel is them sent on to a gas
combiner where it reaches a temperature in the region of 106 K. Nozzle
heads then focus the gas streams and send them down into the
constriction segments.
Starfleet safety protocols require that should any nozzle fail, the
combiner can continue to supply the remaining nozzles which would
dilate to accommodate the increased fuel flow. The present generation of
nozzles are constructed of frumium-copper-yttrium 2343.
The antimatter injector lies at the lower end of the warp
core. Its internal design is distinctly different from that of the
matter injector owing to the dangerous nature of antimatter fuel; every
step in manipulating the anti-hydrogen must
use magnetic to keep the material from physically touching any part of
the structure. In some ways the ARI is a simpler device requiring fewer
moving components. It uses the same basic structural housing and shock
attenuation as the matter system, with
adaptations for magnetic suspension fuel tunnels. The structure contains
three pulsed antimatter gas flow separators; these serve to break up
the incoming anti-hydrogen into small
manageable packets and send them up into the constriction segments. Each
flow separator leads to an injector nozzle and each nozzle cycles open
in response to computer control signals. Nozzle firing can follow highly
complicated sequences resulting from the varying demands of reaction
pressures and temperatures and desired power output, amongst other
factors.
Magnetic Constrictors
The magnetic constrictors make up the bulk of the warp core. They
provide physical support to the reaction chamber, pressure containment
for the whole core and, most importantly, guide and align the fuel flow
onto the desired location within the reaction chamber.
The matter constrictor is typically longer than the antimatter
constrictor, as antimatter is easier to focus and so requires a shorter
distance for the same accuracy. Typically, the magnetic constrictors are
divided into segments; each segment will contain several sets of
tension frame members, a toroidal pressure vessel wall, several sets of
magnetic constrictor coils and related power and control hardware.
Constrictor coils will have dozens of active elements, and on more
advanced designs these will be configures to contain the magnetic field
almost wholly within the constrictor, with minimum spillage into the
exterior environment. Starfleet warp cores usually have the outermost
layers of the constrictors constructed of a semi-transparent layer which
allows harmless secondary photons to escape from the inner layers,
creating a glow effect. This gives an immediate visual cue to the
current activity rates within the warp core.
As the fuel is released from the injector nozzles, the constrictors
compress it and increase the velocity considerably. This ensures the
proper collision energy and alignment within the reaction chamber.

Warp Core
This is in many ways the "heart" of the ship. The principle function of
any reaction chamber is to allow the matter and antimatter streams to
come together and direct the resultant energy flow into the power
transfer conduits. This apparently simple task is rendered highly
complex by the need to allow the various sensor and other monitoring and
control equipment to function within the chamber. The addition of
dilithium to regulate and control the reaction, while allowing far
higher efficiency and so increasing the power output, has also lead to
ever more complex designs - most especially in more recent starships
which are designed to allow continual recompositing of the dilithium
whilst in use. Nevertheless, reaction chambers of today perform
fundamentally the same task as those of a century ago or more.
The USS Windsor has the added capability that the warp core can be
ejected. Although this means a loss of warp power, the USS Windsor is
capable of
retrieving the warp core or alternatively replacing it with the
auxiliary warp core located within the ship.
Power
Transfer Conduits
The power transfer conduits are similar in nature to the magnetic
constrictors of the warp core, in that they are ducts designed to use
high energy magnetic fields to carry energetic plasma from one point to
another. But where the magnetic constrictors operate only across
relatively short distances and require a very high degree of precision
with a
comparatively low energy plasma, the PTC's must carry very energetic
plasma across large distances with - relatively speaking - far less
finesse.
Federation starships are equipped with a separate PTC line for each
nacelle, a measure which increases resistance to battle damage or other
failures. Since most Starships have twin nacelles, two PTC's will
typically be arranged to be symmetrical about the ships centreline.
These will proceed through the bulk of the engineering hull and along
the connecting struts, if any, to the nacelles themselves.
Smaller versions of these heavy duty systems are also used to carry
power to components such as the phasers, shields, and high energy
scientific laboratories.
Plasma Injectors
At the terminus of the Power Transfer Conduits are the plasma injectors.
One of these devices is fitted in each nacelle, and has the task of
sending a precisely aimed plasma flow through the centre of the warp
coils.
Because of the relatively low accuracy with which the plasma flow is
usually controlled by a PTC, the plasma injector system must often be
designed to re-condition the fuel flow in order to dampen down
turbulence and so ensure a smooth flow through the warp coils. In many
Starfleet designs, most especially those systems with the highest raw
power output, the plasma flow from the PTC is split into two parts and
sent through swirl dampers before being recombined during the injection
process. Long experience has found that this method reduces the size of
the required hardware to a reasonable minimum.

Warp Coils
After its long but brief journey from the fuel
systems, the flow is finally directed down the warp coils. These devices are
large split toroids which take up the bulk of the nacelle. In order to increase
efficiency they are usually made from multiple layers of various materials; this
complicates the manufacturing processes greatly and has - so far - kept the
replication of warp coils beyond Federation science.
The warp coils generate a multi-layered set of
fields around the craft, creating the propulsive forces that enable a
Starship to travel beyond light speed. Manipulation of the shape and
size of the field determines the velocity, acceleration and direction of
the vessel.
These values can fluctuate to some degree based on local conditions (density of any
gasses present, conditions of subspace in the area, magnetic fields present, etc.) Vessels
normally travel under warp propulsion between solar systems but experience energy
penalties due to quantum drag forces and engine system inefficiencies.
The power to maintain a warp factor velocity is a function of the cochrane value of the
warp field. The energy required to transition from sub-light to warp propulsion is much
higher than that used to maintain a warp velocity. This phase is called Peak Transitory
Threshold (PTT). Once crossed, energy production requirements decrease significantly.
While the technology involved in these systems has improved greatly over the
generations, there are still limitations in the warp driver conductor that make any great
advancements in the near future unexpected. Major discoveries will have to be made to
permit any significant improvements in existing systems.
Fractional warp factors refer to cases where a vessel is moving faster than an integral
values (such as warp factor two or warp factor three). Such a condition results in the
expenditure of more energy than that required to maintain the next higher integral warp
factor. It is common practice to avoid travelling at fractional warp factors to minimize
energy expenditure and extend fuel supplies.
- The Matter/Antimatter Counteraction Module (M/ACM)
- The Power Distribution Channels (PDC)
- The Warp Field Actuation Nacelles (WFAN)
Reactant
Infusers
The infuser units send precise amounts of matter and antimatter into the counteraction
core. The Matter Reactant Infuser (MRI) receives super-cold deuterium from the Main
Deuterium Storage Tank (MDST) from its location on Deck 23 and heats it in a continuous
gas-fusion process. The infuser passes the gas through a group of throttled nozzles
into the upper dynamic compression segment.
The MRI is built from a conical structural vessel 2.6 x 3.15 meters made of
dispersion-strengthened berylium carbmolydbenide. Thirty-two impact-dampening bolsters
(IDB) connect it to the MDST and major vessel space frame cross members on Deck 13. The
entire assembly "floats" within the vessel to protect it from stresses put on
the hull.
Inside the MRI are six redundant cross-fed sets of inducers, each consisting of twin
deuterium inlet manifolds, fuel conditioners, fusion preburners, magnetic quench barriers,
transfer duct/gas compositors, nozzle heads and controlling hardware. Slush deuterium
enters the manifolds where it is cooled to a near-solid state. This results in the
creation of microscopic pellets that are preburned by magnetic pinch fusion and sent into
the gas compositor. Here the ionized gas streams into the compression segments. If a
nozzle fails, the remaining ones will adjust to accommodate extra material. Each nozzle of
the MRI measures 51 x 87cm and is made of frumium-copper-yttrium 2343.
Opposite the MRI is the Antimatter Reactant Infuser (ARI). Due to the nature of
antimatter and how it reacts with matter, the ARI assembly has a design differing greatly
from the MRI. All portions of the ARI must be contained within magnetic fields to prevent
the antimatter from making contact with the ARI. The ARI is simpler in design in many
ways, but is complicated by the precautions needed for handling antimatter.
The MRI and ARI structural housing and IDBs are quite similar with additional magnetic
shielding for the ARI. There are three antimatter gas flow regulators that divide the
incoming anti-deuterium into small packets that go into the lower compression segments.
Each flow separator goes to an infuser nozzle, each opening based on computer controls.
The nozzle operation sequences can be quite varying in nature based on operating
conditions at any one time.
Dynamic
Compression Segments
The upper and lower dynamic compression segments (DCS) comprise the central mass of the
warp core. These support the Matter/Antimatter Counteraction Module (M/ACM). This provides
a pressure vessel to maintain an operating environment and align the incoming matter and
antimatter streams. The upper DSC is 9 meters in length while the lower unit is 6 meters;
both are 1.24 meters in diameter. A normal compression segment has eight sets of tension
frame members, a toroidal pressure vessel wall, twelve sets of dynamic compression
conductors and related feed & control hardware. Compression conductors are
high-density forced matrix cobalt-lathanide-boronite, having thirty-six active elements
configured to provide maximum strength within the pressure vessel, permitting little or no
field spillage into manned areas of Engineering. The vessel toroids are alternating layers
of vapour-deposited carbonitic ferracite and transparent aluminum borosillicate. Vertical
tension members are machined tritanium and cortentite reinforcing struts, phase
transition-bonded in place during vessel construction. All engine frame members have
conduits for reinforcement field energy for use in Patrol Mode. The outer layer is the
only indicator of engine performance due to harmless photons being emitted through the
multiple layers having a red glow. This is monitored by the Engineering department.
When matter and antimatter streams are sent out of their emitters, the compression
conductors focus the stream and accelerate them by 100 to 150m/sec. This is done to help
make sure the streams hit the center of the M/ACM chamber, where the dilithium crystal
housing is located.
Reactor Core
This
assembly consists of two bell-shaped cavities that contain and aim the
matter and
antimatter streams. This chamber is 1.5 meters high and 1.25 meters in
diameter. It is
made of twelve layers of hafnium six excelion-infused carbonitrium,
phase transitioned
welded under a pressure of 31,000 kilopascals. The outer three layers
are shielded with acrossenite arkenide for overpressure protection.
The central band of the reactor core contains the housing for the dilithium crystal
alignment support (DCAS). An armoured hatch allows access to the DCAS. DCAS consists of an
EM-isolated cradle to hold 600cm3 of dilithium crystal material and two sets of crystal
orientation linkages. The crystal assembly undergoes constant monitoring and adjustment to
keep the crystals properly aligned for maximum efficiency.
The central band is connected to the upper and lower core segments with 36 structural
connection pinions. These pinions are hafnium eight molyferrenite reinforced in tension,
compression, and torsion. They are contiguous with the engine SIF. In the middle of the
central band are two layers of diffused transparent tritanium borocarbonate for reaction
energy visual monitoring.
Dilithium
Dilithium is the only substance known to Federation science (and the science of other
races to our knowledge) that is able to come into contact with antimatter without reacting
to it while in an environment of high levels of EM radiation. Dilithium allows the
antimatter to pass through its structure without making contact. Until recent years it was
thought that dilithium would be impossible to create until recent advancements made it
possible. It has also become possible to regenerate used dilithium, making it useable
again. This has been done by utilizing gamma radiation bombardment. Experiments continue
to explore the possibilities of trilithium.

WFPS Startup
Procedure
- From a cold condition, the entire system is raised to 2,500,000K from a combination of
energy from the EPA and MRI systems with a "squeeze" from the upper DCS.
- The first amount of antimatter is passed through the ARI and aligned with the stream
from the MRI into the dilithium crystal housing. The cross-section of the streams can vary
depending on power settings. There are two reaction modes here:
- High levels of energy are directed to the EPA, similar to a standard fusion reaction,
which provides power for the vessel at sub-light speeds. The DCAS positions the dilithium
cradle so the facets lie parallel to the matter/antimatter streams. The reaction is
governed by the dilithium, modulating the EM frequencies between 1020 (ten to the
twentieth) and 10^12 (ten to the twelfth) Hz.
- Full use of the dilithium's ability to suspend the reaction is made. This beings the
process of channelling energy into the warp nacelles, allowing faster-than-light velocity
travel. In this case the matter/antimatter streams meet 20 angstroms above the upper
dilithium crystal facet. Optimum frequency range depends on current warp factor and is
continuously returned for maximum efficiency. The M/A ratio is stabilized at a ratio of
25:1 and is considered to be at "idle".
- Engine pressure is increased to 72,000 kilopascals. The operating temperature of 2x1012K
is reached. The MRI and ARI units open up. M/A ratio is made 10:1 for power creation,
which is also the ratio for warp factor one. The ratio is adjusted further for higher warp
factors until warp factor eight brings the ratio to 1:1. Still higher velocities result
from additional reactants being injected, though the ratio remains unchanged.
Warp Nacelle
Power Conduits
Energy produced within the warp propulsion core is divided into two streams at
near-right angles to the vessel centerline. Power Distribution Conduits (PDC) are similar
in nature to the compression segments in that they compress the plasma flow into a small
stream in the center of the conduit and force it into the nacelles. The energy is then
utilized by the Warp Field Propagation Conductors (WFPC) for propulsion.

PTC channels extend aft from the engineering spaces where they meet the warp nacelle
struts. These channels are fabricated from six layers of machined tritanium and
transparent aluminum borosillicate that are phase transition welded into a single
pressure-resistant structure. The connection to the counteraction module are explosive
joints capable of separating within .08 seconds in the event the warp core needs to be
jettisoned. These joints are created during construction and cannot be recycled.
EPA taps for the power distribution grid are installed in the PDC at three locations.
The taps are of the following types:
Type I accepts 0.1% capacity flow for high-energy systems.
Type II accepts 0.01% capacity flow for experimental usage.
Type III accepts low-power input for energy-conversion devices.
Warp Nacelles
Energetic plasma created in the M/ARH unit passes through the PDC into the warp
nacelles. This is where warp propulsion comes from. The nacelle is made up of several
segments, including the Warp Field Actuation Conductors (WFAC), Plasma Infuser Module
(PIM), jettisoning system and maintenance hatches.
The nacelle structure is similar to the rest of the Sulu. Tritanium and duranium
framing is combined with longitudinal stiffeners. This is overlaid with 1.25 meters of
gamma-welded tritanium hull plating. Three inner layers of directionally strengthened
cobalt cortenide gives protection against high levels of warp-induced stress, especially
at the jettisoning point. Triply-redundant conduits for SIF and IDF energy systems are
installed in the structure. Inside the framing is impact-dampening bolsters for the WFAC,
as are thermal insulation struts for the PIM.
The jettisoning system is utilized in cases where the PIM experiences a failure unable
to be repaired in the field, or if damage sustained by the nacelle poses a threat to the
rest of the vessel. Ten jettisoning charges are installed in the nacelle structure that
would allow separation from the vessel at a rate of 20 meters/second.

Plasma Infuser
Module
At the end of each PDC is the Plasma Infuser Module (PIM). This is a series of eighteen
valved magnetic Infusers linked to the warp propulsion control system. Each warp field
conductor has its own infuser unit that are fired in a variable sequence based on the
manner of flight. These Infusers are made of arkenium duranide and single-crystal
ferrocarbonite and magnetic constriction toroids of nalgetium serrite. Twelve redundant
links maintain an interface to the computer control system. Fractional differences in
timing exist between the control systems and hardware at startup time. Software routines
are designed into the control system to compensate for this time lag.
The Infusers operate on a open/close cycle of between 25-50 nanoseconds. At the warp
factor increases, so does the infuser firing frequency as well as the open/close cycle
rate. At the highest warp velocities, infuser cycle time levels off due to limitations of
the infuser mechanical operation. The fastest cycle time considered safe is 53
nanoseconds.

-------------------------------------------------------------------------------------
NASA unveils its futuristic warp drive starship – called Enterprise, of
course
By Joel Hruska on June 11, 2014 a
ISX Enterprise
NASA scientist and Advanced Propulsion Team Lead Harold White has the kind
of job thousands dream of and few achieve — he’s in charge of the space
agency’s efforts to determine if a faster-than-light warp drive is actually
possible and, if it is, how we might create one. Now, in conjunction with
artist Mark Rademaker, White has unveiled a new starship model that
illustrates how our consideration of the concept has evolved over the
decades. Rademaker designed the first theoretical warp ship concept to
consciously echo the Matt Jeffries design for the UEV-47; the first faster-than-light
version of the Starship Enterprise. This new version of the ship is chunkier,
more compact, and according to Harold White, a better match for what the
mathematics of an Alcubierre warp drive currently predict.
IXS Enterprise
And of course, she’s called the IXS Enterprise.
Have we found any proof a warp drive can exist?
While a pretty concept design is nice, it still isn’t clear if a warp drive
can actually exist. NASA’s current experiments are an attempt to measure
whether the warp bubble Alcubierre theorized could exist can exist in our
universe. There’s an enormous gap between saying “Mathematically this
doesn’t violate any of the known laws of physics,” and saying “We’ve
detected an actual warp bubble in the real world.”
The inferometer experiment White oversees is designed to measure such an
effect at nanoscale. Currently, data is inconclusive — the team notes that
while a non-zero effect was observed, it’s possible that the difference was
caused by external sources. More data, in other words, is necessary. Failure
of the experiment wouldn’t automatically mean that warp bubbles can’t exist
— it’s possible that we’re attempting to detect them in an ineffective way.
Nonetheless, the fact that we’re struggling to even discover if a warp
bubble can form is evidence of how much work remains until we could
plausibly tap the effect for space exploration. This new ship is as much a
PR move as a demonstration of capability — but the implications of a warp
bubble that allowed for even fractional light-speed travel are enormous. The
ability to move at 1% the speed of light would put the entire Solar System
within our reach; 0.1% light speed would make exploration and colonization
of Mars or the Moon a much simpler problem.
Harold White's possible warp drive, and star ship

In Harold White’s possible Alcubierre warp drive, the ring around the
starship creates a “warp bubble” that allows for faster-than-light travel
inside it.
One good piece of news is that early fears that a hypothetical warp drive
could be a star system-annihilating event have been disproven by a better
evaluation of the mathematics. New data suggests this is unlikely to be an
issue, though vessels observing the warp drive ship in close proximity could
still be at risk. Energy requirements have also come down sharply, from
Alcubierre’s initial calculation that planetary-sized power sources would be
required to more recent data that suggests we could build a ship with a
power source the size of Voyager 2 — if we can create the necessary effect
at the appropriate scale. [Read: The hunt for alien, star-encompassing Dyson
Spheres begins.]
For now, a warp drive remains science fiction — but if we can ever build one,
the impact on human civilization could rival the invention of fire. Despite
some bombastic reporting in other places, it’s not a “real-life” Enterprise
— not yet — but the fact that news of warp drive research continues to grab
headlines is an example of just how exciting this technology could be.
For more on NASA’s warp drive tech, scrub through to the 40:30 mark in the
video below and listen to White discuss the ship at SpaceX’s SpaceVision
2013 conference.
------------------------------------------------------------------
What If NASA Could Figure Out the Math of a
Workable Warp Drive?
Posted November 28, 2012 by Dave Glyde |
A new line of research hopes to drastically reduce the amount of energy
required for warping space-time, and get us to Alpha Centauri in just two
weeks time.
by Rebecca J. Rosen
When, a few weeks ago, astronomers announced that an Earth-sized planet had
been detected orbiting a Alpha Centauri B, a star in the closest system of
stars to our own, and that this planet might, just might, mean that there is
another planet, maybe another Earth-sized one, maybe, just maybe, in that
magical distance from a sun that could give rise to life, and that all this
was taking place right there in our galactic backyard, the next thought was
inevitable: What if there is life there?
What if we, the people of the early 21st century, could be among the
generation -- the first and only of all the generations ever -- that would
be first know that we were not alone?
But then there is the inevitable letdown: Even if we did find a planet in
one of those nearby stars' habitable zone and even, even, if we could detect
an atmosphere that could harbor life, then what? Alpha Centauri may be the
closest star system to Earth, but it's still four light years away. Voyager
1, our farthest-traveled probe is moving at *38,000 miles per hour*, and
after 35 years, it's still in our solar system (barely). Moving at Voyager's
speed, it would take 700 *centuries* for a mission to reach Alpha Centauri.
With speeds like that, we stand to become the first generation to know life
is out there, and to not be able to know much more than that. The prospect
is maddening.
Of course, our only hope would be to travel at much, much greater speeds. As
MIT astronomer Sara Seager explained here at The Atlantic to Ross Andersen:
There are a lot of people who think we have the capabilities to get to a
tenth of the speed of light. People are using that number as a benchmark of
what they think is attainable, whether it's with a solar sail or nuclear
pulse propulsion. If we could achieve that speed, then we could get to Alpha
Centauri in just over 40 years.
Whenever I give a talk to a public audience I explain the hazards of living
on a spacecraft for 40 years, the fact that life could be extremely tedious,
and could possibly even include some kind of induced hibernation. But then I
always ask if anyone in the audience would volunteer for a 40+ year journey,
and every single time I get a show of hands. And then I say "oh I forgot to
mention, it's a one way trip," and even then I get the same show of hands.
This tells me that our drive to explore is so great that if and when
engineers succeed at traveling at least 10 percent of the speed of light,
there will be people willing to make the journey. It's just a matter of
time.
So, one-tenth the speed of light and we could be there in 40 years. That's
not half bad. As Seager notes, many people would be willing to give up Earth
and make that assuredly miserable journey for the privilege of being the
first humans to explore another solar system. But still: 40 years, it's no
cakewalk.
That's why a new number, care of NASA physicist Harold White, is so stunning:
Two weeks. Two weeks to Alpha Centauri, he told io9, if only we can travel
by warping space-time.
Of course, of course, easier said than done, but White thinks it's possible,
and he and a team at NASA are at the very early stages of making it so.
io9's George Dvorsky explains:
The idea came to White while he was considering a rather remarkable equation
formulated by physicist Miguel Alcubierre. In his 1994 paper titled, "The
Warp Drive: Hyper-Fast Travel Within General Relativity," Alcubierre
suggested a mechanism by which space-time could be "warped" both in front of
and behind a spacecraft.
space fabric
Michio Kaku dubbed Alcubierre's notion a "passport to the universe." It
takes advantage of a quirk in the cosmological code that allows for the
expansion and contraction of space-time, and could allow for hyper-fast
travel between interstellar destinations. Essentially, the empty space
behind a starship would be made to expand rapidly, pushing the craft in a
forward direction -- passengers would perceive it as movement despite the
complete lack of acceleration. ...
In terms of the engine's mechanics, a spheroid object would be placed
between two regions of space-time (one expanding and one contracting). A "warp
bubble" would then be generated that moves space-time around the object,
effectively repositioning it -- the end result being faster-than-light
travel without the spheroid (or spacecraft) having to move with respect to
its local frame of reference.
And that's not even the hard part: Ever since this idea was floated, the
catch has been the absolutely enormous amount of energy such an event would
require. As White explains, "Space-time is really stiff, so to create the
expansion and contraction effect in a useful manner in order for us to reach
interstellar destinations in reasonable time periods would require a lot of
energy." When he says a lot, he doesn't mean a couple of nuclear-power
plants' worth; he means energy equal to the mass-energy of Jupiter, the
biggest planet in our solar system. So that's not going to work.
But, as Dvorsky explains, White has recently come up with a new design for a
warp drive, one that, theoretically, would require way, way less energy. "I
suddenly realized," he told Dvorsky, "that if you made the thickness of the
negative vacuum energy ring larger -- like shifting from a belt shape to a
donut shape -- and oscillate the warp bubble, you can greatly reduce the
energy required -- perhaps making the idea plausible." White believes that
with his new design, warp drive could be achieved with the power of a mass
that is even smaller than Voyager 1's. I'm not going to pretend that I have
the faintest clue how this would work or how NASA would conceivably build
such a thing, but the idea that physicists at NASA are even toying with it
gives me hope that interstellar travel could one day be possible, even if
this isn't how it is ultimately accomplished.
White emphasizes that all of this is *extremely* preliminary, just
theoretical math and some very small-scale lab experiments. Additionally,
other scientists have raised concerns that warp drive could be potentially
very dangerous, potentially destroying the destination in its path. But,
still, it's an exciting reminder that the parameters we accept today may
some day melt away.
---------------------------------------------------------------------------------
The far reaches of space – the final frontier – are within mankind’s
grasp now more than ever. And the town of Vulcan AB, located in the Canadian
Badlands, is set to bring the future of our civilization, our species and
our planet one step closer with this monumental 40-year, $1.132 Trillion
project to build a 1:1 scale fully functional U.S.S. Enterprise starship.
To prepare the full project launch, we need to raise an initial $2 000 000
000 in order to fund important research into the creation, and development,
of warp-drive technology.
This is where we begin…
THE LOCATION: VULCAN ALBERTA
The town of Vulcan (pop. 1836), located in the Canadian Badlands of southern
Alberta, is the Official Star Trek Capital of Canada, and the spiritual
centre of the Star Trek universe. As such, Vulcan plays host to an annual
mid-summer Star Trek celebration and festival called Spock Days. While the
town was established in 1915 by the Canadian National Railroad, and named
Vulcan in honour of the Roman god of fire, this vibrant prairie community
has since grown to embrace it’s connection to all things Star Trek-related.
The town has developed a Tourism and Trek Station to welcome visitors, and
is also home to a stunning collection of authentic costumes and props from
Star Trek television programs and films located at the Trekcetera museum. As
a result, numerous luminaries from the Star Trek franchise have made the
pilgrimage - a veritable must for all Star Trek fans - to Vulcan over the
years.
Vulcan AB - http://www.vulcantourism.com
Town of Vulcan @ Google Earth - http://goo.gl/bzvo0r
The Canadian Badlands – www.canadianbadlands.com
Beyond it’s unique connection to the Star Trek universe, the outskirts of
town feature more than enough space to house the massive work force of more
than an estimated 10 000 engineers, scientists and labourers required to
complete such a massive undertaking. And the skies above the surrounding
country side, in addition to the wide-open landscape itself, will allow
plenty of room for construction and initial sub-orbital testing.
VULCAN SUPER-LUMINAL RESEARCH CENTRE
Upon reaching our initial funding goal we will construct a research centre
in Vulcan that will become a repository for everything we, as a species,
know about faster-than-light travel, gravity control and more. Most
importantly, though, the VSLRC will also become home to an advisory panel
comprised of the world's foremost thinkers on the subject, who will be
tasked with determining which research projects into warp-related fields
will be funded through the VSLRC.
VULCAN SPACEPORT
Just outside the town of Vulcan AB, lies the decommissioned Vulcan Aerodrome.
As a former Royal Canadian Air Force base, this historic site provides a
unique foundation upon which the entire project can be built. Surrounded by
the 90 000 sq. km. of beautiful big sky country that make up The Canadian
Badlands, the site will be expanded, renamed The Vulcan Spaceport, and will
become the permanent home to the production facilities required to construct
the Enterprise, as well the spaceport required to service the mighty ship.
This will comprise Stage #2 of the overall project to build a USS Enterprise.
Vulcan Aerodrome @ Google Earth - http://goo.gl/by8dYa
TECHNOLOGY
The most exciting aspect about this project is that the vast bulk of the
technology required to complete it already exists. For instance, if we look
at the dimensions of the Excelsior-II class variation of the starship USS
Enterprise (NCC-1701-B) as an example, the length of the hull is stated as
469m. As a direct size comparison, the USS Gerald R. Ford, a US Navy Ford-class
aircraft carrier currently nearing completion, is 337m. So building a
starship of this size is certainly possible.
The primary component of a functional starship USS Enterprise is, of course,
it’s warp drive propulsion capabilities. This gives the ship the ability to
travel at faster-than-light (also referred to as ‘super-luminal’) speeds.
Needless to say, at present the technology to create a warp drive does not
exist. However, while there are a variety of technologies that will need to
be developed for this project to be successful, faster-than-light propulsion
is, essentially, the main technology required to build a functional USS
Enterprise starship. And this technology is not unobtainable. The solution
may not be a true warp drive, as it exists within the Star Trek universe
but, if the goal is super-luminal travel, then there are a variety of
potential alternatives that could be engineered into a working propulsion
system.
A detailed list provided by NASA can be found here: http://goo.gl/dkGAz8
In order to achieve the technology required to construct a faster-than-light
propulsion system, breakthroughs in a variety of scientific fields must be
achieved. And there are researchers already pushing at the boundaries of
what is possible in these areas - a prime example is Harold G. “Sonny” White
(a mechanical engineer, aerospace engineer and applied physicist research)
who is the Advanced Propulsion Team Lead at NASA’s Johnson Space Centre. He
and his team have created a White-Juday warp field interferometer, and are
working towards the potential creation of an Alcubierre warp bubble.

Listen to Dr. White explain his research and the theoretical concepts upon
which his work in warp drive research is based here:
Additional detailed information on this particular research project can be
found here: http://goo.gl/ECt3DB
And this is a diagram of a potential warp-drive engine based on current
theoretical physics concepts:

Through the initial funding raised by this project to ultimately build the
USS Enterprise, we will direct substantial portions towards the support of
crucial research projects into scientific fields associated with warp
technology. In order to make the scientific advancements we need, the best
and brightest research minds on the planet must be able to focus on these
fields, and we intend to provide them with the resources necessary to do so.
The Apollo space program and the Manhattan project are just two examples of
theoretical technologies made real through the dedication of substantial,
focused funding.
At present, we know that NASA - which has done an incredible job since their
inception at pushing the envelope of all that is possible with regard to
space exploration technology - has a finite budget that they are able to
allocate to advanced research projects. And our goal is supplement the push
to develop those fields while groups like NASA, Space X and others work to
develop relevant current, and near-future, space technologies.
Once we have achieved our initial goal to fund warp technology research, we
will proceed to secure the funds required to complete the entire USS
Enterprise project.
-------------------------------------------------------------------------------------
How Close Are We to Star Trek
Propulsion?
By David Warmflash | September 17, 2014
warpdrive
It’s popular to talk about how the original Star Trek, set in the 23rd
century, predicted many devices that we’re using already here in 2014. It
started with communicators that manifested as flip-open cell phones that
many already consider too primitive, moved through computers that talk and
recognize human voices and provide instant translation (all of which are
constantly improving), to medical applications such as needle-free injection,
anti-radiation drugs, and a medical tricorder.

But looking at the more exotic Star Trek technologies, it’s harder to find
credible reports that we’re close to a Trek-like world. This is true for
Star Trek’s transporter: Despite some success in “quantum teleportation,”
which could have applications for computers and possibly communication
technology, no experts are saying that this is about to lead to a technology
for beaming humans or any other objects from place to place.
It’s also true for space travel. Star Trek depicted a world where people
would move between planets and star systems (at least nearby systems)
frequently and very swiftly. The United Federation of Planets contains
worlds separated by dozens of light-years, which ordinary Earthlings
regularly traverse over time periods measured in days to weeks.
Clearly that’s one aspect of Star Trek technology that is far from being a
reality in the present day. But the topic isn’t just in the realm of sci-fi:
Scientists are taking various approaches to try to create the next
generation of space propulsion, beyond the chemical rockets that require
most of the mass of the ship to be fuel.
If we want spaceflight to become routine for humans as aviation did, we’ll
need major innovations. Are any just around the corner?
Everyday Space Travel
You may have heard about a new experimental NASA engine, as the story was
circulating at warp speed less than a month ago. Stories have been quite
optimistic, with headlines such as “Impossible NASA engine may actually work.”
And now, because of inclusion of the word “impossible,” there’s been some
backlash of skepticism based on a rationale that goes something like “How
could it be that an engine violates Newton’s third law of motion (for every
action there’s an equal and opposite reaction)? Surely NASA is more likely
to be wrong than Newton.”
We don’t know how the story will turn out, but for the record let’s
establish one thing: if the new engine works, it does not violate Newton’s
third law. The misunderstanding is based on the fact that the propulsion
device does not require a supply of reaction mass. Instead the idea is that,
using a kind of electromagnetic effect, it manages to exert force against
virtual particles in space. These are subatomic particles that, according to
quantum theory, continuously pop into and out of existence. Newton’s theory
is a special case that does not apply in the quantum world, just as it does
not apply to objects moving at relativistic speeds (close to the speed of
light).
Einstein demonstrated the latter, which did not disprove Newton, but
expanded on his discoveries, while a series of other physicists developed
quantum theory, which also does not disprove Newton. Whether you’re throwing
a basketball, performing a double twisting back somersault, or flying
supersonic across the Atlantic Ocean, Newton is still correct. And he’d be
correct with this experimental engine too, taking the virtual particles into
account. Yes, they sound weird, but in terms of a reaction mass, they’re
like the water or the air being pushed back by the propeller of a boat or
airplane.
Warping Space
Now let’s go beyond this new engine. What about warp drive? On Star Trek,
warp allows humans and others to travel faster than light without violating
the laws of physics. The theory of special relativity, which Albert Einstein
presented in 1905, shows that no object can reach the speed of light. Over
the next several years, however, Einstein developed his theory of general
relativity, consisting of various field equations that solved in different
ways. It turns out that some of the solutions that can be worked out for the
Einstein field equations allow us to move space itself faster than light. In
other words, we could warp space, squeezing the space in front of a ship and
stretching the space behind us.
Nobody knew this was possible back in the 1960s; at that time, Star Trek’s
creator, Gene Roddenberry, simply needed a way to move the USS Enterprise
swiftly between star systems. In addition to going where no TV show had gone
before by providing thoughtful social commentary, Roddenberry wanted a show
that would be more plausible scientifically than other space shows of the
time. Remember Lost in Space, and how the Robinsons started out in suspended
animation, because it would take decades to get to the nearest star system,
then all of a sudden they could traverse interstellar distances in a matter
of days? Roddenberry wanted to do a lot better, and that’s what led to the
warp engines.
Over three seasons, an animation series, movies, Star Trek: The Next
Generation, and subsequent Star Trek series, we learned more of the details
of warp drive. Warp had been invented by a human, Zefram Cochrane, in the
mid-21st century, but the Vulcans had invented it centuries earlier. It
required an exotic substance called dilithium and a device called a warp
coil. And finally, the technology had progressed in increments; Cochrane’s
warp had been relatively slow, and only by the mid 22nd century (a century
before Kirk’s Enterprise) had humans achieved warp 5, equivalent to 125
times the speed of light (Cochrane scale). But slower warp had been good
enough for Cochrane’s generation to colonize the Alpha Centauri system, 4.3
light-years from Earth.
Here in the real world, we’d be thrilled with any warp. Is it possible?
The answer is yes, because of what I wrote earlier about solutions to the
Einstein field equations. In 1994, inspired by watching Star Trek, Miguel
Alcubierre, a college physics student at the time, published the first
solution to the field equations that allowed for warp drive. It was a
totally theoretical project, which Alcubierre has since abandoned. He
doesn’t think it’s feasible technologically, because it requires something
like all of the energy in the universe, or at least star-sized amounts of
energy, and it also needs negative energy.
Crunching the Numbers
But a few scientists studying applied physics have tweaked Alcubierre’s
theory in recent years, making the idea much more feasible, both in terms of
the needed energy and in generating warp in a way that aligns with aspects
of our current technological prowess.
First, the needed energy. Alcubierre’s original theory was based on the idea
of compressing space ahead of the ship and expanding it behind the ship to
create a bubble-like warp field whose walls would be thinner than the
nucleus of an atom.
This, says Sonny White, director of NASA’s warp research program in Houston,
is like trying to squeeze a wooden tabletop down to the width of a sheet of
paper. “You couldn’t make the tabletop much thinner by squeezing it with
your hand,” White says, since that would take more energy than your fingers
could generate. “But you could squeeze it to be a nanometer or so thinner.”
Similarly, there are warp bubbles that would be much easier to achieve
energetically than the one Alcubierre used in his calculations. The
Alcubierre warp bubble has walls with a thickness on the scale of what’s
called a Planck length (~1.62 x 10-35 meters), but if you increase the wall
thickness up to a few hundred nanometers, meaning the size range of the
wavelengths of visible light, it turns out that the energy requirement
plummets.
And not only does the technology become more feasible from a quantitative
standpoint (i.e. the amount of energy needed), but from a qualitative
standpoint as well. “Not only does the thicker bubble wall mean that we’d
need a lot less energy to generate the warp, but it also means we might do
it with electromagnetic technology,” explains Eric Davis, a breakthrough
propulsion physicist at the Institute for Advanced Studies in Austin, Texas.
“And that’s precisely the kind of technology that we humans have developed.”
Just think about that cell phone.
In other words, changing a few numbers in Alcubierre’s calculations makes
warp at least thinkable in terms of doable technology. Based on similar
tweaked calculations, White has also figured out that space can be softened
to a certain extent, like changing the wooden table into foam, making it
that much easier to compress. Another tweak, discovered by Davis, is that if
the warp generator is pulsed, i.e. turned on and off really fast, that
reduces the energy requirement further. And, by the way, even the need for
negative energy that I mentioned earlier need not be a show-stopper, since
there is a kind of negative energy — negative vacuum energy — that could be
created by certain capabilities that we have, including lasers and a
technology known as quantum optics.
Warp Research
Utilizing a quantum optics approach, the teams headed by Davis and White (the
physicists, not the ice dancers) are thinking big, but taking careful baby
steps. Explaining exactly what they’re doing requires a language of quantum
physics, in which most interested readers (as well as writers) are not
fluent, and that’s why you may have seen exaggerated stories, with
illustrations of warp ships, suggesting that NASA already has the blueprints.
No, despite the beautiful drawings, there is no ship design. But what
they’re doing is designing and modifying quantum optics devices to be able
to detect minute warp effects from lasers and other technology. If this
succeeds, the next step would be to track down whatever components of the
devices produce the mini-warp effect and tweak the design so as to amplify
that effect.
That’s a far cry from ships in the illustrations, or from the Enterprise, or
even from Zefram Cochrane’s early primitive warp engines. Nevertheless, it
could mean that we’re at least a little closer to Star Trek propulsion than
you may have thought.
-----------------------------------------------------------------
Engineer Studies Advanced Propulsion Systems

Graphic depicts how an Alcubierre drive would distort space-time, creating
negative gravity behind a spacecraft and a positive “gravity well” in front
of it. The spacecraft rides this “gravity wave,” possibly faster than the
speed of light.
In a windowless office, the walls adorned with “Star Trek” and rocket engine
posters, Aerospace project engineer Greg Meholic studies the kind of things
that seem taken from, well, an episode of “Star Trek” — warp drives,
wormholes, gravity drives, that sort of thing.
These all relate to propulsion systems that do not use propellants, but
instead “manipulate the very framework of mass, energy, space, and time to
alter the environment such that unique characteristics and vehicle motions
are possible,” as Meholic wrote for an Aerospace Technical Report.
Although these propulsion systems are undoubtedly far in the future, there
is a good reason to be aware of them now.
“If anyone is doing credible, serious work on rocket engine or
propellantless propulsion systems — no matter how theoretical it is at this
point — we want to be cognizant of that work,” said Meholic. “Since this
kind of technology could potentially benefit national security space,
Aerospace needs to be made aware and prepared to evaluate it because it
could really be a game-changer.”
Meholic, whose full-time job is assessing new propulsion system and space
launch technologies for the Space and Missile Systems Center’s development
planning and projects group, nonetheless finds time occasionally to delve
into the more exotic aspects of rocket science. He has contributed sections
on breakthrough propulsion physics and nuclear thermal rockets to an
Aerospace Independent Research and Development project called Beyond Next
Generation Access to Space. He has also developed a presentation on
propulsion systems theoretically capable of taking humans to nearby stars
that has proved rather popular among various American Institute of
Aeronautics and Astronautics (AIAA) audiences — he gave the invited
presentation eight times last year to AIAA groups around the country.
One part of the AIAA presentation deals with the warp drive, a fundamental
feature of the “Star Trek” storylines.
There are a couple versions of a warp drive, the traditional one familiar to
“Star Trek” fans is now called an Alcubierre drive, named for the Mexican
theoretical physicist Miguel Alcubierre, who described how the drive would
work in “The Warp Drive: Hyper-fast travel within general relativity,” which
appeared in the science journal Classical and Quantum Gravity in May, 1994.
As the title of Alcubierre’s paper indicates, this is an example of real
physicists adopting terminology and concepts from fiction, since warp drives
were extensively described in the original “Star Trek” television series,
which aired from 1966 to 1969.
In an Alcubierre drive, space-time is manipulated so that a positive gravity
well is created in front of a spacecraft, while a negative gravity pushing
force is created behind it. The spacecraft rides this “gravity wave,” and
according to the laws of Einstein’s General Theory of Relativity, the
spacecraft essentially stands still while the universe moves around it,
possibly at speeds faster than the speed of light.

While the mathematics of the Alcubierre drive are sound, some practical
problems remain, such as producing enough energy to create the negative
gravity and coming up with a workable navigation system.
Another type of warp drive, called a traversable wormhole, bends the fabric
of space, much like folding a sheet so that opposite ends are on top of one
another, and creates a hole of sorts through which an object can
instantaneously go from one part of space to another. Again, mathematically
possible, but creating the wormhole involves enormous quantities of both
positive and negative matter (the latter being very different from
antimatter) as well as very powerful magnetic fields.
Other popular concepts receiving extensive consideration among the
propellantless propulsion community include gravity-inertia electromagnetic
coupling systems that involve creating or manipulating gravity through
precise control of electromagnetic forces, and various types of alternate
dimensions, sometimes called “hyperspace.” The latter is sometimes related
to the esoteric concept of modeling spacetime like a fluid and would permit
faster-than-light (FTL) travel without violating Einstein’s relationships.
To that end, sparsely funded experiments are actually being performed to
validate the fundamentals of these ideas and are producing some interesting,
noteworthy results.
As one would expect, NASA has a vested interest in propellantless concepts.
The agency funded research into breakthrough propulsion physics (BPP) at its
Glenn Research Center in Cleveland, Ohio, from 1996 through 2002. The BPP
project, which cost under $1.6 million over six years, produced 16 peer-reviewed
journal articles, an AIAA book detailing the concepts and technical
challenges of propellantless systems as well as the website, Warp Drive,
When?, which is written for the general public and is still available at:
http://www.nasa.gov/centers/glenn/technology/warp/warp.html
“Because these ideas are built around controlling the fundamental building
blocks of nature with as-yet- unknown aspects of physics, we have no idea
what their development cycle is or how long it would take to turn a concept
into a workable engine,” said Meholic, “But if and when anything ever does
come to fruition, Aerospace will be ready to educate and engage our customer
on the application to national security.”
—Lindsay Chaney
----------------------------------------------------------------------------------------
Faster-Than-Light Drive
Instead of using rockets or thrusters, a craft equipped with warp drive
would move by distorting space.
By Konstantin Kakaes Posted April 1, 2013
Kris Holland, based on Enterprise Design by Matt Jeffries
The Warp Drive
The warp drive proposed by Miguel Alcubierre would achieve faster-than-light
speeds by distorting space-time. The device would generate a field of
negative energy that would squeeze or stretch space-time, creating a bubble.
The bubble would ride the distortions like a surfer on a wave. As evidenced
in the big bang, space-time can expand so quickly that objects move faster
than the speed of light.
1) The vertical dimension represents how much a given volume of space-time
expands or contracts in Alcubierre's model. Positive values [red] imply an
expansion. When space-time expands behind a craft, it propels the ship
forward.
2) Inside the warp bubble, neutral space-time would leave the ship
undisturbed. Passengers would experience a gravitationally calm zero-G
environment.
3) Negative values [blue] imply a contraction in space-time. The contraction
balances the expansion of space-time as the bubble moves forward.
THE OBSTACLES
Negative Energy: Creating a warp drive requires negative energy—a mysterious
form of matter that repels rather than attracts. While predicted to exist,
it has never been measured in a laboratory, and known methods for creating
it are extremely limited; they would generate so much positive (normal)
energy that any negative energy effects would likely be drowned out.
Faster-Than-Light Limitation: If scientists could generate a powerful field
of negative energy, they would need to position some of it in front of the
craft. "The problem," says Alcubierre, "is that you wouldn't be able to make
this field reach the region you need." In other words, to get the energy in
front of the craft, it would need to move at faster-than-light speeds, which
is impossible.
Destabilization: Even if scientists could generate and position a field of
negative energy, there is little reason to think the integrity of the field
would hold. A group of Spanish and Italian researchers wrote a paper in 2010
arguing that quantum mechanical radiation, analogous to the Hawking
radiation that appears at the event horizon of black holes, would show up
and "inevitably lead to [the warp bubble's] destabilization whenever
superluminal speeds are attained."
Courtesy Thomas Müller and Daniel Weiskopf, based on Milky Way Panorama by
ESO/S Brunier
Watching Warp
If a ship with warp drive zipped past a stationary observer, according to a
simulation by German researchers, he or she would see the drive's effect on
space, pinching as it approached [top], transitioning as it passed [middle],
and dilating as the ship moved away [bottom].
Read the Popular Science_ profile of NASA engineer Harold "Sonny" White and
his research into warp drives here, from the April 2013 issue of the
magazine._
------------------------------------------------------------------------

The Alcubierre class is a class of starships operated by the Joint
Terrestrial Space Agency. The first ship of the class, the TSS Miguel
Alcubierre, broke the light barrier on 14 July 2156. The ships have made the
first surveys of other systems and the first voyage to Avalon and back by a
human-built starship.
The Alcubierre and its line are named for Dr. Miguel Alcubierre, a 21st-Century
Mexican physicist, who first advance the theory that effectively
superluminal travel could be achieved by creating a warp field in space.
Prior to Alcubierre's discovery, superluminal travel was strictly in the
realm of science fiction; after the discovery, it remained there for nearly
130 years, as the energy requirements needed to create a warp field appeared
essentially impossible, even with refinements on the idea by Dr. Harold
White of the United States.
That impossibility was solved in the early 22nd century with the creation of
artificial gravity, which allowed a means of warping space that did not
require converting 1 MJ into pure energy. The first partial warp field was
created at CERN in 2138, and the European Space Agency immediately began
efforts to turn it into a practical drive. Those efforts were taken over by
the JTSA in 2148, and construction began on the Alcubierre at the Google
Shipyards in 2152. The ship was originally slated to launch in 2159, but
after First Contact, the development of a practical warp ship was dubbed a
matter of international importance, and the JTSA was granted additional
funding to complete the ship, which launched on 1 March 2156.
Further ships were launched over the next decade. The Alcubierre traveled to
Avalon between 2163 and 2165, a significant milestone in human space travel,
and one which gained the notice of the Titan Empire.
The Alcubierre ships have all been retrofitted to Warp 1.1; while a more
powerful power plant could hypothetically push their speed to Warp 1.6,
further speed developments are likely to focus on the new Orion class
vessels, which can hold five times the crew and have a hypothetical maximum
speed of warp 5 -- though they will initially launch with a maximum speed of
warp 1.4.

Miguel Alcubierre
The TSS Miguel Alcubierre (1C-001) is warp starship operated by the Joint
Terrestrial Space Agency. The lead ship of the Alcubierre class , the ship
was laid down in 2152, launched three years ahead of schedule in 2156, and
was commissioned on 1 January 2158. First commanded by Capt. Ted Martínez,
and currently commanded by Capt. Rudolf Köhler, the ship was the first human-designed
and constructed vessel to break the warp barrier, first to travel to another
star system (Alpha Centauri), and first to travel to Tau Ceti.

The Alcubierre is named for Dr. Miguel Alcubierre, a 21st-Century Mexican
physicist, who first advance the theory that effectively superluminal travel
could be achieved by creating a warp field in space. Prior to Alcubierre's
discovery, superluminal travel was strictly in the realm of science fiction;
after the discovery, it remained there for nearly 130 years, as the energy
requirements needed to create a warp field appeared essentially impossible,
even with refinements on the idea by Dr. Harold White of the United States.
That impossibility was solved in the early 22nd century with the creation of
artificial gravity, which allowed a means of warping space that did not
require converting 1 MJ into pure energy. The first partial warp field was
created at CERN in 2138, and the European Space Agency immediately began
efforts to turn it into a practical drive. Those efforts were taken over by
the JTSA in 2148, and construction began on the Alcubierre at the Google
Shipyards in 2152.
Alcubierre Logo Experimental
The ship was originally slated to launch in 2159, but after First Contact,
the development of a practical warp ship was dubbed a matter of
international importance, and the JTSA was granted additional funding to
complete the ship. Ted Martínez, who served as second officer on the TSS
Stanisław Lem during First Contact, was named captain of the Alcubierre in
August of 2156. At launch, much of the interior of the ship remained
unfinished, especially crew quarters and space designed for supporting the
crew during interstellar flight. The interior of the ship was completed by
JTSA staff at Titan Station .
Breaking the Light Barrier
Humanity officially became the ninth known species to break the light
barrier when the Alcubierre reached 1.003c during a test flight on 14 July
2156. Though the test run was supported by staff from the Titan Empire, the
Empire did not assist in any way with the construction or operation of the
Alcubierre prior to the mission.
Missions to Alpha Centauri and Tau Ceti
The Alcubierre formally transitioned from spaceship to starship on 29
September 2158, when the ship entered the Proxima Centauri system. It then
traveled to Alpha Centauri B, landing on the third planet in the system,
which was named Skathi by Martínez. After departing Skathi, the Alcubierre
traveled to the Alpha Centauri A system, before returning home, docking at
Titan Station on 22 December.
The Alcubierre then traveled to Tau Ceti in 2161, reaching the system after
a two-month journey in July of that year. It surveyed the system for two
months, including two months on Tau Ceti e, which the Alcubierre's crew
declined to name, as they reported that it is an excellent colonization
candidate, assuming the Empire would ever be persuaded to let Earth colonize
it, and that naming the world should be left to potential colonists.
Avalonian Mission
The Alcubiere's most consequential mission was its 2163-2165 mission to
Avalon. The mission took over a year in total, with most of that time in
transit to and from the Sol Tarsuss system. In addition to being the first
human-constructed ship to make the journey, the Alcubierre surveyed super-Mu
class planets at 40 Eridani and π3 Orionis, and ultimately surveyed fourteen
star systems, including the Sirius system. The mission earned Martínez and
the ship a share of the 2166 Nobel Peace Prize.
Post-Avalonian Service
The Alcubierre has continued to survey local star systems, returning twice
each to 40 Eridani and π3 Orionis, and discovering a variable super-Mu class
world at 53 Ursae Majoris that even the Empire had failed to find. The ship
has also made one return trip to Avalon, this one shorter due to upgrades in
its warp drive.
The Alcubierre and other ships of its class will remain in service at least
through 2200; it has been upgraded to a cruising speed of Warp 1.0 with a
maximum speed of Warp 1.2, which is the limit of this particular airframe's
speed.
In 2174, its second captain, Cato van der Graaf, was promoted to command of
the TSS Orion. Rudolf Köhler, the executive officer of the TSS Pavel A.
Cherenkov, was promoted to serve as the Alcubierre's third captain.
------------------------------------------------------------------------------
Has NASA designed a warp drive?

NASA hasn’t designed a warp drive and is not looking to in the near future.
Image Credit: Adrian Mann
Asked by Jon Terrance
NASA has not designed a warp drive and it does not plan to in the future. In
fact, the idea of a warp drive is still, in scientific terms, at a level of
speculation rather than true science. The main issue with this technology is
that nearly all of the scientific knowledge we have acquired suggests that
faster-than-light travel is impossible.
One scientist, Miguel Alcubierre, suggested a model a for warp drive in 1994
that involved compressing space in front of the object, rather than making
the object travel faster than the speed of light. However, subsequent
calculations proved that a vessel would require negative mass in order for
this to be possible!
----------------------------------------------------
Posted on 21 ottobre 2015
IXS

NASA’s concept for a warp drive equipped spaceship, the IXS Enterprise.
Unfortunately for the moment it’s just daydreaming.
In this post let’s leave ASPS at its researches and have a look at the most
famous space agency of the planet: what is it doing for reaching the stars?
Well, it’s watching Star Trek…
In this famous sci-fi series mankind travel among stars thanks to warp
propulsion. According to this fictional technology a spaceship is enclosed
in a stable space-time bubble, while outside the space is compressed in
front of the ship and expanded behind. The ship doesn’t even move, it is the
space itself that transport it toward the destination. To simplify this
concept we can imagine an ant that is walking on a rubber band stretched
between two nails: normally the ant must cover the entire length of the
rubber to reach the other side but if we reduce the tension of the rubber by
getting it close to the destination nail the ant will be closer to its goal
and it will have to cover a much shorter distance.

- The hypothetical warp field -
While physics was advancing, the screenwriters of Star Trek were drawing
from it with both hands , inventing over time more and more detailed
explanations that were, all things considered, believable. They’ve been so
good at it that warp drive has become subject of research of the official
science. In 1994, Mexican physicist Miguel Alcubierre elaborated a
theoretical model that aims to create a warp bubble by applying the modern
scientific knowledge. On paper, the warp equation works, however there is a
small setback before making it real: in order to deform space-time and move
a ship at ten times the speed of light the amount of fuel required is equal
to Jupiter mass. Quite unpractical, isn’t it? This means that Alcubierre’s
equations, though fascinating, probably will remain a mathematical pastime
for a long time.
Still, there is who believes in the feasibility of this idea and has decided
to pledge time and resources. This is where NASA comes into play: one of its
scientific teams, led by mechanical engineer Harold White, is trying to
improve Alcubierre’s model and make workable the warp hypothesis. To reduce
the amount of fuel requirement White developed a mathematical model that
doesn’t consider a bubble shaped warp field but instead it uses a toroid
shape. In this configuration a spaceship would ride the distortion like a
surfer the waves. By using this trick he believes that the fuel required to
reach 10c will drop to 700Kg.

- Harold White toroid warp field -
In order to look for practical proofs White invented a device, called Warp
Field Interferometer, that aims to detect the existence of the elusive field.
At the moment the device has only detected a very feeble distortion, and
White himself admits it could be just an instrumental error.
So.. Will we have our real life Enterprise to explore strange, new worlds
anytime soon?
Unfortunately, the answer is no.
In fact, although all the enthusiasm that flows around the experiment,
White’s work is aground even before starting: no one, even White himself,
knows which kind of substance can fuel the warp engine. The only sure thing
is that it must release negative energy. On the paper it’s easy: we put a
minus sign before E in the equation and the engine works like clockwork but
in reality the element required may be dark matter, which existence is mere
speculation.
It hurts me to say it, but I think that this research is a waste of money.
It could make sense after the eventual discovery of negative energy, at
least there would be a stable starting point for the practical research.
Trying to discover the unknown relying on unknown principles leads to a dead
end.It would be as if the ancient Romans had wanted to design an internal
combustion engine while ignoring the concept of explosion: how far they
could had gone?
Honestly I can’t figure out why NASA (and other scientific communities)
loves to focus on overly complex concepts that usually are the product of
pure theoretical speculation unsupported by practical experimentation. Isn’t
it a bit ridiculous that they easily dismiss tangible concepts like EmDrive
when they are so keen to accept the idea of bending the space-time by using
an undiscovered substance that might emit negative energy?
For the record: Harold White is one of NASA’s engineers who tested the
EmDrive in 2013. It is not surprising that his explanation, instead of
considering E.M fields like Shawn’s, takes into account another hypothetical
construct: the quantum virtual plasma. In practice he’s adding complexity to
an already puzzling device. All because he (like his colleagues) can’t
pronounce the taboo phrase: “it violates the laws of dynamics”, therefore is
forced to invent a believable theory, no matter how much it relies on
unproven concepts.
At the end of all these considerations, isn’t the whole warp drive research
far more absurd than PNN (or EmDrive)?
----------------------------------------------------------------------------------
Star Trek Technology
Warp drive

A warp engine is the primary faster-than-light propulsion system aboard all
known starships within the Milky Way Galaxy.
Contents
1- Physics
2-System Mechanics & Basics
3-Warp Field Nacelles
4-External Links
Physics
While the laws of relativity prevent an object from moving through space at
faster than light speed, an object can move with space at faster than light
speed if space itself is moving. Warp drive technology works on this
principle.
Because gravity and electromagnetism are simply different manifestations of
a single universal force, gravitational forces can be manipulated through
the application of precisely generated and controlled electromagnetic forces.
Electromagnetic forces, therefore, can be used to alter and control the
geometry of space, as gravity is the curvature of spacetime. The controlled
electromagnetic fields generated by a warp drive engine on a spacecraft
manipulate gravity in order to distort the spacetime immediately around the
spacecraft in a manner that causes that specific area of spacetime to be
propelled to velocities that exceed the speed of light with the spacecraft
remaining inside this accelerated spacetime.
Travel at faster than light speed is possible in this fashion because the
spacecraft is, strictly speaking, stationary while spacetime itself is
traveling. Similar to a surfboard being carried by a wave of water, the
spacecraft is merely being carried by a distortion of spacetime.
System Mechanics & Basics
The WPS is comprised of three major components:
1-Matter/Antimatter Reaction Assembly (M/ARA)
2-Power Transfer Conduits
3-Warp Engine Nacelles - the best part about this setup is that not only
does it power the warp engines, but also all primary systems allowing the
Warp Core to act as ships Main power core.

The basic mechanics of a warp core are no different to a 20th century
automotive internal combustion engine. The matter/antimatter reaction
assembly is made up of 4 secondary systems:
1-Reactant Injectors
2-Magnetic Constriction Segments (MCS)
3-Matter/Antimatter Reaction Chamber (M/ARC)
4-Power Transfer Conduits
There are 2 sets of reactant injectors, these are similar to a cars fuel
injectors. One is the Matter Reactant Injector (MRI). The other is the
Antimatter Reactant Injector (ARI). The MRI takes in Sub-Zero cold Deuterium
from the Primary Deuterium Tankage (PDT) and then heats it up to a gas. The
MRI itself is constructed of Dispersion-Strengthened Woznium Carbmolybdenide.
In dealing with antimatter many precautions must be taken because if some
were to mix with normal matter outside of the chamber, there would be an
explosion that would make the atomic bomb look like a sparkler. The MRI and
ARI are basically the same except that the ARI uses Antihydrogen and dealt
with in smaller amounts. Also, the ARI uses magnetic fuel paths to control
the antihydrogen.
The reactant injectors each take up a deck by themselves. Connected to the
two hooks in the middle are the MCS. The two injectors are slightly
different as you can see.
The Magnetic Constriction Segments (MCS) have the most important job. Their
job is to keep the M/ARC at the perfect conditions for optimum power output
and to avoid a core breach. A segment is made of tension frame members, a
toroidal pressure vessel wall, and magnetic constrictor coils. The pressure
vessels are made of alternating layers of vapor-deposited carbonitic
ferracite and transparent aluminum borosilicate. The pressure vessels do
like they say, they control the pressure of the M/ARC. The magnetic
constrictor coils are made of cobalt-lanthanide-boronite with 36 other
elements to keep from spilling. The coils propel the matter and antimatter
into the chamber so that they collide right in the middle of the chamber,
this where the combustion begins. The frame members are the first things
that help keep the reactants together. They are bonded together to form one
complete structure. The frame members also have conduits for structural
integrity fields. The outermost layer of the MCS is transparent and allows
the crewmembers to insure that everything is running smoothly. To the right
is a picture of a MCS.
Then there's the Matter/Antimatter Reaction Chamber (M/ARC) which is similar
to a cars fuel ignition chamber. This part is made up two bell-shaped wells.
The center band of this assembly holds the structure for the Dilithium
Crystal Articulation Frame (DCAF). The most important part of the M/ARC is
Dilithium. This legendary substance is the only thing known to 24th century
science that will NOT react with Antihydrogen.
The final part of the engine system is the Power Transfer Conduits (PTC).
These components do exactly what they sound like they would do. The PTC is
very much like the constrictor segments, in that they use magnetic field to
control a plasma stream and force it towards the nacelles. This is the
systems Rack and piston section.

Warp Field Nacelles

Warp field diagram


Basic Warp Nacelle Schematic Field
(Warp propulsion systems graphic)
Star Trek Technology:

The schematics and engineering of ships in Star Trek...
Such as:

matter/antimatter reaction assembly using dilithium crystal as an main part
of powering up warp propulsion system.
Speaking of warp propulsion, you can look at the next couple of GIFs, in
which Enterprise D and Enterprise E are ready to go into warp.
The warp core runs on a reaction of matter and anti-matter. What is the
matter used in the reaction?

Wormhole---a wonderful phenomenon depicted by Star Trek universe
mostly shown in Star Trek: Deep Space Nine. It's not related to blackhole;
instead, it works as a pathway to a place where we have to travel much
further to reach (if taking a standard route). From what I remembered, that
to apply the concept, in which you have to think two dimensionally, think
about a folded paper. Punch two holes, one at the top of the paper (representing
present location) and one at the bottom (representing destination). Fold it
so the two holes match. Take a pencil (reprensenting a spaceship) and
penetrate the holes that were already made, as a simulation of traveling
through a wormhole. Then in theory, that is pretty much about how wormhole
works.


Sovereign-class
warp core
"Warp drive has been around for three centuries. It's a
proven technology."
– Geordi La Forge, 2370 ("Force of Nature")
Warp drive was a technology that allowed space travel at faster-than-light
speeds. It worked by generating warp fields to form a subspace bubble that
enveloped the starship, distorting the local spacetime continuum and moving
the starship at velocities that could greatly exceed the speed of light.
These velocities were referred to as warp factors. Warp drive was the most
common form of interstellar propulsion used in the Milky Way Galaxy, making
interstellar exploration, commerce, and warfare possible.
24th century Federation warp engines were fueled by the reaction of matter (deuterium)
and antimatter (antideuterium), mediated through an assembly of dilithium
crystals, which were nonreactive with antimatter when subjected to high-frequency
electromagnetic fields. This reaction produced a highly energetic plasma,
called electro-plasma or warp plasma, which was channeled by plasma conduits
through the electro-plasma system (EPS). The electro-plasma was funneled by
plasma injectors into a series of warp field coils, usually located in
remote warp nacelles. These coils were composed of verterium cortenide and
generated the warp field.
Other civilizations used different power sources, such as the Romulans' use
of artificial quantum singularities to power their warp drives, but the
basic process was similar. In some vessels, such as the Intrepid-class, the
nacelles were mounted on variable geometry pylons.

Galaxy class warp core

Imagine the next big As A Service being Warp Core as a Service. This service
manages your warp core for you, so you don’t have to, and it exposes an API
to give you the power to control it.
The Enterprise Warp Core - Hard Real-Time
The safety notifications API really needs to be a real-time API because if
there’s a warp core breach in process you really need to know about that
instantly. If that API isn’t real-time then it’s saucer separation time!
There are real world examples of APIs that have to be real-time because the
associated data has a time-factor and constraint between the event occurring
(e.g. the service detects a warp core breach) and that event being received
by the API consumer.

Main Engineering
The Main Engineering control center on Deck 36 served as a master control
for the ship's warp propulsion system, as well as the impulse propulsion
system and other engineering systems. Main Engineering also served as a
backup control center in the event of failure of the Main Bridge and the
Battle Bridge. Workstations at this location could be reconfigured to
emulate Conn, Ops, Tactical, and other command operations
Propulsion systems
Main engineering aboard an Intrepid-class starship was located on deck 11.
The room was constructed around the matter-antimatter reaction assembly warp
core, a class 9 warp drive with a tricyclic input manifold. (VOY: "Relativity")
The core provided a maximum output of four thousand teradynes per second. (VOY:
"Drone") The warp drive was designed to operate for up to three years before
refueling. The reaction chamber was equipped with a compositor, which
allowed recrystallization of dilithium. (VOY: "Innocence") The warp drive
allowed the ship a top sustainable cruise velocity of warp factor 9.975. (VOY:
"Caretaker", "Relativity") The Intrepid-class also featured a secondary warp
assembly.



The Nacelle itself is an outboard engine housing
structure that both helps and creates a Warp Field. Due to massively
dangerous levels of radiation generated by the Nacelles themselves they are
kept separately from the ships main hull with the use of large pylons in
which sections of the Power Transfer Conduits are housed.
Most Warp Nacelles are equipped with a Bussard Particle Ramscoop which is
located at the fore end it collects several forms of common and rare
particles, however it mainly gathers Hydrogen (to convert into Antihydrogen).The
process in which the Nacelles work is after the Matter/Antimatter is
converted into Electro or Warp Plasma and forced through the Power Transfer
Conduits into the Electro Plasma System or (EPS) Conduits. The Electro-plasma
is then funneled through a series of plasma injectors and into a series of
Internal Warp Field Coils (Warp Field Generators).

These Coils are composed of Verterium Cortenide creating a "Warp Field". The
field itself is basically a Sub-Space displacement field which warps the
very fabric of space and allows a ship to "Ride" along a spacial distortion.
However this can be explained in much easier terms. Imagine holding a bar of
wet soap, as you squeeze the soap harder and harder the faster it is likely
to shoot out of your hands. This is the basic principal of Warp Drive as the
nacelles eject more plasma into the Warp Coils the tighter the external
Subspace Bubble squeezes around the ship allowing it to move faster through
space.
--------------------------------------------
Warp Engines
Starfleet vessels use warp engines to travel at velocities up to 3,000 times
the speed of light.

A warp engine works by distorting the space-time continuum, pushing a vessel
into subspace and thereby reducing its apparent mass. Once its effective
mass has been reduced, a vessel can overcome the restrictions imposed by
Einstein's general theory of relativity (E=mc2 or energy=mass multipled by
the speed of light squared) and accelerate to faster than light speed (c).
Following the model that was established by Zefram Cochrane, Federation
vessels' warp engines accomplish the transition into subspace by using a
matter-antimatter reaction to generate a series of warp fields that exert
force against one another. The matter-antimatter reaction takes place in the
warp core; the warp fields are generated in the nacelles. A vessel's warp
engine relies on three distinct elements; a matter-antimatter reaction
assembly (commonly known as the warp core), power transfer conduits, and
warp nacelles. The warp core not only produces power for the ship's
propulsion systems, but acts as the vessel's main power generator, supplying
energy to all the ship's systems.
In the simplest terms, the warp core works by burning deuterium to create
gases, which are then forced together with antimatter in the form of
antihydrogen. The reaction is controlled by dilithium crystals to create a
plasma stream that is split in two and routed to the warp nacelles. In the
nacelles, the plasma is used to energize the warp field coils, which are
made of verterium cortenide. When this substance is energized, it causes the
energy frequencies in the plasma to shift into subspace, creating warp
fields. The nacelles combine to create a multilayered warp field that
surrounds the ship. Starships cross the light-speed barrier by manipulating
this field. The field coils in the nacelles are arranged in rows so that
they generate separate layers of warp field energy which nest against one
another, with each layer exerting a controlled amount of force against its
next outermost neighbor. The cumulative force of the nested fields drives
the vehicle forward. The effect is known as asymmetrical peristalitc field
manipulation (APFM).

Warp fields are measured according to the amount of subspace stress they
generate; field stresses are measured in cochranes. Fields that are below
warp 1 are measured in units a thousands times smaller called millicochranes.
A field of one cochrane or greater is often referred to as a warp field. The
warp scale has been drawn up so that warp 10 is infinite velocity; in theory
any vessel traveling at this speed would occupy every point in the universe
at once. As a warp field approaches the stress needed to achieve this speed,
the power requirements rise dramatically and the warp drive efficiency drops.
Speeds below warp 10 are plotted on an exponential curve. Thus, whereas a
ship traveling at warp 1 is traveling at c, a ship moving at warp 4 is
traveling at 102c, and a ship flying at warp 9 is traveling at 1516c. The
curve becomes extremely steep in the warp 9.9 range, and enormous increases
in speed are needed to progress from warp 9.91 to warp 9.92. In a few rare
instanced starships have traveled incredible, even intergalactic, distances
in a matter of seconds. These journeys probably took place in the warp
9.9999999996 range, but Federation science cannot measure speeds approaching
this range. Crossing the warp barrier requires a disproportionate amount of
energy. Once the warp threshold has been passed, the power needed to
maintain the field lessens.

As the field layers expand from the nacelles they experience a rapid force
coupling and decoupling; they simultaneosuly transfer energy and separate
from the previous layer at velocities between 0.5c and 0.9c. As the fields
force couple, the radiated energy makes the transition into subspace,
effectively reducing the mass of the spacecraft. This unbalances Einstein's
equation and enables a vessel to overcome the restrictions of general
relativity; because the ship's mass has been reduced, enough energy can now
be generated to accelerate beyond the speed of light. The warp field coils
are energized in sequentual order, moving from the front to the back. The
more often the coils are energized, the more fields they generate, and the
higher the warp speed.
Most vessels use two warp nacelles and maneuver in space by creating slight
imbalances in the warp field geometry produced by each nacelle. The
symmetrical warp nacelles help to create this imbalance if one or the other
is damaged, the operation of a single warp nacelle can literally tear a ship
apart. Nacelles are usually located near the rear of a ship, connected to
the engineering hull by long, sweeping support pylons that keep the
potentially dangerous warp fields away from the inhabited areas of the ship.
The shape of the hull has been designed to help it achieve warp speeds and
to influence the geometry of the field itself.
Warp nacelles are constructed from tritanium, duranium, cobalt cortenide,
verterium cortenide, and tungsten-cobalt-magnesium - and assembled with
gamma-welding manufacturing techniques 2.5 meters thick. The pressures
exerted on the nacelles are extreme, and is countered by three levels of
cobalt cortenide that line the structure's inner hulls. The power contained
within nacelles are so potent that they can be extremely dangerous if they
malfunctioned, so safety features are incorporated that allow them to be
jettisoned in an emergency; explosive structural latches are fired, driving
the nacelles away from the ship at a rate of 30 meters per second. New
features on the Sovereign-class includes emergency plasma purge vents in the
nacelle support pylons. The vents trace the length of the pylons, and are
adjacent to the power transfer conduits that supply plasma to the warp field
coils. This ventilation system provides engineers with another safety buffer
by allowing them to bleed off heated plasma before it reaches the warp field
coils, obviating in some circumstances the need to shut down systems or
eject the warp core.

Inside the nacelles, the warp plasma generated by the warp core is turned
into energy that propels a ship. In emergencies, when plasma is unable to
reach the warp nacelles the Bussard ramscoop assembly at the front of each
nacelle is able to draw in low-grade galactic matter and use this as an
energy source instead. There are two major components to warp nacelles: the
plasma injection system, and the warp field coils. A plasma injection system
is located at the terminus of each of the power transfer conduits that carry
plasma from engineering, where it is generated, to the warp field coils,
where it is turned into energy. There is one injector for each of the warp
field coils.
Each pair is fired in variable sequences, allowing for the permutations to
be specified for different types of flight function. The open-close cycle
can vary between 25 and 50 nanoseconds; low warp factors require the
injectors to be fired at low frequencies, remaining open for short periods,
higher warp speeds require higher frenquencies and longer openings. The
longest safe cycle for which an injector can be open is 53 nanoseconds. The
warp field coils generates the actual warp field that propels a ship, by
forming an intense, multi-layered effect that surrounds the starship. The
ship is propelled beyond the speed of light by the manipulation of the shape
of this field. On the Galaxy-class each nacelle contains 18 warp field coils
and 26 sets on the Sovereign-class which, combined, account for almost a
quarter of the weight for the entire starship.

The Sovereign-class nacelle design includes some new features inspired by
Starfleet's encounters with the Borg and the Dominion. Most the of the
redesigns are the result of development in areas of high-frequency subspace
modulation, ship profiling studies, and the introduction of variable-geometry
pylons. While most Federation ships cruise in the warp 6 range, the larger,
more efficient warp nacelles, coupled with a decrease in the ship's internal
volume, yield a cruising velocity of warp 8, with a high warp velocity of
9.95 - about 5,000 times the speed of light. The Sovereign-class ships can
travel at high speeds with impunity, as the warp drive system no longer
creates the warp field effect - dramatically highlighted by Dr. Serova in
2370 - that weakens the subspace continuum. While technological advances
continue to push the upper limits of the warp speed scale, the increasing
energy requirements are so great that significant improvements appear
unlikely. It seems greater speeds will require different technologies.
"PROPULSION SYSTEMS" - JUNE 2000
ISSUE 14 STAR TREK:
Q: How does Picard on “Star Trek: The Next Generation” choose a warp speed
Related: Star Trek: The Next Generation
Jeff Saporito | October 20, 2015

A: “Set a course for Starbase 9, Warp six. Engage!” - Captain Jean Luc
Picard
Watching Star Trek: The Next Generation (1987), one naturally wonders about
the logistics of the scientific procedures performed by the crew. The show
is largely theoretical, and theory encourages inquiry. One big question
people tend to have when watching TNG is how Captain Picard (Patrick Stewart),
or whomever is giving the order, decides which warp speed to use.
Galaxy class starships like the Enterprise-D have a maximum warp speed of
9.8, which is more of a theoretically achievable rate that would put the
ship at risk. Warp 9.6 is the fastest speed the ship can maintain for a
sustained amount of time under regular operation, but it can only hold that
velocity for a few hours. Warp 5 - 6 is the ship’s standard cruising speed,
while 8.2 is the maximum sustainable speed for longer amounts of time
without overly detrimental effects.
All this leads to wonder about how they decide which speed to use. Picard
occasionally asks the android Data (Brent Spiner) for a quick calculation to
determine speed but more often throws out a velocity off the cuff.
The real deal is that higher warp speeds lead to higher energy consumption.
Even in the 24th century with the advanced technology behind the ship’s warp
engine, the energy source is not infinitely renewable. Deuterium and
antideuterium are required to power the matter/antimatter reaction that
powers the ship's warp engine. Stored in tanks, these fuels are replenished
at Starbases, but during voyages the crew is limited to what they have on
hand. There’s also an element of wear and tear on the ship’s mechanics. It
may be a highly advanced 24th-century vessel, but it’s still constructed of
physical materials that wear out as strain is put on the ship over time.
This is evidenced by Captain Picard’s log in Season 6, Episode 20, “The
Chase,” in which he notes, "Our frequent use of high warp over the last few
days has overextended the propulsion systems. We are finishing minor repairs
before returning to Federation space."
All that being true, the Captain must weigh the urgency of the voyage
against the wear on the ship. If it’s routine travel, he can choose a warp
speed that doesn’t put a heavy load on the vessel. If it’s an emergency, he
may employ Warp 9 or greater, getting there more quickly but creating the
need for earlier repairs and maintenance and opening up the ship to
increased risk.
Additionally, in Season 7, Episode 9, “Force of Nature,” we learn that warp
speeds harm the structure of subspace, similar to the eventual wear from
repeatedly running over a carpet. Therefore, it's only ethical to cause this
damage when it's absolutely necessary.
------------------------------------------------------------------------------------------------------
Section 2 Technology
Section 2.1 The Physics of Faster Than Light Travel
2.1.1 A Warp Field
2.1.2 Warping Space
2.1.3 What We Know About the Mechanics of Warp Drive.
2.1.4 Alternative Uses of Lowering Mass.
2.1.5 High Warp Speeds
2.1.6 High Speed Transportation
2.1.7 Alternative High Speed Propulsion
2.1.8 Alternative Low Speed Propulsion
The various Federation and non-Federation ships are capable of
reaching velocities in excess of the speed of light. Starfleet
ships are capable of this feat by the use of a warp core.The most important component of the warp core is the
matter/antimatter reaction assembly. This is the component in
which the massive amounts of energy needed for the creation of a warp
field is generated. The energy is released from the
annihilation of matter (deuterium) and antimatter
(anti-deuterium).
The reaction is controlled by a material known as dilithium,
a substance that is not affected by the passage of
anti-particles. The properties of dilithium are discussed below.
The warp core is surrounded by a large Tokomac
device. this consists of a number of magnetic fields, often
generated by torroidal magnets . These magnetic fields curve the
trajectory of the anti-particles ensuring they do not
inadvertently interact with the matter of the storage devices.
The failure of the magnetic fields can lead to a warp core
breach. A core breach is normally a positive feedback event
culminating in the complete destruction of the ship. The
antimatter storage devices were significantly improved circa 2315
when new, reliable superconducting field sustainers and other
safety measures were developed for storage. (Sternbach and
Okuda 1991) The antimatter used in propulsion is generated
at major Starfleet refueling facilities by combined solar-fusion
charge reversal devices, which process proton and neutron beams
into antineuterons, joined by a positron beam accelerator to
produce antihydrogen, specifically heavy hydrogen known as
deuterium. Unfortunately there is a net energy loss of 24% using
this process. The antimatter is stored in magnetic conduits and
compartmentalized tanks aboard the refueling depots but when
transferred to starships this method is less effective due to the
additional stresses that can be applied to a starship. The
Enterprise D had an antimatter loading port on deck 42 where
thirty 4*8 meter polyduranium storage pods were located. The
magnetic containment field was generated by inner layers of
ferric quonium. Each pod contains a maximum volume of 100m3.
Therefore the thirty pods when filled would supply 3000m3
of antimatter. The power conversion levels on a Federation
Starship are very high. During matter/antimatter reactions usable
energy obtained from the energy-conversion is normally around
97%. In 2370 Chief Engineer Geordie LaForge increased the power
conversion levels to 97.2%. On a Galaxy class Starship the full
antimatter storage pods even given the 3% loss of energy is
considered to supply enough energy for 3 years of ship operation. (Sternbach
and Okuda 1991). In 2372 the USS Voyager ejected a full antimatter pod in the hope
of disabling three Vidiian ships. The fuel supply of matter is
stored in the primary deuterium tank located in the engineering
section of the hull. This consists of slush deuterium stored at
13.8 Kelvins. The normal deuterium load of a Galaxy class vessel
was rated at 62,500m3. A certain amount of deuterium
is known to diffuse through the tank walls at a rate of
<0.00002 kg/day. The deuterium quantities are expected to last
3 years. In late 2374 the Starship Voyager after three and a half
years operation in the delta quadrant initiated Grey Mode cut
power to decks 4 through 9 and de-activated all non essentials
taking them offline to conserve energy due to severe deuterium
shortages, remaining systems operated at 20%. This suggests
similar operational time frames to the Galaxy Class Starships.
The annihilation of matter and antimatter have been known to
create subatomic particles known as omicron particles. These
particles can also be used to supplement antimatter supplies
aboard a starship. On stardate 48546.2 the USS Voyager attempted
to harvest omicron particles from a "nebula" to use as
an antimatter substitute. Okuda and Okuda 1997 read this as a
method to aid in antimatter production, a facility all starships
possess, however this seems to contradict Szollosi and Piller
1995. This site favours the earlier work suggesting that omicron
particles can be used to supplement antimatter energy production.
The warp field coils on a starship located within the
ship's nacelles are designed to produce a series
of interacting, cumulative layers of energy. These fields are
designed to reduce the apparent mass of the object in question. (Sternbach
& Okuda 1991). As the warp field reaches an intensity of
1000 millichocranhes the ship’s velocity is increased
to that of c but for a time less than 1.3*10-43
seconds.
The geometry of the warp field is controlled by coils
within the nacelles. The three forward coils producing a
stronger field than their rear counterparts thus allowing the
ship to be driven forwards. (Sternbach & Okuda 1991)
The field geometry is affected by the design of the ship. For
this reason there is a slight determining factor in the geometry
of space frames for warp vessels. Figure 2 below shows a field
emanating from the two nacelles of the USS
Enterprise NCC 1701 D.
We are told that the most basic warp field was
generated on Earth by C.D.P. mechanisms, that is continuum
distortion propulsion. The early designs used quantum
fluctuations around the speed c never retaining a given
speed for longer than 1.3*10-43
seconds. This is presumably the type of drive used on the
Phoenix. (Berman, Braga, Moore 1996)
Image Showing Cochrane's First
Successful Manned C.D.P. Warp Capable Vessel; The Phoenix.
Launch date April 4th
2063.

(Image from Okuda and Okuda 1997)
The warp field creates a bubble that has the effect of
reducing the local gravitational constant, the factor relating force to mass and distance
in Newton’s law of gravitation. It is universal and only
more recent investigation suggests possible alteration with time.
The constant approximates to 6.670*10-11
Nm2 Kg-2. The field coils
in the nacelles must create a balanced field, thus they must
operate in union. In practice the general form is to have two (or
multiples thereof) engines mounted parallel to the axis of
desired movement but offset from the line of the ship's center of
mass. The nacelles are usually above or below the ship's center
of mass. In many occasions they project arterially from the
engineering section but held apart from the ship's central line
by struts. These are in place to allow a vessel to jettison them
should an emergency occur. A recent addition to the Starfleet,
USS Prometheus (NX 59650), has been shown to employ warp nacelles
above and below the axis and in a central line with the ship's
center of mass. These small nacelles were used on the saucer
section module during multi-vector-assault mode. Though
traditional vessels use one pair, exceptions including the
Constellation Class vessel have been noted where multiples of two
are employed. (Forrester 1987). Most recently Starfleet has found
methods of alternating nacelle and engine use to
maintain speeds previously only useable as emergency velocities.
(Zimmerman et al. 1998). Many of these improvements are based on
the initial Pathfinder development programme developed first for
the Defiant class spacecraft. The nacelles are
of tritanium and duranium framing combined with longitudinal stiffeners and overlaid with 2.5 meters of gamma-welded tritanium
hull skin. The alternate future USS Enterprise 1701-D from
"All Good Things" had a third warp drive along the
ship's central line. Though the episode neither confirms or
denies this, the ship is referred to as a transwarp Enterprise,
the third nacelle perhaps giving the transwarp capability.
Nevertheless, the ship like the two nacelled Olympic Class USS
Pasteur achieved warp 13. The calibration of warp scales is
discussed below.
Image Showing Two Lobed Warp Field
Produced Around The USS Enterprise NCC 1701 D

(Sternbach & Okuda 1991)
The energy to drive the ship into warp is most commonly
provided by the controlled annihilation of matter and antimatter.
This takes place in the matter/antimatter reaction chamber housed
in main engineering. The reaction was originally controlled by
lithium or cracked lithium but has been replaced since 2266 with
2<5>6dilithium 2<:>1 diallosillicate 1:9:1
hetoferranide (dilithium crystals). When subjected to
high-frequency electromagnetic radiation in the mega-watt range
the dilithium crystals become non-reactive with antimatter. It
allows the passage of antihydrogen through its crystalline
structure, without atoms coming into direct contact. Similarly
tungsten targets are used in particle accelerators to retard and
redirect incoming antimatter particles. This principle is
presumably identical to the use of dilithium aboard the
Enterprise. As Wesley Crusher pointed out in "Coming of
Age", the reactant ratio between matter and antimatter would
always remain fixed at 1:1 though the absolute quantity of
reactants could be changed.
2.1.2 Warping space
Special Relativity postulates that no object may move
locally faster than that of light in a vacuum, that is approximately 2.997925*108 ms-1.
However, general relativity tells us that space-time is curved by
mass and that the whole universe is curved. Instead of a flat
Euclidean geometry we must think in terms of non-Euclidean
surfaces where the trajectory of particles are geodesic about the
space time distortions created my mass. These theories have been
supported quite accurately by the discovery of wrinkles in
space-time. The famous COBE image can be found at the early
universe section of this site. This means that the local markers
need not be seen as necessarily be considered preventive to
faster than light travel. (Krauss 1995). Space itself has
had periods of faster than light expansion when matter was
created forcing the space to expand faster than light even though
no particle possessed a speed in excess of c. Therefore,
bending or creating space would allow apparent speeds that are
very high. Unfortunately, the energy requirement to do either is
prohibitive. That is not simply a problem that can be solved if
we could develop a method of creating more energy, as the total
mass of the universe if annihilated could not create enough
energy to propel the Starship Enterprise.
Here enters a discussion on the use of zero point energy or zero
point motion. First and foremost the above statement, that we
do not have enough mass, is based on a false assumption. The
assumption being we know how much mass is in the universe. Quite
simply this is wrong as you will see in the page dedicated to dark matter
the mass of the universe has a margin of error so large that we can not at
present make any predictions about the energy available. Even so, collecting
enough mass to warp space to allow "rapid" movement between the stars seems
unlikely. This brings us back to zero point motion. Heisenberg’s indeterminacy
principle states that there is an uncertainty in energy time measurements. (Hey
and Walters 1987).
We now turn to look to the work of one of the twentieth-centuries greatest
scientists and possibly its second greatest thinker, second only to Albert
Einstein’s famous thought experiments. Paul Dirac born 1902 in Bristol England
Dirac went on to discover antimatter, the material that powers the Enterprise's
warp drive and most primary systems (Sternbach and Okuda 1991). (see Matter
Antimatter Reaction Assembly). Dirac stated that empty space was not in fact
empty, we were just observing the absence of the positive charge we wanted to
see. This meant space-time was a boiling pot of virtual and real particles. (Watkins
1983). We now turn to an experiment to help in explaining where our discussion
will go next. The experiment is quite simple; to freeze helium liquid into a
solid. Simply put all matter must exist in one of four states plasma, gas,
liquid and solid. The difference between them is simple the energy of the
particles referred to colloquially as heat. Therefore, if we remove the energy,
cool down, the particles the matter will revert to one of the less excited
states. Unfortunately, the cooling of helium was very difficult. In 1898, Sir
James Dewar announced hydrogen liquefaction at 12K. Switching to the problem of
helium liquefaction in 1904 Dewar predicted the temperature needed would be 6K
even though he could not experimentally prove this as 6 K was colder than his
apparatus would currently achieve. In 1908, Kamerlingh Onnes liquefied Helium at
around 4 K. However, the change from liquid to solid has never been achieved.
There is a zero point motion of atoms as described by Heisenberg’s Indetermiancy
Principle that keeps the helium from solidifying. (Hey and Walters 1987).
Therefore, we see energy existing where one would expect there to be no motion.
This coupled with the existence of virtual particles may lead one to suspect
that there is quite a lot of untapped energy that could be harnessed to power a
spacecraft. Once again though the uses of such energy sources are bleak and at
the present the best use of zero point motion in helium is for super
conductivity not for faster than light travel. For, even if one could find
energy surpluses the use of them would still be confined by Special Relativity
and acceleration to high speeds would incur the Fitzgerald Lorentz
manipulations discussed later. A similar example to this can
be seen in Nature volume 232 page 440 and followed in volumes 240
and 246 where the birth of the universe from a quantum
fluctuation is addressed. The theory here is known as the Free
Lunch Universe Theory. This is a theory that gave much concern to Eistein and
almost led to his an friend George Gamow's death. (Gribben 1996)
While crossing a road in the 1940’s Albert Einstein
and George Gamow were talking and he brought up the fact that the
negative gravitational energy of a star could equally but
oppositely match the mass of energy. Thus, if the two cancelled
then according to the equations of Quantum Mechanics stars
of such type could be born out of quantum fluctuations. In
addition, it is understood that in Quantum Mechanics if
something is not forbidden then it must occur. According to Gamow:
"Einstein stopped in his tracks, and since we
were crossing a street, several cars had to avoid running us
down." (Gamow 1970)
Were the universe a product of a quantum fluctuation then it
would have destroyed its self instantly by gravitational
collapse. The problem of this was "resolved" by Guth in
the early 1980’s with Inflationary Theory. A theory
that has been revised many times until we arrive at the theories
available today.
(Hawking 1988 Gribben 1996)
The concept that the mass (energy) density in any
one frame would always be at least equal to or greater than zero
is called the "weak energy condition." Ken Olum of
Tufts has followed a reverse tack in arguing that superluminal
travel is possible in certain warped versions of space/time but
that this would entail the existence of negative energy. In this
case the concepts of superluminal motion and of negative energy
need to be explored. An object with negative mass would be less
massive than empty space. We don't know of any such object, but
physicists have detected small regions of space characterized by
a very slightly negative energy density (the so called Casimir
effect; see Updates 122 and 300). If you combine negative energy
with positive energy you get nothing, very different from the
explosion you get when you combine matter and antimatter. As for
superluminal travel; in Olum's model objects and signals do not
actually travel faster than light. Rather, the curvature of a
spacetime incorporating a negative-energy density is such that
one can arrive quickly at distant places using sub-light speeds.
(Physical Review Letters, 26 October 1998.) This work is very much a
continuation of ideas that Miguel Alcubierre is quite often attributed with
being among the first to begin work on. Though this is by no means correct
Alcubierre did conduct extensive work into the manipulation of pace itself as a
driving force for a vehicle. In his work the space behind a starship is expanded
and contracted in front of it. The starship would rest in a "warp
bubble" between the two spacetime distortions. The result would be a wave
in spacetime along which the starship would travel almost surfing along the
displacement wave. The idea allowed for faster than light travel because the
vehicle did not need to accelerate and so no relativistic effects would effect
it, the ship never attained high speeds the instances just altered. A very
interesting side effect became that the vehicle and crew would be weightless as
we have discussed the ship suffers no acceleration and given the principle of
equivalence acceleration and gravity are indistinguishable. Given that there is
no acceleration the risk no longer exists of injury due to extreme G-forces
of acceleration and deceleration. (BBC Online Network). On the USS Enterprise
this is countered by the use of a Structural Integrity Field, which maintains
ship rigidity and monitors the gravitational effects within the ship to counter
dangerous G-forces. It is therefore unlikely that Enterprise uses this form of
distortion technology. However, Miguel Alcubierre's work shows no Lorentz
Fitzgerald contractions; once again no acceleration means no dilational effects.
This effect is shared by the Starfleet vessels. While using extreme impulse
speeds the crew are affected by the dilation of time, which is why Starfleet
imposes restrictions on the use of impulse drives. However, while within a warp
field the crew are not effected by dilation.
While Alcubierre's idea was a sound and
supported mathematically it was completely impractical, as discussed above, even
considering large amounts of energy from zero point motion the construction of a
warp bubble would be impossible in practice. More energy than the entire
universe could supply would be needed to create the spacetime distortions.
However, more recently June 1999,
Dr Van Den Broeck's analysis has suggested a similar plan with far lower
overhead of energy. The reduction in required energy is of the order of 1*1062.
Dr Van Den Broeck is quick to cautions in his forthcoming paper in General
Relativity and Quantum Cosmology:
"This does not mean that the
proposal is realistic."
Dr Van Den Broeck concludes his
analysis by saying, "The first warp drive is still a long way off but maybe
it has now become slightly less improbable."
USS Enterprise NCC 1701 D
- Red Dwarf and Star Trek Galleries

2.1.3 What We
Know About the Mechanics of Warp Drive.
The warp drive creates the field discussed above. The
effects within that field are outlined by (Sternbach an Okuda
1991) and in various episodes (Richard Danus 1990). In
Deja Q (Danus 1990) Geordi and Data try, and fail, to
alter the trajectory of an asteroidal moon at Bre’el IV by
reducing the Gravitational Constant of the universe.
However, if one lowers G the localised warping of
space-time is made more difficult.
The warping of space around a celestial body is defined
by the equation:
Schwazchild Radius = 2GM/c2 (Kaufmann 1991).
As G decreases the effect is the same as reducing the
bodies mass. This means that a warp field negates the
possibility of curving space and bringing distant objects
"closer".
This leaves us with a problem, the warp drive can not
disturb space time. However, one may question whether the warping
is relative. The lowering of G in the bubble would be
equivalent to the highering of G on the outside. Could
therefore, the warping of space, which is too difficult to
perform over such massive distances, be achieved by lowering G
on a small area, that of the bubble around the ship? Alas this is
not so, the increase in G is not enough to warp space time
as an objective observer would not notice the increase and
therefore the ship would not move.
A further indication of the fact the Federation does not
employ a curvature type propulsion is in their meeting with
various races whose technology differ from their own. Folded
space transport was employed by the Sikarians in Voyager’s
"Prime Factors" (George & Stillwell 1995)
and the Ansata terrorists of Rutia IV who used a simpler method
based on the Elway Theorem (Danus 1990). We are told in
this episode that the folding of space was abandoned in the mid
23rd century when it was deemed unviable due to the
damage to the subject. However, there is clearly a difference
between personnel transport and ship transport. We assume
Starfleet abandoned both lines of research.
2.1.4 Alternative
Uses of Lowering Mass.
We know that the Gravitational Constant is lowered and have already touched
upon Zefram Cochrane’s C.D.P. devices. A discussion of the development of faster
than light travel can be found in the History of the Federation
section of the website. The interesting fact is that General
Relativity breaks down below the Plank time and that
is one of the contributing factors to the problems describing the
early universe. (Kaufmann 1991).
Plank time = Ö Gh/c5=1.35*10-35
Relativity predicts that as energy is applied to an
object to accelerate it part of the energy is transferred to
mass. The relation between mass and energy is described by the
equation:
E=mc2
This means that some energy is transferred to mass and the
increased mass retards the propulsion of the object. The amount
of energy transferred to mass is exponentially related to the
actual velocity whereby the faster the object is moving the more
energy subsequent acceleration transforms into mass. The result
is before an object can be accelerated to a speed in excess of c
its mass approaches infinity. This is known as a Fitzgerald
Lorentz transformation and by the equation:
M=Mo/Ö
1-(v2-c2)
As v upon c approaches 1 the mass approaches m/0=¥ . However, if one could proportionally
lower m with increase of v so that m/v= constant, then mass would
not increase and the energy would be converted into kinetic
energy instead of mass thus propelling the ship forwards. The warp
field is therefore designed to limit the mass of the ship to
an observer in the manner that increased velocity would not
increase mass. (Kaufmann 1991).
Unfortunately, time and length would also be affected as one
crosses the threshold of warp so that the clocks aboard
the enterprise slowed radically during acceleration and length to
an objective observer would collapse towards the plank length.
The opposite of what we observe in the episode, i.e. the ship
stretching as it goes to warp.
2.1.5 High
Warp Speeds.
Warp 10 represents infinite velocity
therefore it can not be exceeded. Infinite velocity being
instantaneous travel to any point in the universe and quite
possibly the occupation of every point simultaneously. When Paris
attempted to cross this threshold we can assume he reached warp
10 and did not exceed it (voy: Threshold). The Borg
conduits (Descent etc.) are extremely fast but not warp
10.
The progression curve up to warp 9 has been plotted below, I
have cropped the graph and made the y axis logarithmic, the same
kind of graph can be seen on page 55 (Sternbach and Okuda 1991).

For speeds below warp 9 the curve is a simple
geometric expression:
Note the actual speed varies dependent on local interstellar medium density
and subspace effects. (Sternbach and Okuda 1991)
Warp
|
Multiples of c
stated/calculated
|
Used exponent
|
1
|
1
|
1.00
|
3.33333
|
2
|
10
|
10.08
|
3.33333
|
3
|
39
|
38.94
|
3.33333
|
4
|
102
|
101.59
|
3.33333
|
5
|
214
|
213.75
|
3.33333
|
6
|
392
|
392.50
|
3.33333
|
7
|
656
|
656.13
|
3.33333
|
8
|
1024
|
1023.99
|
3.33333
|
9
|
1516
|
1516.37
|
3.33333
|
Above warp 9 the exponent gradually changes
but below warp 9 using 3 1/3 is acceptable. If one wanted to know
the exact exponent for warp 9, then it would be
a simple case of re-arranging the equation. Given that 9x =
1516. Then if take logs to base nine of either side we get
log9 9x = log9 1516
x = 3.333218935
However, though this works perfectly for warp
9 it is slightly less successful for the other warp factors.
Remember though, that this is really a void discussion given that
each warp factor can only approximate to a given ideal velocity,
as this velocity is affected by many external influences. It is
important to note that the original series of Star Trek used the
exponent 3 for all warp velocities. The velocity
being simply the cube of the warp factor. The
original Enterprise had a rated cruising speed of warp
6 (216 c) and a maximum rated speed of warp 8
(512 c). The Nomad modifications from the episode "The
Changeling" (Lucas 1967) allowed the ship to move at warp
11 (1331 c) as did the Kelvan modifications the following year in
"By Any Other Name". (Fontana and Bixby 1968). The
fastest recorded speed the Enterprise moved at was Warp 14.1 in
2268 when the computer image of Losira from the Kalandan Outpost
sabotaged the ship. "That Which Survives" (Lucas 1968).
A warp factor of 14.1 would have given a
velocity equal to around 2803.221 times the speed of light. All
these higher speeds were made at extreme risk and duress.
| Warp factor |
Speed in multiples of c |
Simple Exponent |
Source |
| 9 |
1516 |
3.333219/3.33333 |
Calculations based on Sternbach and Okuda 1992 |
| 9.2 |
1649 |
3.338101 |
Speeds based on Okuda and Okuda 1997 |
| 9.6 |
1909 |
3.34002 |
Speeds based on Okuda and Okuda 1997 |
| 9.9 |
3053 |
3.500004 |
Speeds based on Okuda and Okuda 1997 |
| 9.92 |
3061.929 |
3.498198 |
Extrapolated from Zimmerman et al. 1998 |
| 9.975 |
6671.28 |
3.828366 |
Extrapolated from Maneuvers 1996 |
| 9.99 |
7912 |
3.899981 |
Speeds based on Okuda and Okuda 1997 |
| 9.9999 |
199516 |
5.300001 |
Speeds based on Okuda and Okuda 1997 |

In 2370, it was established that a warp field effect could
result whereby damage to subspace could manifest in real space.
In an area known as the Hekaras Corridor long term damage to
subspace caused disruptions near Hekaras II. (Naren Shankar 1993)
The region was 12 light years long and due to the intense tetryon
fields that saturated the region of space surrounding the system
was the only means of safe passage for starships. In 2366 two
Hekaran scientists, Serova and Rabal, submitted a preliminary
report to the Federation Science Council detailing the stresses
in the Hekaras Corridor and the likelihood of a rupture.
Unfortunately at the time the Council believed that there was
insufficient proof. By 2370 problems had escalated to the point
where Rabal and Serova deployed Verteron mines across the
corridor. The purpose being to alert Starfleet of the dangers
continued high warp use would incur in Hekaras Space, the
ruptures predicted in the scientists work would have isolated
Hekaras II. Unfortunately, to demonstrate her point Serova caused
a warp core breach killing herself but also opening a subspace
rupture, thus proving that continued warp propulsion systems
would destroy the space around her homeworld. After this point
Starfleet restricted all Federation vessels to a maximum speed
limit of warp factor 4.7. In the time after the
ban certain missions allowed ships to move beyond warp 4.7 for
emergencies. Soon afterwards ships were commissioned that were
capable of moving above the warp speed limit. It would appear
that at some stage more "environmentally friendly" warp
cores were introduced, high warp propulsion has also been
observed in older model vessels suggesting that these could be
remodified.
The Starbase, Deep Space 9 is supplied from a network of
Federation outposts. Due to the current (circa 2373+) political
structure of the Alpha Quadrant, most prominently the continuing
hostilities between the Federation and allies (Klingon Empire,
Romulan Star Empire etc.) and the Cardassian Union and Dominion,
certain precautions need to be taken along shipping lanes. As
such the final leg of the supply run begins at Star Base 375 at a
distance of 50.3 light years. Once clearance is obtained the run
is completed within 6 days by high warp courier. This means an
extended flight at warp factor 9.92 (approximately) a speed only
normally possible for short periods. This is accomplished by
using alternating twin M/ARAs and nacelle pairs. It has been
noted that modifications on space frames, allowing the use of
four-engine (nacelles?) allows the passing of the previous 1,000
light year per year efficiency boundary. (Zimmerman et al. 1998)
2.1.6 High
Speed Transportation
The ship in Vis à Vis used a method that Starfleet had been
unsuccessful in properly utilizing but were "dreaming
of". Though Tom Paris does say the transport is
instantaneous over huge distances, his later words do imply a
limitation, and also when Tom is on the ship towards the end of
the episode the length of scene time, suggest a none
instantaneous travel time. Also the test pilot "Steth"
mentioned that Co-axial
drive allowed incredible speeds. (Robert Doherty 1998) It would
not have been logical for "him" to make this statement
if the ship traveled instantaneously. This information suggests
co-axial is not at or exceeding warp 10.
However, it is clearly far in excess of the drive system used on
USS Voyager or any other Starfleet ship to date. The drive
system, apparently using a "warp core" of some
description worked by folding space. A flow field was present,
the parameters of which allowed the differential induction drive
to come on-line a device that starts a co-axial leap. The
deceleration of a co-axial ship into normal space was signified
by spatial anomalies and localised folding of space. The drive
system, though very efficient ran the risk of a warp core
overload. Such an explosion could collapse space for a radius of
1 billion kilometers. A symmetric warp field contain
instabilities in the space folding core advanced subspace
geometry. Even after deceleration residual folds in space could
be felt by starships in the wake of a co-axial warp powered ship.
Co-axial is a violent procedure, but the act of folding space was
in spurts but instabilities were known to overload the engines.
Isokinetic containment fields were tried to balance the
instabilities but this was found to be ineffective. The vessel's
drive system was powered by a co-axial induction drive, a small
device removable from a tripod energy containment facility that
was bathed in blue light from above the apparatus and a red glow
from below core. The co-axial induction drive itself was perhaps
12 cm long 4 cm diameter. The device draws in subatomic particles
and reconfigures their internal geometries. This is what allows
the ship to fold space, however the act was sporadic at best. The
spurts were caused by the instabilities in the particle stream. A
polaric modulator from a standard impulse drive can be used as a
carburetor to dilute the particle stream as it enters the
co-axial drive. This was successfully tested on the co-axial ship
when Thomas Paris was sent back to Benthos space. However, as
this was a single and probably small (20 light year) jump, we can
not be certain if the polaric modulator would work for extended
periods of space folding (if indeed the concept of extended
periods is applicable to a drive as advanced as that used by the
alien ship). "Steth", while disguised as Thomas Paris,
was instructed to implement the technologies found in the
co-axial ship onto a Type 9 shuttle craft. It would appear that
the shuttle was salvaged and even given the fact that a
chromoelectric pulse knocked out the polaric modulator there is
no reason to believe that the systems could not one day be
re-used to create a workable co-axial drive. However, there is no
certainty that diluting the flow stream would allow the co-axial
jump, but the simulations and the aliens attempt to escape would
suggest that one of Voyagers Type 9/2 shuttle craft may well be
capable of the incredible speeds allowed by folding space.
In 2284 Starfleet built what was deemed "The Great
Experiment", to explore transwarp speeds. The Excelsior was
given a transwarp engine and launched circa 8210.3. The transwarp
drive was at first tampered with by her then Chief Engineer,
Montgomary Scott. Later the ship was considered a failure and
outfitted with a standard warp system. This ship and its class
went on to become one of the single most important part of the
fleet. The class was later modified in 2293 and this upgrade is
still in service as late as 2375. During the second Borg threat
to Starfleet in 2368/69 the Enterprise found a series of
transwarp conduits through subspace. We consider that the Borg
conduits were simply very fast (sub warp 10). It
is important to note that the Borg seen using the conduits were
not in fact members of the Borg collective. Rather they were
drones whose individuality had re-asserted and had come under the
influence of The One (Lore). Seven of Nine has stated on many
occasions that the Borg do use subspace conduits or the like to
travel through space. However on many occasions including the
Enterprise's first encounter with a cube in sector J7 the Borg
pursued the Enterprise in normal space. Also the cube that
entered Federation territory in 2373 was detected and intercepted
at the Typhon sector suggesting it too demonstrated normal warp
propulsion. After passing through a subspace conduit Geordi
Laforge stated that the speed was at least twenty times faster
than top rated Starfleet warp capabilities. Starfleet vessels
have been able to utilise these conduits by emitting an encoded
high-energy tachyon pulse alternating over two separate
frequencies. The fact that the Borg conduits are described as
transwarp may be part of the problem in the interpretation of
their actual speeds. The encyclopedia categorically states that
transwarp is:
"A velocity equaling warp 10"
It can be argued that given the many episodes that have dealt
with the subject we can state this quite so confidently. It is my
opinion that this is another example of not necessarily a
mistake, on the behalf of Okuda and Okuda 1997, but certainly an
oversimplification in their work. Subsequent appearances of the Borg conduits
have shown slightly different versions and methods of use, it seems now that
ships use a transwarp coil, to initialise the conduit travel. An idea of the
speeds used by the Borg in circa 32623, can be seen when the Raven encounters a
Borg Cube. The Cube is preceded by a tri-quantum wave and a symmetrical warp
field measuring some 2.9 terracochranes and rising. Bearing in mind that a
normal ship can only move in the kilocochrane range one therefore gains an
appreciation of Borg transwarp conduits. 2.9 terracochranes approximates to
29,000,000,000,000 c. this is many order of magnitude faster than anything
available to Starfleet and many order of magnitude faster than the conduits used
by the Borg during their time with Lore.
A similar method to the Borg Conduits was a propulsion method
developed by Arturis' species (Species 116 Borg Classification).
This drive system was known as Quantum slip stream and was first
seen in "Hope and Fear" (Berman et al. 1998). The drive
was very efficient requiring 3 months to cover 61,000 light
years. This is approximately 244,000 times c or 73,200,000,000
kilometers per second. The ship did not use antimatter but
channeled the energies produced through the ship's main
deflector. The Quantum Slip Stream system took the ship out of
normal space, however moving into and through the slipstream puts
extreme stress on the hull of a starship. One significant
difference between Quantum Slipstream and the Borg transwarp
conduits seemed to be the control over the actual tunneling.
While in control of the USS Dauntless NX01A Arturis was capable
of changing the speed of the ship. It is noted that when the USS
Voyager later attempted to move through a Quantum Slipstream a
maximum speed limit was imposed, this may have been due to the
fact that the Intrepid Class was not outfitted to travel through
Slipstream like the ships of Arturis' race, even though it is
noted that the Voyager did manage to intercept Dauntless with the
aid of sabotage onboard Arturis vessel. Early versions of the Borg conduits seemed to
act at a single speed and were apparently fixed
"streams" of high warp subspace material. Therefore,
though one could very well drop back into normal space at a given
point the trajectory was defined by the conduit one entered. This
did not seem to be the case with Quantum Slipstream technology
which allowed not only movement within a single conduit but also
changing the heading of the ship was possible. Quantum Slipstream was seen again
in the fifth season episode "Timeless", here the standard Class 9 warp
drive on Voyager has been integrated with Borg technology and benamite crystals
(possibly found in the previous episode "Once Upon A Time, where the Delta
Flyer crashes into a planet with a benamite mantle). The quantum slipstream
drive seen here is substantially faster than previous version, possibly due to
the integration of the Borg systems. In under a day the Slipstream will take
Voyager home, but a phase variance destabilises the drive.
Whether using standard warp or other methods if one were to
eventually find a technology many times in excess of warp factor
9.975 it would then become inconvenient to list a warp speed
consisting of multiple decimal points. A recalibration occurred
between TOS and TNG and it seems likely this would once more
occur before the alternate future events in All Good Things.
Where warp speeds of 13 were quoted, a speed impossible under the
current calibration.
In the episode Where No
one Has Gone Before, the Enterprise is recorded as exceeding
Warp 10 but we must examine exactly what happens. We are seeing
speed increases due to the Kosinski field equations more we are
examining how the Traveller used himself as a lens to travel
beyond our space. Initially to the M 33 Galaxy, which is
obviously still in our "dimension" then most probably
beyond what we observe as space time. Star Trek is very fond of
parallel dimensions beyond what we discuss traditionally in
math’s or physics. Even though warp 10 might represent
infinite velocity, it only does so in three dimensions. The
concept behind the Traveler's abilities to create new high speed
travel was that there is more to space-time than we arrogantly
believe at the moment. The question might more accurately be, how
did Geordie record faster than warp ten velocity over simply how
did the Enterprise exceed warp 10.
2.1.7 Alternative High
Speed Propulsion
- Dr. Ja'dar of Bilana III developed a means for faster
than light travel that would not require the use of a
large warp drive. Planet based soliton wave generators
were used to create a non-dispersing wave of subspace
distortion. The concept involved the surfing of a space
vessel on the distortion wave. The wave needed large
planet based generators to generate and disperse the
wave. The planet based generators allowed significantly
higher propulsion efficiencies than those experienced by
conventional warp drives. The first actual test was
conducted on 45376.3 between Bilana III and Lemma II. The
test was partially successful but there were considerable
problems with the dispersion and control of the wave.
- The Bajorans utilised lightships
(Bajoran solar-sail vessel) to travel space. The ships
lacked drive sections but instead deployed reflective
sails that catch the tenuous solar winds. The ships were
used 800 years ago to travel space. The lack of warp
capabilities suggested that the ships could not travel
interstellar distances. However, a test by Benjamin Sisko
in 2371 of the practicality of the ship's transport
potential showed that if the sails were struck by tachyon
eddies the ship would be accelerated to very high
sublight speeds allowing the travel across interstellar
space. It is believed that early explorers from Bajor
crossed the 5.25 light years to Cardassian space.
Cardassian archaeologists reported after the test by
Sisko that an ancient wreckage of a sail vessel existed
on Cardassia Prime.
- The Cytherian Probe encountered on stardate 44704.2
created no normal subspace distortions which are
phenomena generally indicating a warp propulsion system.
The probe used a system of propulsion that was far more
efficient than Starfleet warp propulsion.
2.1.8 Alternative Low
Speed Propulsion
A considerable problem for any space vehicle is that of fuel
storage. To travel any distance massive fuel reserves would be
required and the greater the fuel reserve proportionally the
greater the mass of ship. The Bajoran light ship (Explorers, Accession), utilised a method
whereby no fuel was required to be carried as momentum was
derived from stellar winds. A similar method has been under
development at JPL Pasadena since 1998, though the idea dates
back to Robert L. Forward in 1984 though the concept dates back
to the ideas of friedrich
tsander in 1934. The
acceleration from a G2 star would likely be small of the order of a few
millimetres per second per second. However, this would be continous and thus
over time the speed attained could become very high. Studies by JPL in Pasadena
during the 1980’s determined that a sail eight hundred metres squared would be
sufficient to propel a fifteen hundred-kilogram spacecraft to orbit Halley’s
Comet. The method employs similar
designed light sails but with a different propulsion method. It
was argued that if the fuel requirements were high could the
engine or fuel reserves be kept on Earth while propelling the
vessel through space. This method is referred to as beamed energy. Of the major
considerations for new high yield low storage fuels (fusion,
antimatter, beamed energy) the theory of beamed energy was by far
the most practical and well understood.
The method employed would be to use a laser to target the sail
of a space vessel. The laser would be on Earth and would
literally push the sail away. The reason for this is the coherent
nature of the laser beam. Unlike normal light, lasers can project
energy over vast distances with greater coherence. When this is
combined with the large surface area and low mass of the sail
material the space craft could be propelled to high speeds. When
a photon interacts with the sail it can either be absorbed or
reflected or transmitted. If the sail is optically opaque then
either of the first two will occur. If the photon is absorbed
which heats the sail ever so slightly and causes the sail to move
away from the source. If however an elastic collision occurs
whereby the photon is reflected by the electromagnetic force of
the sail atoms, the energy imparted is greater and the sail is
moved away from the source, similar to absorption but with a
greater acceleration. Quantifiably reflection is twice as
effective as absorption, it is therefore logical to make the
sails of a reflective material.
Unfortunately the ability of a sail to act as a reflector is
related to the thermal properties of the sail material. As an
object gets hotter, its ability to reflect decreases and as such
the acceleration becomes less effective. To facilitate the
continued acceleration needed to reach high velocities it would
be possible to coat the far side in materials that radiate heat.
Unfortunately this would result in a deceleration according to
Newton’s third law (see Gravity, space craft retardation)
What would be more effective would be to try and introduce heat
sinks that could radiate energy back to Earth. As well as
insuring the sail does not become too hot there is also the
consideration that to continue acceleration the sail must be
supplied with almost continuous radiation. Up to a critical value
known as the diffraction distance laser light is coherent and the
energy it can impart is undiminished. However beyond this
distance the power delivered becomes negligible, very rapidly.
The diffraction distance is a function of a laser’s
aperture. Fortunately, the aperture can be considered the
combined size of many smaller apertures meaning that arrays can
be employed. This method would be far more cost effective and
practical than the construction of a single large aperture. JPL
have recently developed a tessellated aperture that approaches
100% packing density. Even so the aperture for an interstellar
mission would need to be some 1000 km in diameter. For planetary
missions a 15 metre 46-gigawatt laser would suffice to send a 50
metre gold-plated sail to Mars in 10 days or to the ISM in three
to four years which contrasts with the 7 months Mars Pathfinder
and 10 month Global Surveyor missions to Mars.
JPL has suggested that a probe could be returned if the outer
layer were detached and continued to reflect light onto the inner
layer propelling it back to earth. This method has inherent
problems. First, a method for shielding the inner section from
incoming radiation would have to be developed otherwise it would
retain a near constant velocity as the outer sail provided an
equal and opposite force to the laser. Also the sail on the inner
section would need to be reversed otherwise the reflected
radiation would be incident on a radiative surface not the
reflective one. Also one must consider the fact that the original
sail would continue to move away from Earth and might move beyond
the diffraction distance even though the inner part was within
the limit. This would mean the reflected light was no longer
enough to accelerate the inner part of the craft. If enough
photons had interacted with the sail it may continue to move to
Earth albeit very slowly or continue away from Earth just in a
retarded motion.
Henry M. Harris 1999
Scientific American February 1999
Dr. Robert Forward, , vice president of Tethers Unlimited in Seattle Starwisp
concept would have used a mesh of superconducting aluminum wires to receive its
impulse from microwave photons, and then reflect to produce an equal magnitude
thrust. This would propel the craft from Earth orbit past Neptune, at 1/20th the
speed of light, in just a week.
"My major message is, that's wrong, don't use it"
said Forward as he pointed at the equation he used in his initial studies.
Since 1984, he has determined that the sail material would absorb a significant
amount of the energy, weakening the structure and possibly letting it collapse.
Forward now proposes putting that absorption to work in a "gray sail"
made of carbon. The sail would absorb the light, getting a push from it, and
reradiate it as infrared energy. With the sail oriented properly to the source,
this would generate a significant amount of thrust in the desired direction. A
mission to interstellar space could be accomplished with a combination sail. An
aluminum coating - just 70 atoms thick - would serve as a traditional reflective
solar sail to boost the spacecraft out of Earth orbit, then cancel its solar
orbital velocity so it plunges on a near-miss trajectory towards the sun.
As it passes just 3 solar diameters from the sun's visible surface, the aluminum
would evaporate, exposing the carbon structure underneath. The carbon would
absorb sunlight and heat to 2,000 K (almost 3,600 deg. F). Radiating infrared
light would accelerate the craft at 14 times Earth's gravity (the Space Shuttle
reaches a maximum of 3 G during launch).
"The
trajectory is nearly a straight line" away from the sun, Forward said.
Setting
Sail for the Stars NASA 1999
Alternative to the photon method include both the use of
microwaves or even the transmission of charged particles. The
particles on reaching the craft would pass through a
superconducting magnetic loop, thereby creating a Lorentz force.
That is that any charged particle moving in a magnetic field,
experiences a force proportional to its charge, velocity and the
magnetic field. The force is directed at right angles to the
particle velocity and the magnetic field. This would drive the
ship forwards.
NASA are looking to implement a form of solar propelled craft within a ten
year time frame (New Scientist Aug 19 1999).
The University of Washington will be developing
the M2P2, a mini-magnetospheric plasma propulsion system for use in NASA space
missions, with a view to increasing speeds by an order of magnitude. The central
component of the M2P2 is a small plasma chamber around 250 mm in diameter. Solar
cells and solenoid coils around it create a dense magnetized plasma, or a halo
of ionised gas. This in turn creates a huge magnetic field about 10 miles in
radius surrounding the spacecraft. It is this field that is used as a sail to
catch the solar wind. It is hoped that in a similar manner to the actual
deployment of a sail the charged particles from the sun will impart energy to
move the central core.
The current work on the plasma-sail is producing
figures for the space craft speed at around 4.3 million miles a day. By contrast
the most advanced chemical engine in the world can propel the Space Shuttle
plods to just 18,000 mh-1 or some 430,000 miles a day.
The previously discussed sails would have to be
deployed mechanically and would need to be very much larger than the craft they
propel if they are to give any appreciable thrust. In contrast the M2P2 plasma
chamber is far lighter and less bulky, and can give a much larger sail for just
a few kilowatts of power.
When considering space flight one must consider the enormous
quantities of fuel required to maintain acceleration. One method
around this is to use fuels, whose energy return is very high
proportional to the mass of fuel taken. Two of the most efficient
fuels are fusion based propellant and antimatter based reactions (both of which
are employed aboard Federation starships).
A craft using fusion based mechanics could return 100 trillion
joules of energy per kilogram of fuel taken aboard. This is over
10 million times greater than the energy density used in
today’s most efficient chemical propellants.
Matter-antimatter reactions are even more efficient returning 20
quadrillion joules for each kilogram of fuel. A single kilogram
would supply the world’s energy budget for approximately 26
minutes.
Fusion is very effective but is difficult to control and
contain. Fusion occurs in very hot electrically charged plasmas.
These have to contained in magnetic torus’. In November 1997
researchers in England at the Joint European Torus produced a
reaction delivering 65% of the energy put into the reaction.
In fusion reactions the most desirable particles to use are
the isotopes of hydrogen, (deuterium and tritium). The reaction
creates a helium nucleus and neutrons. The helium nucleus or
alpha particle is the particle responsible for thrust. The
neutrons are not directable by the magnetic fields and therefore
are difficult to harness and use. Besides neutron radiation being
very hazardous to the crew. Therefore eliminating the neutrons by
using deuterium and helium 3 to produce alpha particles and a
proton may be preferable. Unfortunately helium 3 is very rare on
earth also the reaction is far harder to ignite than the
deuterium-tritium reaction. The major obstacle to the
implementation of fusion reactions is whether they will ever pass
the break even point where more energy can be released than needs
to be fed into the reaction. The National Ignition Facility under
construction at Lawrence Livermore National Laboratory expected
to begin operation in 2001 hopes to liberate ten fold the energy
supplied to begin the reaction. (Leifer Scientific American
February 1999)
Figure Showing The Valley of Stability.
Fusion releases large quantities of energy due to the consequence of matter
trying to find a stable point. Only iron is considered stable from a nucleo-synthesis
perspective with all other elements attempting to alter their internal structure
to reach this configuration. It is the re-arranging of this structure that gives
the release of energy. Even though the fusion process is still hard
to start, traditional approaches resting on the use of overcoming repulsion through the use of the energy of massive lasers.
Devices that cost hundreds of millions of dollars; or relying on
even more expensive options such as uncontrolled nuclear fission
or reactors using superhot gas confined within magnetic fields.
Researchers at the Lawrence Livermore National Laboratory have
already (March 1999) triggered fusion with a small laser costing
less than $1 million. Each infrared laser pulse has less energy
than a Christmas tree light emits in a second but because the
laser pulse lasts just 35 femtoseconds (35 x 10-15
seconds), its energy is highly concentrated. It is currently the
world's most powerful laser, with pulses of 1.3 quadrillion (peta)
watts for half a trillionth of a second, more than 1300 times the
entire electrical generating capacity of the US, if only for a
short time. Todd Ditmire and his colleagues injected deuterium
gas into a vacuum, in which the atoms clustered together. Then
they fired the laser at the deuterium clusters. When a laser
pulse struck the clusters, the heat made them explode. Many of
the deuterium nuclei hit others with enough speed to make them
fuse, creating helium and neutrons.
"We looked to see if we were producing fusion
neutrons--lo and behold, we were," said Ditmire.
The fusion reaction also released energy, but only 10
millionths of the energy consumed by the laser.
"This is not, in the present guise, a path to fusion
energy production," admits Ditmire. "But it may
potentially lead to a compact neutron source."
A steady, cheap stream of neutrons could be slammed into
materials to test their susceptibility to damage by energetic
particles in space, for instance. Martin Schmidt, a nuclear physicist at the Commission for
Atomic Energy in Gif-sur-Yvette, France, agrees. But he thinks
the best reason to celebrate is that fusion reactions can now be
studied without expensive equipment. "You don't need $1.2
billion to produce fusion." From New Scientist, 3 April 1999 Charles Seife.
----------------------------------------------------------------------------------------------
"PROPULSION SYSTEMS" - JUNE 2000
ISSUE 14 STAR TREK
The soliton wave is a method of warp propulsion that could revolutionize the
way spacecraft are powered.

Although still in its testing stages, the soliton wave may one day eliminate
the need for bulky warp engines and nacelles. Using the wave as a propulsion
system takes away the onboard problems of maintaining the heavy fuel and
energy generating equipment needed to achieve warp speeds. An Impulse
Propulsion System (IPS) would still be required, but the size and energy
specifications are much less significant. The theory behind the soliton wave
is to create a swell of subspace distortion that a ship can ride like a
surfboard between points 'A' and 'B'. Although the soliton wave would
require the two points - planets or planetoids - to be equipped with wave
generators and wave dispersal facilities, the energy and power efficiency
benefits make it a worthwhile proposition. The soliton wave provides warp
speed without a warp drive.

To initiate the propulsion wave from point A on a planet's surface, field
coils create the soliton wave and direct it towards the coordinates of a
waiting ship. The ship is then enveloped by the wave and rides it at warp
speeds to point B, which may be several light years away, where the energy
of the wave is scattered by a sister facility on the planet. The ship drops
out of warp as the wave is dispersed. The leading developer of the soliton
wave is Dr. Ja'Dar, a scientist from Bilana III. Ja'Dar conducted key tests,
with the help of the USS Enterprise NCC-1701-D, in 2368, stardate 45376.3.
The first full test of the soliton wave provided much excitement for those
involved; they historically compared it to the breaking of the sound barrier
by Chuck Yeager in 1947, and the light speed barrier by Zefram Cochrane in
2063. During initial testing, the Enterprise was instructed to record
telemetric data, while keeping 20 kilometers away from the test ship because
of the high levels of subspace interference generated by the wave. Once the
unmanned test was towed to a position two million kilometers from Bilana III,
the test commenced and the field generators were charged, sending the wave.
This appeared as a bluish, rippling band of light that enveloped the ship
and successfully carried it to warp speeds. The Enterprise followed the wave
and monitored all relevant data.
At first the wave was steady and stable, and the test ship's speed was
recored at warp 2.3. There was two percent energy loss between the wave and
the ship, suggesting the system was over 450 percent more efficient than the
warp drive of a Galaxy-class starship. Following this, however, the wave
efficiency suddenly dropped to 73 percent, due to a power fluctuation. As
the warp field became unstable, severe subspace disruptions occurred. This
effect expanded, and even caused damage to the nearby Enterprise. The test
ship dropped out of warp, and exploded due to severe shearing stress. It was
reported that a sudden drop in transfer efficiency occurred just before the
explosion. The wave, however, continued toward the terminus at planet Lemma
II, but its power increased at an exponential rate. The scattering field on
Lemma II was not designed to cope with a wave this powerful, and the
Enterprise was forced to fly through the wave and head it off at the pass,
firing a salvo of photon torpedoes to disrupt it. This dangerous maneuver
stopped the soliton wave and save many lives on the planet.
The initial tests on the soliton wave were therefore only partly successful,
and its practicality remains uncertain. Whether the soliton wave will ever
replace warp drive on starships remains to be seen, although early tests
reveal some advantages to the wave. For now, Dr. Ja'Dar and the other
scientists are at least left to ponder the results of this test and work out
how to make the procedure less dangerous.
----------------------------------------------------------------------------------

The space-time bubble. Unfortunately, quantum physics may have the final
word (Michael Alcubierre)
Warp Drive and Cloaking Devices: Not Just Science Fiction Anymore?
24 Dec , 2015
by Nancy Atkinson
Standard in almost every Star Trek episode are warp drives and cloaking
devices. But in reality these science fiction gadgets defy the laws of
physics. Or do they? Different scientists have been working on developing
these two devices and they say they are getting closer to actually creating
working prototypes. While warp drive won’t be available anytime soon,
scientists are gaining a better understanding of how faster-than-light speed
could possibly be achieved. And as for cloaking devices, don’t look now, but
researchers recently cloaked three-dimensional objects using specially
engineered materials that redirects light around objects.
Previously, scientists at the University of California, Berkley were only
able to cloak very thin, two dimensional objects. But now, using meta-materials,
which are mixtures of metal and circuit board materials such as ceramic,
Teflon or fiber composite, scientists have deflected light waves around an
object, like water flowing around a smooth rock in a stream. Objects are
visible because they scatter the light that strikes them, reflecting some of
it back to the eye. But the meta-materials would ward off light, radar or
other waves. In effect, it would be a type of optical camouflage.
The research group, led by Xiang Zhang say they are a step closer to being
able to render people and objects invisible. Their findings will be released
later this week in the journals Nature and Science.
The path that light rays would take through a theoretical cloaking device.
Credit: John Pendry
The path that light rays would take through a theoretical cloaking device.
Credit: John Pendry
Another scientist and one of the leaders in cloaking research is John Pendry,
a theoretical physicist at Imperial College, London. It was he who first
worked out how a cloak could be built in theory, and then he helped build
the first working cloak. Pendry recently submitted an abstract that
discusses what he says is a new type of cloak, one that gives all cloaked
objects the appearance of a flat conducting sheet. Pendry says this type of
cloak has the advantage in that nothing remarkable is required to create the
cloak. Pendry said the device could be “made isotropic. It makes broadband
cloaking in the optical frequencies one step closer.” This type of cloak
seemingly creates a mirage to render an object invisible to the eye.
Pendry’s own website says information on his new cloak will be available
soon.
While cloaking devices would have military applications, a group of
scientists researching warp drives say they just want to have the ability to
travel to Earth-like exoplanets, like Gliese 581c to better understand the
origin and development of life. “The only way we could realistically visit
these worlds in time-frames on the order of a human lifespan would be to
develop what has been popularly termed a `warp drive,'” said researchers
Gerald Cleaver and Richard Obousy from Baylor University in Texas.
Their work expands on research done by theoretical physicist Michael
Alcubierre from the University of Mexico, who in 1994 demonstrated space
could be made to move around a spacecraft by `stretching’ space so that
space itself would expand behind a hypothetical spacecraft, while
contracting in front of the craft, creating the effect of motion. So, the
ship itself doesn’t move, but space moves around it.
Their new research tries to take advantage of advances in understanding dark
energy and why our universe is ever-expanding in every direction.
Comprehending that might give us a leg up in being able to generate an
asymmetric bubble around a spacecraft. “If we can understand why spacetime
is already expanding, we may be able to use this knowledge to artificially
generate an expansion (and contraction) of spacetime,” said Cleaver and
Obousy in their abstract.
They propose manipulating the 11th dimension, a special theoretical part of
an offshoot of string theory called the “m-theory” to create a bubble of
dark energy by shrinking the 11th dimension in front of the ship and
expanding it behind.
Obviously, this is highly theoretical, but if it leads researchers to a
better understanding of dark energy, so much the better.
Thereâs one hitch, however. Cleaver and Obousy calculated that the energy
needed to distort the space around a spacecraft-sized object is about 10^45
Joules or the total energy of an object the size of Jupiter if all its mass
were converted into energy.
This creates a chicken and the egg type of conundrum. Which comes first:
understanding dark energy or having the ability to create huge amounts of
energy?
But Cleaver and Obousy are upbeat about it all. “This is a hypothetical
propulsion device that could theoretically circumvent the traditional
limitations of special relativity which restricts spacecraft to sub-light
velocities. Any breakthrough in this field would revolutionize space
exploration and open the doorway to interstellar travel.”
--------------------------------------------------
SPACE TRAVEL
THE CONNECTION BETWEEN SPACE DRIVES IN SCIENCE FICTION AND SCIENCE
Traveling at near or faster than the speed of light has always been an
intriguing idea to scientists and dreamers.
Just that thought has been around ever since we realized how far everything
actually is in space.
With current technology, it would take an unfathomable amount of time to
reach the nearest star outside of our
solar system. For example, the Voyager I spacecraft which was launched in
1977 has traversed the furthest distance
from Earth, out of any manmade object. With recent technology, in the past
30 or 40 years, the Voyager I
represents the limit of how fast we can actually travel, moving at a pitiful
.0006% of the speed of light.
This is a humbling fact, keeping in mind that Alpha Centauri (closest
neighboring star) is just over four light
years away from us. So for those not familiar with this form of measurement,
traveling at 100% of the speed of
light, or 1c, it would take over four years (from the static observer's
perspective) for that spacecraft to get
there! Now if you think that is hard to grasp, then just hold on, because
it's going to get even more mind
boggling.
The Problem
In pretty much all science fictional stories, the human race has figured out
a way to solve the problem of
covering vast distances in much shorter periods of time. For example, in the
book, The Forever War a 'Tachyon'
drive is used to transport soldiers and traverse around the universe at
whopping speeds up to about .97c or 97%
the speed of light. This is a significant improvement from actual technology,
but in fact still isn't fast
enough to get anywhere in a reasonably short period of time. This opens up
the discussion of "faster than light"
travel. There are ideas that have been utilized in plenty of science fiction
stories that are for the most part,
still science fiction. However, just because they aren't current reality,
this hasn't stopped physicists in trying
to figure out ways to actually make sense of them.

Means of Travel - Examining the Warp Drive
The most infamous sci-fi drive is the Warp Drive from Star Trek, but some
other ideas worth mentioning include
wormholes and some sort of hyperspace drive. The basic idea of a Warp drive
is not too hard to comprehend.
Once aboard some sort of spacecraft, you create some sort of 'bubble' that
surrounds your craft completely.
Once that is done, the real action can take place! To start your warp, in
front of the bubble your drive will
be used to compress the fabric of space-time, while expanding it behind you.
Once that is done, you can proceed
forward at a relatively slow speed along the compressed section. Once the
drive is disengaged, space-time
returns to the way it was previously and your spacecraft can ride out the
compressed part like a surfer on a
wave. Here's what warping space can be visually perceived as:
Warping Space
In order to gather and coalesce ideas in a productive manner, NASA decided
to start a new project. In 1997
NASA's Breakthrough Propulsion Physics (BPP) Project was initiated. This
essentially laid some decent
groundwork for what we can expect to accomplish in the generations to come.
As the former head of this project,
here is Marc Millis with his outlook on space drives:

Marc Millis
Fragility of the Human Body
So say we could get a space craft to travel at near light speeds, how would
that feel? Well it would all depend
the rate of acceleration or change in velocity. The greatest acceleration
that the human body could endure is
roughly 3 to 5 times Earth's accleration (referred to as a 'g'). If we want
to endure more than that, we need to
employ a method that reduces the stresses done to the body. It is common
with fighter pilots to use 'g suits'
to help with this. Current technology allows for sustained accelerations of
up to 6 g's which is still not good
enough to combat conditions of space travel. In The Forver War, they loaded
everyone into capsules which was a
decent method to solve this problem. In the story, the method of injecting
certain drugs into the body, and
filling the capsule with special fluid was employed. The interesting thing
is this might work! (but we'll leave
this one up to the medical experts)...
Traverse Through Black Holes?
Again, referencing The Forver War, because their Tachyon drive couldn't
accelerate them beyond the speed of
light, an alternate and much faster method of travel had to be explored. So
called 'collapsars,' which can be
thought of as what is commonly referred to as a black hole, were utilized.
There are currently many scientists
researching the concept of a black hole with all of the strange phenomena
that occur to objects near them.
Currently it is believed that once something has reached the 'event horizon'
(or point of no return) that
something will be stretched, atom-by-atom, into an infinitely long string,
similar to spaghetti. Bringing it
back to sci-fi, black holes are often thought of as being direct passages or
links to distant locations, times,
or even other dimensions. These ideas sound unreasonable, but in fact might
not be too far from the truth.
Due to a black hole's immense gravitational pull (so strong that light
cannot even escape), there is no telling
what it is completely capable of. To help wrap your mind around these
concepts here is a short clip from the
History Channel's The Universe:
Black Holes
Relativity & Time Dilation
Now when comparing science to science fiction, for different reasons, there
are many technicalities that will be
overlooked, usually for sake of a story. The main technical and probably
most interesting aspect that can be
easily overlooked is the concept of time dilation. The basic idea stems from
Einstein's Theory of Relativity.
Time dilation refers to the concept that as an object is moving faster and
faster approaching near the speed
of light, time actually slows down (from an outsider's frame of reference).
A traveler aboard this hypothetical
spacecraft will feel time passing at a normal rate, but it would seem to the
traveler that everything outside
of the spacecraft is moving much slower relative to them, hence the Theory
of Relativity. This is a compelling
concept only explored by a few science fiction stories. If we possessed the
ability to travel at near light
speed, yes it is true that we could get places much faster, but the more
time spent at that incredible speed,
builds a greater and very noticeable gap between crew aboard the vessel and
everyone else back home on Earth.
This concept is so interesting because it sounds like something straight out
of science fiction, but in fact is
considered science and accepted by most if not all physicists. In a sense,
time dilation can be viewed as a
method of time travel. If one would want to venture to the future, just
catch the next vessel moving at .99c
and return home in 5 years. By then, approximately 7 times that would have
passed on Earth putting you 30
years into the future! Still confused? Here is a quick and dirty explanation
of time dilation with the Theory
of Relativity:
Time Dilation
IN THE END
So in certain ways, the ideas that science fiction brings us is not too far
from current science. In other
ways it clearly is. As long as the human race has the will and drive to aim
for the stars, there's no reason
we won't eventually get there. All in good time...
Written by Shawn Wittick, Embry-Riddle Aeronautical University. 2012.
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